Module:Weapon Calculation
From HorizonXI Wiki
Documentation for this module may be created at Module:Weapon Calculation/doc
local p = {}
local function parseInput ( input )
-- if ( type(input) == 'number' ) then return input end
-- local number = string.match(input, "%d+")
-- local finalstring = input:gsub(number, '')
-- return number, finalstring
end
function p.test (frame)
return frame
-- local parsed = parseInput(frame)
-- return type()
end
return p
