Template:FFXIMap Markers
From HorizonXI Wiki
Usage
Add this tag to an entity you wish displayed on the FFXIMap.
{{FFXIMap Markers |mapid= |mapx= |mapy= |entitytype= |image= |displayposition= }}
parameter | default | type | description |
---|---|---|---|
mapid [required] | none | integer | Each zone map has a corresponding id# to help associate markers to map. See table "Map ID Data" at Template:FFXIMap for details on these values. |
mapx [required] | none | float | [value must be between 0-256] The X position on the FFXIMap. Values for this should be decimals (ie: 17.134). Map positioning for all markers used within the FFXIMap extension have a coordinate system that starts at 0,0 for the bottom left and 256,256 for the top right. A marker position must be within those bounds to be visible on the map. In order to get these numbers you must view an FFXIMap with the added parameter 'showdetails=true' and use the mouse to determine the coordinates of a specific location. See Template:FFXIMap for more details. |
mapy [required] | none | float | [value must be between 0-256] The Y position on the FFXIMap. Values for this should be decimals (ie: 17.134). Description is the same as the mapx position above. |
entitytype [required] | none | number | There are "types" of markers (ie: NPC, Seasonal NPC, ???, Standard Merchant, etc...). These types are bundled in layers on the FFXIMap where the user is able to turn on/off a particular layer they want to see. |
image [optional] | none | text | This is the filename of the image. Do not use wikitext in this field. |
displayposition [optional] | none | text | This is a simple line of text. This is the in-game x,y coordinates tor this marker. There are many HorizonXI approved addons/plugins that provide this information. Format should include the parenthesis, ie: (x,y) |
Example Usage
This tag is added to the bottom of a page which you want added as a marker to a map.
{{FFXIMap Markers |mapid=141 |mapx=25.9 |mapy=157.72 |entitytype=NPC |image=Guslam.png |displayposition=(179,-216.8) }}