MediaWiki:VanaTime.js
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/*********************************************************************
Javascript below contributes to Vana'diel Time displays throughout
the HorizonXI Wiki
Credits: ********
https://www.pyogenes.com/ffxi/timer/v2.html
https://www.mithrapride.org/vana_time/index.html
https://www.rubydoc.info/gems/vanadiel-time/Vanadiel/Time
**********************************************************************/
class timeElements {
// List of all class names for each element in this model, for styling
static sidebar = "n-vanatime";
static conquest = "vanatime-page-conquest-schedule"; // <span ... />
//static moonPhase = "vanatime-page-moon-phase"; // not implemented
static moonSchedule = "vanatime-page-moon-schedule-table";
static rseSchedule = "vanatime-page-rse-schedule-table";
static airships = {
//all : "vanatime-airship-schedule-table", // not implemented
jeuno : "vanatime-airship-schedule-jeuno-table",
bastok : "vanatime-airship-schedule-bastok-table",
sandy : "vanatime-airship-schedule-sandy-table",
windy : "vanatime-airship-schedule-windy-table",
kazham : "vanatime-airship-schedule-kazham-table",
};
static boats = {
selbina : "vanatime-boat-schedule-selbina-table",
mhaura : "vanatime-boat-schedule-mhaura-table",
bibiki : "vanatime-boat-schedule-bibiki-table",
purgonorgoIsle : "vanatime-boat-schedule-purgonorgoIsle-table",
northLanding : "vanatime-boat-schedule-northLanding-table",
centralLanding : "vanatime-boat-schedule-centralLanding-table",
southLanding : "vanatime-boat-schedule-southLanding-table"
};
static guilds = {
alchemy : "vanatime-guild-schedule-alchemy",
alchemy_status: "vanatime-guild-schedule-alchemy-status",
alchemy_holiday: "vanatime-guild-schedule-alchemy-holiday",
alchemy_timer: "vanatime-guild-schedule-alchemy-timer",
smithing : "vanatime-guild-schedule-smithing",
boneworking : "vanatime-guild-schedule-boneworking",
goldsmithing : "vanatime-guild-schedule-goldsmithing",
clothcrafting : "vanatime-guild-schedule-clothcrafting",
woodworking : "vanatime-guild-schedule-woodworking",
leathercrafting : "vanatime-guild-schedule-leathercrafting",
fishing : "vanatime-guild-schedule-fishing",
cooking : "vanatime-guild-schedule-cooking",
all : "vanatime-guild-schedule-all"
};
}
class schedule {
// All raw datea is from ASB
// route definintion = [ 'Name of route', anim_arrive, anim_depart, timeOffset, time_interval, time_anim_arrive, time_waiting, time_anim_depart]
// Actual arrival time (when the player can enter the transport ) = time_offset + time_anim_arrive = [3] + [5]
// Departure time = arrival time + time_waiting = arrival_time + [6]
// All values listed are in VanaTime minutes, so 1440 is the total minutes in a game hour
static #airship_jeuno_sandy = ['Jeuno -> Sandoria', 0, 360, 12, 60, 12];
static #airship_jeuno_windy = ['Jeuno -> Windurst', 90, 360, 12, 60, 12];
static #airship_jeuno_bastok = ['Jeuno -> Bastok', 180, 360, 12, 60, 16];
static #airship_jeuno_kazham = ['Jeuno -> Kazham', 270, 360, 20, 50, 20];
static #airship_bastok_jeuno = ['Bastok -> Jeuno', 0, 360, 14, 60, 16];
static #airship_sandy_jeuno = ['Sandoria -> Jeuno', 180, 360, 12, 60, 16];
static #airship_windy_jeuno = ['Windurst -> Jeuno', 270, 360, 18, 60, 14];
static #airship_kazham_jeuno = ['Kazham -> Jeuno', 90, 360, 20, 50, 20];
static airships = {
jeuno : [
this.#airship_jeuno_bastok,
this.#airship_jeuno_sandy,
this.#airship_jeuno_windy,
this.#airship_jeuno_kazham,
this.#airship_bastok_jeuno,
this.#airship_sandy_jeuno,
this.#airship_windy_jeuno,
this.#airship_kazham_jeuno
],
bastok : [ this.#airship_bastok_jeuno, this.#airship_jeuno_bastok],
sandy : [this.#airship_sandy_jeuno, this.#airship_jeuno_sandy],
windy : [this.#airship_windy_jeuno, this.#airship_jeuno_windy],
kazham : [this.#airship_kazham_jeuno, this.#airship_jeuno_kazham]
}
static #boat_selbina_mhaura = ['Selbina -> Mhaura', 382, 480, 18, 80, 17];
static #boat_mhaura_selbina = ['Mhaura -> Selbina', 382, 480, 18, 80, 17];
static #boat_mhaura_whitegate = ['Mhaura -> Whitegate', 142, 480, 18, 80, 17];
static #boat_whitegate_mhaura = ['Whitegate -> Mhaura', 142, 480, 18, 80, 16];
static #boat_whitegate_nashmau = ['Whitegate -> Nashmau', 282, 480, 18, 180, 17];
static #boat_nashmau_whitegate = ['Nashmau -> Whitegate', 282, 480, 18, 180, 17];
static #boat_bibiki_tours = ['Bibiki Bay -> Tours', 710, 720, 20, 40, 20];
static #boat_bibiki_purgo = ['Bibiki Bay -> Purgonorgo Isle', 270, 720, 20, 40, 20];
static #boat_purgo_bibiki = ['Purgonorgo Isle -> Bibiki Bay', 500, 720, 20, 40, 20];
static #boat_barge_south_central_emfa = ['South Landing -> Central Landing EMFEA', 5, 1440, 15, 35, 15];
static #boat_barge_central_south_newtpool1 = ['Central Landing -> South Landing NewtPool', 267, 1440, 12, 30, 15];
static #boat_barge_south_oos = ['South Landing -> OOS', 1402, 1440, 33, 0, 0];
static #boat_barge_south_north = ['South Landing -> North Landing', 560, 1440, 15, 35, 15];
static #boat_barge_north_oos = ['North Landing -> OOS', 925, 1440, 40, 0, 0];
static #boat_barge_north_central = ['North Landing -> Central Landing', 993, 1440, 12, 40, 15];
static #boat_barge_central_south_newtpool2 = ['Central Landing -> South Landing NewtPool 2', 1148, 1440, 12, 30, 15];
static #boat_barge_south_oos1 = ['South Landing -> OOS 2', 512, 1440, 33, 0, 0];
static boats = {
selbina : [ this.#boat_selbina_mhaura ],
mhaura : [ this.#boat_mhaura_selbina, this.#boat_mhaura_whitegate ],
whitegate : [ this.#boat_whitegate_mhaura, this.#boat_whitegate_nashmau],
nashmau : [ this.#boat_nashmau_whitegate ],
bibiki : [ this.#boat_bibiki_tours, this.#boat_bibiki_purgo],
purgonorgoIsle : [ this.#boat_purgo_bibiki ],
northLanding : [ this.#boat_barge_north_oos, this.#boat_barge_north_central ],
centralLanding : [ this.#boat_barge_central_south_newtpool1, this.#boat_barge_central_south_newtpool2 ],
southLanding : [ this.#boat_barge_south_central_emfa, this.#boat_barge_south_oos, this.#boat_barge_south_north, this.#boat_barge_south_oos1 ]
}
static #alchemy = [480, 1380, 5];
static #smithing = [480, 1380, 2];
static #boneworking = [480, 1380, 3];
static #goldsmithing = [480, 1380, 4];
static #clothcrafting = [360, 1260, 0];
static #woodworking = [360, 1260, 0];
static #leathercrafting = [180, 1080, 4];
static #fishing = [180, 1080, 5];
static #cooking = [300, 1200, 7];
static guilds = {
// [ Open, Close, Holiday]
alchemy : this.#alchemy,
smithing : this.#smithing,
boneworking : this.#boneworking,
goldsmithing : this.#goldsmithing,
clothcrafting : this.#clothcrafting,
woodworking : this.#woodworking,
leathercrafting : this.#leathercrafting,
fishing : this.#fishing,
cooking : this.#cooking,
all : [ this.#alchemy, this.#smithing, this.#boneworking,this.#goldsmithing, this.#clothcrafting,this.#woodworking,this.#leathercrafting, this.#fishing, this.#cooking ]
}
}
class VanaTime{
#elementalDay = ["Firesday", "Earthsday", "Watersday", "Windsday", "Iceday", "Lightningday", "Lightsday", "Darksday"];
#dayColor = ["#FF0000", "#AAAA00", "#0000DD", "#00AA22", "#7799FF", "#AA00AA", "#AAAAAA", "#333333"];
#moonPhaseName = ["New Moon", "Waxing Crescent", "First Quarter", "Waxing Gibbous", "Full Moon", "Waning Gibbous", "Last Quarter", "Waning Crescent"];
#moonIcon = ['\u{1F311}', '\u{1F312}', '\u{1F313}', '\u{1F314}', '\u{1F315}', '\u{1F316}', '\u{1F317}', '\u{1F318}'];
#moonPercentages = ["(10%-0%-5%)", "(7%-38%)", "(40%-55%)", "(57%-88%)", "(90%-100%-95%)", "(93%-62%)", "(60%-45%)", "(43%-12%)"];
#month = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"];
#weekday = ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"];
#rseRace = ["M. Hume","F. Hume","M. Elvaan","F. Elvaan","M. TaruTaru","F. TaruTaru","Mithra","Galka"];
#rseLocation = ["Gusgen Mines","Shakrami Maze","Ordelle Caves"];
// Conversions in Milliseconds
//#baseDate; // built at runtime: 1024844400000
#moonDate = 1074997872000; // in milliseconds
#VTIME_BIRTH = 1024844400000; // vana birthday - in milliseconds
#VTIME_BASEDATE = 1009810800; // unix epoch - 1009810800 = se epoch (in earth seconds)
rseDate = 1075281264000;
#ONE_SECOND = 1000000;
#ONE_MINUTE;
#ONE_HOUR;
#ONE_DAY;
// #ONE_WEEK;
// #ONE_MONTH;
// #ONE_YEAR;
// Conversions in Minutes
#VTIME_YEAR = 518400; // 360 * GameDay
#VTIME_MONTH = 43200; // 30 * GameDay
#VTIME_WEEK = 11520; // 8 * GameDay
#VTIME_DAY = 1440; // 24 hours * GameHour
#VTIME_HOUR = 60; // 60 minutes
#VMULTIPLIER = 25;
#MOON_CYCLE_DAYS = 84;
// #MOON_CYCLE_PHASE = 17280; // 1 moon phase cycle = 12 vana days = 12 * Gameday
/*
Some of the math...
(((898 * 360) + 30) * 24 * 60 * 60) / (this.#VMULTIPLIER / 1000).....
converts vana time to earth time by ( / 25 ) then getting to milliseconds ( * 1000 )
*/
#vanaBirthday = (((898 * 360) + 30) * 24 * 60 * 60) / (25 / 1000); // 1117359360000 - in earth time milliseconds
#difference = this.#vanaBirthday - this.#VTIME_BIRTH; // 92514960000 - earth time milliseconds
getDifference(){ return this.#difference };
/**
* Common variables for quick reference to current Vana time
* @returns - integer / number
*/
// vana_currentTime_inEarthMS = ((898 * 360 + 30) * (24 * 60 * 60 * 1000)) + (this.earthDate.getTime() - this.#VTIME_BIRTH) * this.#VMULTIPLIER; // vana time, represented in earth milliseconds - used for making Date() objects
// vana_currentTime = this.vana_currentTime_inEarthMS / (60 * 1000); // vana time in minutes
// //vana_currentTime = ( ((this.earthDate.getTime() / 1000) - this.#VTIME_BASEDATE ) / 60.0 * this.#VMULTIPLIER) + (886 * this.#VTIME_YEAR); //returned in vana minutes
// vana_year = this.vana_currentTime / this.#VTIME_YEAR;
// vana_month = (this.vana_currentTime / this.#VTIME_MONTH) % 12 + 1;
// vana_date = (this.vana_currentTime / this.#VTIME_DAY) % 30 + 1;
// vana_weekday = Math.floor((this.vana_currentTime % this.#VTIME_WEEK) / this.#VTIME_DAY);
// vana_hour = (this.vana_currentTime % this.#VTIME_DAY) / this.#VTIME_HOUR;
// vana_mins = this.vana_currentTime % this.#VTIME_HOUR;
// vana_moonphase = Math.floor((this.vana_currentTime % this.#MOON_CYCLE_PHASE) / this.#VTIME_DAY);
/**
* Helper functions for quick reference to any Vana time
* @returns - integer / number
*/
now_inEarthMS(){
var now = new Date();
return ((898 * 360 + 30) * (24 * 60 * 60 * 1000)) + (now.getTime() - this.#VTIME_BIRTH) * this.#VMULTIPLIER;
}
now(){ return this.now_inEarthMS() / ( 60 * 1000); }
now_inMS(){
var timenow = new Date();
return ((timenow.getTime() - this.#VTIME_BIRTH) % (24 * 60 * 60 * 1000 / 25));
}
now_inMINS(){
return this.now_inMS / ( 1000 * 60 );
}
today_inMS(){ // result in earth Milliseconds
var now = this.now_inEarthMS();
return ( now - ( now % (24 * 60 * 60 * 1000) ));
}
year(vanatime) {
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.floor(vanatime / this.#VTIME_YEAR);
}
month(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.floor((vanatime / this.#VTIME_MONTH) % 12) + 1;
}
date(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.floor((vanatime / this.#VTIME_DAY) % 30) + 1;
}
weekDay(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.floor((vanatime % this.#VTIME_WEEK) / this.#VTIME_DAY);
}
hour(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.floor((vanatime % this.#VTIME_DAY) / this.#VTIME_HOUR);
}
mins(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.floor(vanatime % this.#VTIME_HOUR);
}
dayColor(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return this.#dayColor[this.weekDay()];
}
dayLabel(day){
if (day === undefined || day == null) return this.#elementalDay[this.weekDay()];
else return this.#elementalDay[day]
}
moonPhaseIcon(day){
if (day === undefined || day == null) return this.#moonIcon[this.moonLatentPhase()];
else return this.#moonIcon[day];
}
moonPhaseName(day){
if (day === undefined || day == null) return this.#moonPhaseName[this.moonLatentPhase()];
else return this.#moonPhaseName[day];
}
moonPhasePercentages(day){
if (day === undefined || day == null) return this.#moonPercentages[this.moonLatentPhase()];
else return this.#moonPercentages[day];
}
/**
* Time Helper functions - supports string generation for month/week details
* @param (required) - represents which RACE
* @returns - string - from #rseRace or #rseLocation
*/
monthLabel(m){ return this.#month[m]; }
weekdayLabel(w){ return this.#weekday[w]; }
/**
* RSE Helper functions - supports string generation for RSE details
* @param r (required) - represents which RACE
* @returns - string - from #rseRace or #rseLocation
*/
rseRace(r){ return this.#rseRace[r]; }
/**
* RSE Helper functions - supports string generation for RSE details
* @param r (required) - represents which RACE
* @returns - string - from #rseRace or #rseLocation
*/
rseLocation(r){ return this.#rseLocation[r]; }
constructor(){
this.#ONE_MINUTE = 60 * this.#ONE_SECOND;
this.#ONE_HOUR = 60 * this.#ONE_MINUTE;
this.#ONE_DAY = 24 * this.#ONE_HOUR;
// this.#ONE_WEEK = 8 * this.#ONE_DAY;
// this.#ONE_MONTH = 30 * this.#ONE_DAY;
// this.#ONE_YEAR = 360 * this.#ONE_DAY;
// this.#MOON_CYCLE_PHASE = 12 * this.#VTIME_WEEK;
}
/******************************** MOON PHASES **********************************
0% NM 7% WXC 40% FQM 57% WXG 90% FM 93% WNG 60% LQM 43% WNC 10% NM
2% NM 10% WXC 43% FQM 60% WXG 93% FM 90% WNG 57% LQM 40% WNC 7% NM
5% NM 12% WXC 45% FQM 62% WXG 95% FM 88% WNG 55% LQM 38% WNC 5% NM
14% WXC 48% FQM 64% WXG 98% FM 86% WNG 52% LQM 36% WNC 2% NM
17% WXC 50% FQM 67% WXG 100% FM 83% WNG 50% LQM 33% WNC
19% WXC 52% FQM 69% WXG 98% FM 81% WNG 48% LQM 31% WNC
21% WXC 55% FQM 71% WXG 95% FM 79% WNG 45% LQM 29% WNC
24% WXC 74% WXG 76% WNG 26% WNC
26% WXC 76% WXG 74% WNG 24% WNC
29% WXC 79% WXG 71% WNG 21% WNC
31% WXC 81% WXG 69% WNG 19% WNC
33% WXC 83% WXG 67% WNG 17% WNC
36% WXC 86% WXG 64% WNG 14% WNC
38% WXC 88% WXG 62% WNG 12% WNC
********************************************************************************/
/**
* Private function - supports moon phase calculations
* @param vanatime (required) - Vanadiel time, in MILLISECONDS
* @returns - integer - represents the day in the 84 day moon phase cycle
*/
#moonDays(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return ((( vanatime / this.#VTIME_DAY ) + 26) % this.#MOON_CYCLE_DAYS);
}
/**
* Private function for doing arithmetic for moon phase percentage
* @param vanatime (required) - Vanadiel time, in MILLISECONDS
* @returns - integer representing moon phase percentage
*/
#moonPercent(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
return Math.abs( -Math.round((42 - Math.floor(this.#moonDays(vanatime))) / 42 * 100) );
}
/**
* Helper function for getting moon phase percentage
* @param vanatime (required) - Vanadiel time, in MILLISECONDS
* @returns - integer representing moon phase percentage
*/
getMoonPercent(vanatime) { return this.#moonPercent(vanatime)};
/**
* @param vanatime - Vanadiel time, in MILLISECONDS; default value is now()
* @returns - integer representing waxing/waning/neither
*/
#moonDirection(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
var moondays = Math.floor(this.#moonDays(vanatime));
//console.log(daysmod);
if (moondays == 42 || moondays == 0) { return 0; }// neither waxing nor waning
else if (moondays < 42){ return 1; } // waning
else{ return 2; } // waxing
}
/**
* @param vanatime - Vanadiel time, in MILLISECONDS; default value is now()
* @returns - total milliseconds remaining until next conquest update
*/
moonLatentPhase(vanatime){
if (vanatime === undefined || vanatime == null) vanatime = this.now();
var moonPhase = this.#moonPercent(vanatime);
var moonDirection = this.#moonDirection(vanatime);
//console.log("*mP", moonPhase);
//console.log("*mD", moonDirection);
if (moonPhase <= 5 || (moonPhase <= 10 && moonDirection == 1)) {return 0;} // New Moon - 10% waning -> 5% waxing
else if (moonPhase >= 7 && moonPhase <= 38 && moonDirection == 2) {return 1;} // Waxing Crescent - 7% -> 38% waxing
else if (moonPhase >= 40 && moonPhase <= 55 && moonDirection == 2){return 2;} // First Quarter - 40%% -> 55% waxing
else if (moonPhase >= 57 && moonPhase <= 88 && moonDirection == 2){return 3;} // Waxing Gibbous - 57% -> 88%
else if (moonPhase >= 95 || (moonPhase >= 90 && moonDirection == 2)){return 4;} // Full Moon - waxing 90% -> waning 95%
else if (moonPhase >= 62 && moonPhase <= 93 && moonDirection == 1){return 5;} // Waning Gibbous - 93% -> 62%
else if (moonPhase >= 45 && moonPhase <= 60 && moonDirection == 1){return 6;} // Last Quarter - 60% -> 45%
else{return 7;} // Waning Crescent - 43% -> 12%
}
/**
* @returns - total milliseconds remaining until next conquest update
*/
conquestRemainingTime(){
var now = new Date();
//console.log(this.earthDate.getTime(), this.#VTIME_BIRTH);
return (7 * (24 * 60 * 60 * 1000)) - ((now.getTime() - this.#VTIME_BIRTH) % (7 * (24 * 60 * 60 * 1000)));
}
/**
* @returns - integer - total Vanadiel days remaining on current conquest
*/
conquestRemainingVanaDays(){
return Math.ceil(this.conquestRemainingTime() / (24 * 60 * 60 * 1000 / 25));
}
/**
* @param time - Vanadiel time, in MILLISECONDS, needing to be converted
* @returns {Date} - value as Date() object
*/
earthTime(time){
if (time === undefined) time = this.now_inEarthMS();
//else time = time * 60 * 1000;
var earthTime = time / ( this.#VMULTIPLIER );
return new Date(Math.floor(earthTime) - (this.#vanaBirthday - this.#VTIME_BIRTH));
}
/**
* @param time - Vanadiel time, in minutes, needing to be converted
* @returns - string, formatted 00:00
*/
stringVanaTime(time){
if (time === undefined || time === null) time = this.now();
//console.log(time);
var vYear = this.year(time);
var vMon = this.month(time)
var vDate = this.date(time);
var vHour = this.hour(time);
var vMin = this.mins(time);
// var vSec = time.getSeconds();
// var vDay = time.getDay();
//seconds left our because we don't use them for any calcs
if (vYear < 1000) vYear = "0" + vYear;
if (vMon < 10) vMon = "0" + vMon;
if (vDate < 10) vDate = "0" + vDate;
if (vHour < 10) vHour = "0" + vHour;
if (vMin < 10) vMin = "0" + vMin;
//return vYear + ":" + vMonth + ":" + vDate + " [" + vHour + ":" + vMin + "]" ; // for testing
return vHour + ":" + vMin;
}
/**
* @param time - Vanadiel time, in milliseconds, needing to be converted
* @returns - string, formatted 00:00:00
*/
stringEarthTime(time) {
var eTime = this.earthTime(time);
// const monthNames = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"];
//Most of these arent needed, left in for future inclusion if needed/wanted
// var eYear = eTime.getFullYear();
// var eMon = monthNames[eTime.getMonth()];
var eDate = eTime.getDate();
var eHour = eTime.getHours();
var eMin = eTime.getMinutes();
var eSec = eTime.getSeconds();
var eDay = eTime.getDay();
// Assigns a leading zero if neccessary
// if (eDate < 10) eDate = "0" + eDate;
if (eHour < 10) eHour = "0" + eHour;
if (eMin < 10) eMin = "0" + eMin;
if (eSec < 10) eSec = "0" + eSec;
// var str = eMon + " " + eDate + "," + eHour + ":" + eMin + ":" + eSec;
var str = eHour + ":" + eMin + ":" + eSec;
return str;
}
/**
* @param nextTime - Vana time, in MINUTES, needing to be converted
* @returns - string of HOURS:MINS
*/
timeUntil(nextTime){
if (nextTime === undefined) { return "00:00:00"; }
else if ( !(nextTime instanceof Date) ) var e = this.earthTime(nextTime); //earth time for next departure
else e = nextTime;
var now = new Date(); // earth time now
//get difference between the next departure and current time... we want this to be in seconds, and Date()
//and nextDeparture should be in milliseconds, so we /1000
var days = (e.getTime() - now.getTime()) / (24 * 60 * 60 * 1000);
var hours = (days - Math.floor(days)) * 24;
var minutes = (hours - Math.floor(hours)) * 60;
var seconds = Math.floor((minutes - Math.floor(minutes)) * 60);
days = Math.floor(days);
hours = Math.floor(hours);
minutes = Math.floor(minutes);
if (hours < 10) hours = "0" + hours;
if (minutes < 10) minutes = "0" + minutes;
if (seconds < 10) seconds = "0" + seconds;
var str = minutes + ":" + seconds;
if ( days > 0 ) { str = [days, hours, str].join(':'); }
else if ( hours > 0 || typeof(hours) == 'string') { str = [hours, str].join(':'); }
return str;
}
timer(time1, time2){
var seconds = Math.floor((time1.getTime() - time2.getTime()) / 1000);
//basic math functions to get each element of time separated
var minutes = Math.floor(seconds / 60);
var hours = Math.floor(minutes / 60);
var days = Math.floor(hours / 24);
hours = hours-(days * 24);
minutes = minutes-(days * 24 * 60)-(hours * 60);
seconds = seconds-(days * 24 * 60 * 60 )-(hours * 60 * 60)-(minutes * 60);
seconds < 10 ? seconds = "0" + seconds : seconds;
minutes < 10 ? minutes = "0" + minutes : minutes;
hours < 10 ? hours = "0" + hours : hours;
var str = hours + ":" + minutes + ":" + seconds;
if ( days != 0) str = [days, str].join(':');
return str;
}
}
const vanatime = new VanaTime();
////////////////////////////////////////////////////
function pageHasElement(element){
function test(v){
var i = document.getElementById(v);
var c = document.getElementsByClassName(v);
if ( i ) { return true; }
if ( c[0] ) { return true; }
}
if (typeof(element) == 'string') return test(element);
else {
for (const [k,v] of Object.entries(element) ){
if (test(v) == true) return true;
}
}
return false;
}
function updateSidebar() {
if (!pageHasElement(timeElements.sidebar)) return;
var hour = vanatime.hour();
hour < 10 ? hour = ["0", hour].join('') : hour;
var mins = vanatime.mins();
mins < 10 ? mins = ["0", mins].join('') : mins;
var sidebarTime = "<div><li><b>" + hour + ":" + mins + "</b> ~ " + vanatime.year() + "-" + vanatime.month() + "-" + vanatime.date() + "</li>";
sidebarTime += "<li><span style=\"font-weight: bold; font-size:14px; color:" + vanatime.dayColor() + "\" >" + vanatime.dayLabel() + "</span><span style=\"font-size:14px;\"> ~ " + vanatime.moonPhaseIcon() + vanatime.getMoonPercent() + "%</span></li>";
sidebarTime += "</div>";
const sidebar_vanatime = document.getElementById(timeElements.sidebar);
if (sidebar_vanatime) sidebar_vanatime.innerHTML = sidebarTime;
//for (let i = 0; i < page_vanatime.length; i = i+1) { page_vanatime[i].innerHTML = sidebarTime; }
}
function updateBoatSchedule() {
if (!pageHasElement(timeElements.boats)) return;
populateTransportSchedule(timeElements.boats.selbina, schedule.boats.selbina, 3);
populateTransportSchedule(timeElements.boats.mhaura, schedule.boats.mhaura, 3);
populateTransportSchedule(timeElements.boats.whitegate, schedule.boats.whitegate, 1);
populateTransportSchedule(timeElements.boats.nashmau, schedule.boats.nashmau, 1);
populateTransportSchedule(timeElements.boats.bibiki, schedule.boats.bibiki, 1);
populateTransportSchedule(timeElements.boats.purgonorgoIsle, schedule.boats.purgonorgoIsle, 1);
populateTransportSchedule(timeElements.boats.northLanding, schedule.boats.northLanding, 1);
populateTransportSchedule(timeElements.boats.centralLanding, schedule.boats.centralLanding, 1);
populateTransportSchedule(timeElements.boats.southLanding, schedule.boats.southLanding, 1);
}
function updateAirshipSchedule(){
if (!pageHasElement(timeElements.airships)) return;
populateTransportSchedule(timeElements.airships.jeuno, schedule.airships.jeuno, 1);
populateTransportSchedule(timeElements.airships.bastok, schedule.airships.bastok, 1);
populateTransportSchedule(timeElements.airships.sandy, schedule.airships.sandy, 1);
populateTransportSchedule(timeElements.airships.windy, schedule.airships.windy, 1);
populateTransportSchedule(timeElements.airships.kazham, schedule.airships.kazham, 1);
}
function _transportScheduleHeader(classname){
var header = "<TABLE CLASS='" + classname + "' WIDTH='450' CELLSPACING='0' CELLPADDING='0'>";
header += "<TR><TH ALIGN='LEFT'>Destination</TH>";
//header += "<TH ALIGN='LEFT'>Departure Day</TH>";
header += "<TH ALIGN='LEFT'>VanaTime</TH>";
header += "<TH ALIGN='LEFT'>Earth Time</TH>";
header += "<TH ALIGN='LEFT'>Departs</TH></TR>";
return header;
}
function _transportScheduleBody(schedule, numberOfEntries){
var html = "";
function _helper(sched){
var offset = (sched[1] + sched[3] + sched[4]) * 60 * 1000 / 25; // VANA MILLISECONDS
//console.log("offset: ", offset, vanatime.now_inMS());
while (offset < vanatime.now_inMS() ) {
offset += (sched[2] * 60 * 1000 / 25);
}
return offset; // VANA MILLISECONDS
}
for( let x=0; x < schedule.length; x++ ){
var offset;
for( let i=1 ; i <= numberOfEntries; i++ ){
if ( i > 1 ) offset += (schedule[x][2] * 60 * 1000 / 25);
else offset = _helper(schedule[x]);
var earthdepTime = (vanatime.today_inMS() + ( offset * 25 ));
var vanadepTime = earthdepTime / ( 60 * 1000);
//var arrTime = depTime - ( sched[2][4] * 60 * 1000); /// LEAVE THIS in the event someone wants to add ARRIVAL TIMES to future HTML tables
html += '<TR><TD>' + schedule[x][0] + '</TD><TD>' + vanatime.stringVanaTime(vanadepTime) + '</TD><TD>' + vanatime.stringEarthTime(earthdepTime) + '</TD><TD>' + vanatime.timeUntil(earthdepTime) +'</TD></TR>';
}
}
return html;
}
function populateTransportSchedule(classname, schedule, numberOfEntries){
if (numberOfEntries === 'undefined' || numberOfEntries === null) numberOfEntries = 1;
const shipSched = document.getElementById(classname);
if (shipSched) {
var _HTMLheader = _transportScheduleHeader(classname);
var _HTMLbody = this._transportScheduleBody(schedule, numberOfEntries);
shipSched.innerHTML = _HTMLheader + _HTMLbody + "</TABLE>";
}
}
function updateGuilds(){
if (!pageHasElement(timeElements.guilds)) return;
/* ----------------------- */
/* guilds version which toggles only display*/
/* ----------------------- */
const crafts = [
'alchemy',
'boneworking',
'clothcrafting',
'cooking',
'fishing',
'goldsmithing',
'leathercrafting',
'smithing',
'woodworking'
];
for (let craft of crafts) {
const page_craft_timer = Array.from(document.getElementsByClassName(timeElements.guilds[craft] + "-timerX"));
const page_craft_isopen = Array.from(document.getElementsByClassName(timeElements.guilds[craft] + "-isopen"));
const page_craft_isclosed = Array.from(document.getElementsByClassName(timeElements.guilds[craft] + "-isclosed"));
const page_craft_holiday_today = Array.from(document.getElementsByClassName(timeElements.guilds[craft] + "-holiday-today"));
const page_craft_holiday_tomorrow = Array.from(document.getElementsByClassName(timeElements.guilds[craft] + "-holiday-tomorrow"));
const craft_schedule = _guildScheduleX(schedule.guilds[craft]);
// toggle timer
if (page_craft_timer.length) {
page_craft_timer.forEach(el => {
el.innerHTML = craft_schedule["time"]
})
};
// toggle open/close elements
if ((craft_schedule["guild_status"] == "open") && (craft_schedule["holiday_status"] != "today")){
if (page_craft_isopen.length){
page_craft_isopen.forEach(el => {
el.style.display = ""
})
}
if (page_craft_isclosed.length) {
page_craft_isclosed.forEach(el => {
el.style.display = "none"
})
}
} else if ((craft_schedule["guild_status"] == "closed") || (craft_schedule["holiday_status"] == "today")) {
if (page_craft_isopen.length){
page_craft_isopen.forEach(el => {
el.style.display = "none"
})
}
if (page_craft_isclosed.length) {
page_craft_isclosed.forEach(el => {
el.style.display = ""
})
}
};
// toggle holiday elements
if (craft_schedule["holiday_status"] == "today") {
if (page_craft_holiday_tomorrow.length) {
page_craft_holiday_tomorrow.forEach(el => {
el.style.display = "none"
})
}
if (page_craft_holiday_today.length) {
page_craft_holiday_today.forEach(el => {
el.style.display = ""
})
}
} else if (craft_schedule["holiday_status"] == "tomorrow") {
if (page_craft_holiday_tomorrow.length) {
page_craft_holiday_tomorrow.forEach(el => {
el.style.display = ""
})
}
if (page_craft_holiday_today.length) {
page_craft_holiday_today.forEach(el => {
el.style.display = "none"
})
}
} else if ((page_craft_holiday_tomorrow.length) && (page_craft_holiday_today)) {
if (page_craft_holiday_tomorrow.length) {
page_craft_holiday_tomorrow.forEach(el => {
el.style.display = "none"
})
}
if (page_craft_holiday_today.length) {
page_craft_holiday_today.forEach(el => {
el.style.display = "none"
})
}
}
}
/* ----------------------- */
/* end guilds version which toggles only display*/
/* ----------------------- */
/* ALCHEMY */
const page_alchemy_hours = document.getElementById(timeElements.guilds.alchemy);
if ( page_alchemy_hours ) { page_alchemy_hours.innerHTML = _guildSchedule(schedule.guilds.alchemy); }
const page_alchemy_status = document.getElementById(timeElements.guilds.alchemy_status);
if ( page_alchemy_status ) { page_alchemy_status.innerHTML = _guildSchedule(schedule.guilds.alchemy, timeElements.guilds.alchemy_status); }
const page_alchemy_holiday = document.getElementById(timeElements.guilds.alchemy_holiday);
if ( page_alchemy_holiday ) { page_alchemy_holiday.innerHTML = _guildSchedule(schedule.guilds.alchemy, timeElements.guilds.alchemy_holiday); }
const page_alchemy_timer = document.getElementById(timeElements.guilds.alchemy_timer);
if ( page_alchemy_timer ) { page_alchemy_timer.innerHTML = _guildSchedule(schedule.guilds.alchemy, timeElements.guilds.alchemy_timer); }
/***********/
const page_bonecraft_hours = document.getElementById(timeElements.guilds.boneworking);
if ( page_bonecraft_hours ) { page_bonecraft_hours.innerHTML = _guildSchedule(schedule.guilds.boneworking); }
const page_clothcraft_hours = document.getElementById(timeElements.guilds.clothcrafting);
if ( page_clothcraft_hours ) { page_clothcraft_hours.innerHTML = _guildSchedule(schedule.guilds.clothcrafting); }
const page_cooking_hours = document.getElementById(timeElements.guilds.cooking);
if ( page_cooking_hours ) { page_cooking_hours.innerHTML = _guildSchedule(schedule.guilds.cooking); }
const page_fishing_hours = document.getElementById(timeElements.guilds.fishing);
if ( page_fishing_hours ) { page_fishing_hours.innerHTML = _guildSchedule(schedule.guilds.fishing); }
const page_goldsmithing_hours = document.getElementById(timeElements.guilds.goldsmithing);
if ( page_goldsmithing_hours ) { page_goldsmithing_hours.innerHTML = _guildSchedule(schedule.guilds.goldsmithing); }
const page_leathercraft_hours = document.getElementById(timeElements.guilds.leathercrafting);
if ( page_leathercraft_hours ) { page_leathercraft_hours.innerHTML = _guildSchedule(schedule.guilds.leathercrafting); }
const page_smithing_hours = document.getElementById(timeElements.guilds.smithing);
if ( page_smithing_hours ) { page_smithing_hours.innerHTML = _guildSchedule(schedule.guilds.smithing); }
const page_woodworking_hours = document.getElementById(timeElements.guilds.woodworking);
if ( page_woodworking_hours ) { page_woodworking_hours.innerHTML = _guildSchedule(schedule.guilds.woodworking); }
const page_allguilds_hours = document.getElementById(timeElements.guilds.all);
if ( page_allguilds_hours ) {
var guildOut = "<TABLE CLASS='"+ timeElements.guilds.all + "' CELLSPACING='0' CELLPADDING='0' border='1px solid black'>";
guildOut = guildOut + "<TR><TH ALIGN='center' WIDTH=100 >Guild</TH>";
guildOut = guildOut + "<TH ALIGN='center' WIDTH=175 >Status</TH></TR>";
guildOut = guildOut + "<TR><TH> Alchemy</TH><td>" + _guildSchedule(schedule.guilds.alchemy) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Blacksmithing</TH><td>" + _guildSchedule(schedule.guilds.smithing) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Boneworking</TH><td>" + _guildSchedule(schedule.guilds.boneworking) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Goldsmithing</TH><td>" + _guildSchedule(schedule.guilds.goldsmithing) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Clothcrafting</TH><td>" + _guildSchedule(schedule.guilds.clothcrafting) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Woodworking</TH><td>" + _guildSchedule(schedule.guilds.woodworking) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Leatherworking </TH><td>" + _guildSchedule(schedule.guilds.leathercrafting) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Fishing</TH><td>" + _guildSchedule(schedule.guilds.fishing) + "</td></TR>";
guildOut = guildOut + "<TR><TH> Cooking</TH><td>" + _guildSchedule(schedule.guilds.cooking) + "</td></TR>";
guildOut = guildOut + "</TABLE>";
page_allguilds_hours.innerHTML = guildOut;
}
}
/* ----------------------- */
/* guilds version which toggles only display*/
/* ----------------------- */
function _guildScheduleX(guild) {
if (guild === 'undefined') return "_guildSchedule: error";
var now = vanatime.now_inMS();
var guildOpens = guild[0] * 60 * 1000 / 25;
var guildCloses = guild[1] * 60 * 1000 / 25;
// Guild open/close check
var nextOpenTime = 0;
var guild_status = ""; // open, closed
var holiday_status= "none"; // today, tomorrow, none
if (guildOpens >= now) {
nextOpenTime = ((0 - now) + (guildOpens * 25) + vanatime.now_inEarthMS());
guild_status = "closed";
} else if (guildCloses <= now) {
nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now ) + (guildOpens * 25) + vanatime.now_inEarthMS();
guild_status = "closed";
} else if ((guildOpens < now) && (guildCloses > now)) {
nextOpenTime = (((guildCloses - now) * 25) + vanatime.now_inEarthMS());
guild_status = "open";
}
// Holiday check
if ((guild[2] == vanatime.weekDay()) && (guildCloses > now)) {
nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now + guildOpens) * 25 + vanatime.now_inEarthMS();
holiday_status = "today"
} else if (((vanatime.weekDay() + 1) == guild[2]) && (guildCloses <= now)) {
nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now) + (guildOpens * 25) + (24 * 60 * 60 * 1000 / 25) + vanatime.now_inEarthMS();
holiday_status = "tomorrow"
};
return {time: vanatime.timeUntil(nextOpenTime), guild_status: guild_status, holiday_status: holiday_status}
}
/* ----------------------- */
/* end guilds version which toggles only display*/
/* ----------------------- */
function _guildStatusCheck(guild, statusID) {
return outputText = [outputTxt1, outputTxt2];
}
function _guildSchedule(guild, statusID) {
if (guild === 'undefined') return "_guildSchedule: error";
var now = vanatime.now_inMS();
var guildOpens = guild[0] * 60 * 1000 / 25;
var guildCloses = guild[1] * 60 * 1000 / 25;
// Guild open/close check
var nextOpenTime = 0;
var outputTxt1 = "", outputTxt2 = "";
if (guildOpens >= now) {
nextOpenTime = (((guildOpens - now) * 25) + vanatime.now_inEarthMS());
outputTxt1 = "Opens in: ";
outputTxt2 = "Currently Closed. Open tomorrow.";
} else if ((guildOpens < now) && (guildCloses > now)) {
nextOpenTime = (((guildCloses - now) * 25) + vanatime.now_inEarthMS());
outputTxt1 = "Closes in: ";
outputTxt2 = "Currently Open for business.";
} else if (guildCloses <= now) {
nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now ) + (guildOpens * 25) + vanatime.now_inEarthMS();
outputTxt1 = "Opens in: ";
outputTxt2 = "Currently Closed. Open tomorrow.";
}
if(typeof(statusID) == 'string' && statusID.includes('status')) {
// outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join('');
// outputTxt2 = [outputTxt2, '</span'].join('');
return outputTxt2;
}
// Holiday check
if ((guild[2] == vanatime.weekDay()) && (guildCloses > now)) {
nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now + guildOpens) * 25 + vanatime.now_inEarthMS();
outputTxt2 = "Currently Closed for Guild Holiday.";
outputTxt1 = "Opens in: ";
if(typeof(statusID) == 'string' &&statusID.includes('holiday')) {
// outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join('');
// outputTxt2 = [outputTxt2, '</span'].join('');
return outputTxt2;
}
} else if (((vanatime.weekDay() + 1) == guild[2]) && (guildCloses <= now)) {
nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now) + (guildOpens * 25) + (24 * 60 * 60 * 1000 / 25) + vanatime.now_inEarthMS();
outputTxt2 = "Currently Closed. Guild Holiday tomorrow.";
outputTxt1 = "Opens in: ";
if(typeof(statusID) == 'string' && statusID.includes('holiday')) {
// outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join('');
// outputTxt2 = [outputTxt2, '</span'].join('');
return outputTxt2;
}
}
if(typeof(statusID) == 'string' &&statusID.includes('holiday')) {
// outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join('');
// outputTxt2 = [outputTxt2, '</span'].join('');
return `Guild is not on holiday until ${vanatime.dayLabel(guild[2])}.`;
}
if(typeof(statusID) == 'string' &&statusID.includes('timer')) {
return outputTxt1 + vanatime.timeUntil(nextOpenTime);
}
return outputTxt1 + vanatime.timeUntil(nextOpenTime) + ". " + outputTxt2;
}
function updateConquest() {
if (!pageHasElement(timeElements.conquest)) return;
function stringNextConquest(remaining){
//if (nextConquest === undefined) { return "stringConquestTimer: timer undefined"; }
const now = new Date();
remaining = now.getTime() + remaining;
var nextConquest = new Date(remaining);
var tempHour = nextConquest.getHours();
var tempMin = nextConquest.getMinutes();
var tempSec = nextConquest.getSeconds();
if (tempHour < 10) tempHour = "0" + tempHour;
if (tempMin < 10) tempMin = "0" + tempMin;
if (tempSec < 10) tempSec = "0" + tempSec;
var strNextConquest = nextConquest.toDateString() + " " + tempHour + ":" + tempMin + ":" + tempSec;
// var remaining = (temp.getTime() - now.getTime()) / (24 * 60 * 60 * 1000);
// var hours = (remaining - Math.floor(remaining)) * 24;
// var mins = (hours - Math.floor(hours)) * 60;
// var secs = Math.floor((mins - Math.floor(mins)) * 60);
// remaining = Math.floor(remaining);
// hours = Math.floor(hours);
// mins = Math.floor(mins);
// if (hours < 10) hours = "0" + hours;
// if (mins < 10) mins = "0" + mins;
// if (secs < 10) secs = "0" + secs;
// // tempDays < 10 ? ["0", tempDays].join(':') : tempDays;
// // tempDays > 0 ? [tempDays, strTimer].join(':') : null;
// strDiff = hours + ":" + mins + ":" + secs;
//return strNextConquest + "(" + strDiff + ")";
return strNextConquest + "(" + vanatime.timeUntil(nextConquest) + ")";
}
const now = new Date();
var remaining = vanatime.conquestRemainingTime();
remainingVanaDaysOnConquest = vanatime.conquestRemainingVanaDays();
conq = remainingVanaDaysOnConquest + ' Vana´diel Days <BR>';
conq += stringNextConquest(remaining); //+ ' (' + timer.getHours() + ":" + timer.getMinutes() + ":" + timer.getSeconds() + ')';
const conquest_time = document.getElementById(timeElements.conquest);
if (conquest_time) conquest_time.innerHTML = conq;
}
function updateMoonPhaseSchedule(){
if (!pageHasElement(timeElements.moonSchedule)) return;
populateMoonPhaseSchedule(timeElements.moonSchedule, 7);
}
function _moonPhaseScheduleHeader(classname){
var header = "<TABLE CLASS='" + classname + "' WIDTH='500' CELLSPACING='0' CELLPADDING='0'>";
header += "<TR><TH ALIGN='LEFT'>Moon Phase</TH>";
header += "<TH ALIGN='LEFT'>Start Time</TH>";
header += "<TH ALIGN='LEFT'>End Time</TH>";
//header += "<TH ALIGN='LEFT'>Phase Ends in...</TH>";
header += "</TR>";
return header;
}
function _moonPhaseScheduleBody(numberOfEntries){
var html = "";
if ( numberOfEntries === undefined || numberOfEntries === null ) numberOfEntries = 7;
var vTempTime = vanatime.today_inMS() / (60 * 1000); // VANA TIME IN TOTAL MINUTES
var thisMoonPhase = vanatime.moonLatentPhase(vTempTime);
var lunarOffset = 0;
for(var x = 0 ; x < numberOfEntries; x++ ){
if ( x > 0 ){
if ( thisMoonPhase == 1 || thisMoonPhase == 3 || thisMoonPhase == 5 || thisMoonPhase == 7) lunarOffset += 14;
else lunarOffset += 7;
thisMoonPhase++;
if (thisMoonPhase > 7) thisMoonPhase = 0;
}
var phaseStartTime;
for( var i = 1 ; i >= -13 ; i-- ) {
var _time = vTempTime + (60 * 24 * lunarOffset) + (60 * 24 * (i - 1)); // VANA MINUTES
//console.log("s", thisMoonPhase, lunarOffset, vanatime.moonLatentPhase(_time));
if ( vanatime.moonLatentPhase(_time) != thisMoonPhase ) break;
else phaseStartTime = _time * 60; // VANA SECONDS
}
var phaseEndTime;
for( var i = -1 ; i <= 14 ; i++ ) {
var _time = vTempTime + (60 * 24 * lunarOffset) + (60 * 24 * (i + 1));// VANA MINUTES
//console.log("e", thisMoonPhase,lunarOffset,vanatime.moonLatentPhase(_time));
if ( vanatime.moonLatentPhase(_time) != thisMoonPhase ) break;
else phaseEndTime = (_time + (60 * 24)) * 60; // VANA SECONDS
// for loop breaks when _time is at 00:00 for the day the moon phase changes...
// we add another day to this (60 + 24) to get the start of the next day for the table
}
const startDate = new Date(Math.floor(phaseStartTime / (25 / 1000)) - vanatime.getDifference() );
const endDate = new Date(Math.floor(phaseEndTime / (25 / 1000)) - vanatime.getDifference() );
var strDetails = vanatime.moonPhaseIcon(thisMoonPhase) + " " + vanatime.moonPhaseName(thisMoonPhase) + "<br>" + vanatime.moonPhasePercentages(thisMoonPhase);
function dateString(date){
var sec = date.getSeconds(), hrs = date.getHours(), mins = date.getMinutes();
sec < 10 ? sec = "0" + sec : sec;
hrs < 10 ? hrs = "0" + hrs : hrs;
mins < 10 ? mins = "0" + mins : mins;
return vanatime.weekdayLabel(date.getDay()) + ", " + date.getDate() + " " + vanatime.monthLabel(date.getMonth()) + " " + hrs + ":" + mins + ":" + sec;
}
html += '<TR><TD>' + strDetails + '</TD><TD>' + dateString(startDate) + '</TD><TD>' + dateString(endDate) + '</TD>';
// const now = new Date();
// var strTimer = vanatime.timer(endDate, now);
// html += '<TD>' + strTimer + '</TD>';
html += '</TR>';
}
return html;
}
function populateMoonPhaseSchedule(classname, numberOfEntries){
const moonSchedule = document.getElementById(classname);
if (moonSchedule) {
numberOfEntries = Number(moonSchedule.getAttribute('data-entries'));
if (numberOfEntries === undefined || numberOfEntries === null || numberOfEntries == 0 ) numberOfEntries = 7;
else numberOfEntries = numberOfEntries * 7;
var _HTMLheader = this._moonPhaseScheduleHeader(classname);
var _HTMLbody = this._moonPhaseScheduleBody(numberOfEntries);
moonSchedule.innerHTML = _HTMLheader + _HTMLbody + "</TABLE>";
}
}
function updateRSE() {
if (!pageHasElement(timeElements.rseSchedule)) return;
function formatDate(varTime, showDay) {
var varDate = new Date(varTime);
var yyyy = varDate.getYear();
var mm = varDate.getMonth() + 1;
if (mm < 10) { mm = "0" + mm; }
var dd = varDate.getDate();
if (dd < 10) { dd = "0" + dd; }
var day = varDate.getDay();
var hh = varDate.getHours();
if (hh < 10) { hh = "0" + hh; }
var min = varDate.getMinutes();
if (min < 10) { min = "0" + min; }
var ss = varDate.getSeconds();
if (ss < 10) { ss = "0" + ss; }
if (showDay == 1) {
dateString = vanatime.weekdayLabel(day) + ", " + vanatime.monthLabel(mm-1) + ' ' + dd + ', ' + yyyy + " " + hh + ":" + min + ":" + ss;
} else if (showDay == 2) {
dateString = vanatime.monthLabel(mm-1) + " " + dd + ", " + hh + ":" + min + ":" + ss;
}
return dateString;
}
var timenow = new Date();
var localtime = timenow.getTime();
var repeatCal = 10;
var race = 8;
if (race > 7) {
RSECal = "<TABLE CLASS=\'" + timeElements.rseSchedule + "\' WIDTH='500' CELLSPACING='0' CELLPADDING='0'><TR><TH ALIGN='LEFT'>Date & Time</TH><TH ALIGN='LEFT'>Race</TH><TH ALIGN='LEFT'>Location</TH></TR>"
for ( i = 0; i < repeatCal; i++) {
elapsedWeeks = Math.floor( (localtime - vanatime.rseDate) / (8 * (24 * 60 * 60 * 1000 / 25)) ) + i;
RSEstart = vanatime.rseDate + (elapsedWeeks * 8 * (24 * 60 * 60 * 1000 / 25));
RSECal = RSECal + "<TR><TD>" + formatDate(RSEstart,2) + '</TD><TD>' + vanatime.rseRace(elapsedWeeks % 8) + '</TD><TD>';
//RSECal = RSECal + "<A HREF=# onmousedown='javascript:getRSEDetails(" + (elapsedWeeks % 3) + ")'>";
RSECal = RSECal + vanatime.rseLocation(elapsedWeeks % 3);
RSECal = RSECal + '</A></TD></TR>';
}
if (repeatCal < 1) { RSECal = ""; } else { RSECal = RSECal + '</TABLE>'; }
}
// else {
// RSECal = "<TABLE CLASS='blank' CELLPADDING='0' CELLSPACING='0'><TR><TH WIDTH='120' ALIGN='LEFT'>Start</TH><TH WIDTH='120' ALIGN='LEFT'>End</TH><TH WIDTH='60' ALIGN='LEFT'>Location</TH></TR>"
// offsetTime = race * 8 * msGameDay;
// for ( i = 0; i < repeatCal; i++) {
// elapsedWeeks = Math.floor( (localtime - vanatime.rseDate) / (64 * msGameDay) ) + i;
// elapsedLocationWeeks = Math.floor( (localtime - vanatime.rseDate) / (8 * msGameDay) ) + (8 * i);
// raceOffset = race - (elapsedLocationWeeks % 8);
// elapsedLocationWeeks = elapsedLocationWeeks + raceOffset;
// RSEstart = vanatime.rseDate + (elapsedWeeks * 64 * msGameDay) + offsetTime ;
// RSEend = RSEstart + (8 * msGameDay);
// RSECal = RSECal + "<TR><TD>" + formatDate(RSEstart,2) + "</TD><TD>" + formatDate(RSEend,2) + "</TD><TD>";
// //RSECal = RSECal + "<A HREF=# onmousedown='javascript:getRSEDetails(" + (elapsedLocationWeeks % 3) + ")'>";
// RSECal = RSECal + RSEloc[(elapsedLocationWeeks) % 3]
// RSECal = RSECal + "</A></TD></TR>";
// }
// if (repeatCal < 1) { RSECal = ""; } else { RSECal = RSECal + '</TABLE>'; }
// }
document.getElementById(timeElements.rseSchedule).innerHTML = RSECal;
}
function gametick(){
updateSidebar();
updateAirshipSchedule();
updateBoatSchedule();
updateGuilds();
updateConquest();
updateMoonPhaseSchedule();
updateRSE();
setTimeout("gametick()", 500);
}
gametick();
