Rampaging Ram

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Revision as of 05:14, 3 October 2023 by Earldiggity (talk | contribs) (Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br /> '''Family:''' Ram<br /> '''Crystal:''' <span style="color: #cc9900;">'''Earth'''</span><br /> '''Weak to:''' <span style="color: red;">'''Notorious Monster'''</span> |width="50%" align="center"| thumb|Rampaging Ram |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center...")
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Job:
Family: Ram
Crystal: Earth
Weak to:

Notorious Monster

Zone

Level

Drops

Steal

Spawns

Notes

Konschtat Highlands

27-28

(???%)

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{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

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(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!

1

A, S, Sc

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawns in the area spanning from (H-6) to (I-8).

Notes: