{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}
ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.
This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.
{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}
ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.
This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.
{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}
ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.
This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.
{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}
ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.
This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.
{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}
ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.
This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.
Thank you!
1
A, L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Notes:
Spawned by trading an Iron Ore to one of the six ???'s located at:
(J-8) and (J-9) on Map 1.
(F-9) and (F-10) on Map 2.
(I-8) and (J-8) on Map 3.
Once Morion Worm is killed, the ??? may not reset for up to 15 minutes.
Will de-spawn after about 30 minutes. After a lengthy period of time a message similar to this will appear: "The morion worm returned to its underground nest..."
If unclaimed for 15 minutes, the ??? will disappear and re-spawn in one of the other five locations.
Though unlikely it is possible for the ??? to respawn in the same place.
Morion/Morion Quartz is a dark-brown to opaque black variety of Smoky Quartz (itself a brown, transparent variety of Quartz) which results from irradiation (natural or artificial) of Milk Quartz which contains aluminum. Morion is uncommon, though not rare. It forms next to uranium deposits. Basically, Morion is a black quartz. Its color explains why Square-Enix gave it the gray Worm model when that color palette was added into FFXI. Amethyst and Citrine are two other varieties of Quartz that are given names due to their different color. Scotland is a noted source of Morion.
Morion (helmet)
Although it does not pertain directly to this item the more common usage of Morion refers to a type of helmet. A morion is a type of open helmet used during the 16th and early 17th centuries, usually having a flat brim and a crest from front to back. The morion, though generally identified with Spanish conquistadors, was common among foot soldiers of European nationalities, including the English; the first were issued during Edward VI's reign.