MediaWiki:VanaTime.js

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/*********************************************************************
Javascript below contributes to Vana'diel Time displays throughout
the HorizonXI Wiki
Credits: ********
https://www.pyogenes.com/ffxi/timer/v2.html 
https://www.mithrapride.org/vana_time/index.html
https://www.rubydoc.info/gems/vanadiel-time/Vanadiel/Time
**********************************************************************/

class timeElements {
// List of all class names for each element in this model, for styling 

	static sidebar = "n-vanatime";
    static conquest = "vanatime-page-conquest-schedule"; // <span ... />
    //static moonPhase = "vanatime-page-moon-phase";   // not implemented
    static moonSchedule = "vanatime-page-moon-schedule-table";
    static rseSchedule = "vanatime-page-rse-schedule-table";
    
    static airships = {
        //all : "vanatime-airship-schedule-table",     // not implemented
        jeuno : "vanatime-airship-schedule-jeuno-table",
        bastok : "vanatime-airship-schedule-bastok-table",
        sandy : "vanatime-airship-schedule-sandy-table",
        windy : "vanatime-airship-schedule-windy-table",
        kazham : "vanatime-airship-schedule-kazham-table",
    };

    static boats = {
        selbina : "vanatime-boat-schedule-selbina-table",
        mhaura : "vanatime-boat-schedule-mhaura-table",
        bibiki : "vanatime-boat-schedule-bibiki-table",
        purgonorgoIsle : "vanatime-boat-schedule-purgonorgoIsle-table",
        northLanding : "vanatime-boat-schedule-northLanding-table",
        centralLanding : "vanatime-boat-schedule-centralLanding-table",
        southLanding : "vanatime-boat-schedule-southLanding-table"
    };

    static guilds = {
        alchemy : "vanatime-guild-schedule-alchemy",
        smithing : "vanatime-guild-schedule-smithing",
        boneworking : "vanatime-guild-schedule-boneworking",
        goldsmithing : "vanatime-guild-schedule-goldsmithing",
        clothcrafting : "vanatime-guild-schedule-clothcrafting",
        woodworking : "vanatime-guild-schedule-woodworking",
        leathercrafting : "vanatime-guild-schedule-leathercrafting",
        fishing : "vanatime-guild-schedule-fishing",
        cooking : "vanatime-guild-schedule-cooking",
        all : "vanatime-guild-schedule-all"
    };
}


class schedule {
    //  All raw datea is from ASB 
    //  route definintion = [ 'Name of route', anim_arrive, anim_depart, timeOffset, time_interval, time_anim_arrive, time_waiting, time_anim_depart]
    //  Actual arrival time (when the player can enter the transport ) = time_offset + time_anim_arrive = [3] + [5]
    //  Departure time = arrival time + time_waiting = arrival_time + [6]
    //  All values listed are in VanaTime minutes, so 1440 is the total minutes in a game hour
    
        static #airship_jeuno_sandy = ['Jeuno -> Sandoria',   0,   360, 12, 60, 12];
        static #airship_jeuno_windy = ['Jeuno -> Windurst',   90,  360, 12, 60, 12];
        static #airship_jeuno_bastok = ['Jeuno -> Bastok',     180, 360, 12, 60, 16];
        static #airship_jeuno_kazham = ['Jeuno -> Kazham',     270, 360, 20, 50, 20];
        static #airship_bastok_jeuno = ['Bastok -> Jeuno',     0,   360, 14, 60, 16];
        static #airship_sandy_jeuno = ['Sandoria -> Jeuno',   180, 360, 12, 60, 16];
        static #airship_windy_jeuno = ['Windurst -> Jeuno',   270, 360, 18, 60, 14];
        static #airship_kazham_jeuno = ['Kazham -> Jeuno',     90,  360, 20, 50, 20];
    
        static airships = {
            jeuno : [
                this.#airship_jeuno_bastok,
                this.#airship_jeuno_sandy,
                this.#airship_jeuno_windy,
                this.#airship_jeuno_kazham,
                this.#airship_bastok_jeuno,
                this.#airship_sandy_jeuno,
                this.#airship_windy_jeuno,
                this.#airship_kazham_jeuno
            ],
            bastok :    [ this.#airship_bastok_jeuno, this.#airship_jeuno_bastok],
            sandy :     [this.#airship_sandy_jeuno, this.#airship_jeuno_sandy],
            windy :     [this.#airship_windy_jeuno, this.#airship_jeuno_windy],
            kazham :    [this.#airship_kazham_jeuno, this.#airship_jeuno_kazham]
        }
    
        static #boat_selbina_mhaura = ['Selbina -> Mhaura',     382, 480, 18, 80, 17];
        static #boat_mhaura_selbina = ['Mhaura -> Selbina',     382, 480, 18, 80, 17];
        static #boat_mhaura_whitegate = ['Mhaura -> Whitegate', 142, 480, 18, 80, 17];
    
        static #boat_whitegate_mhaura = ['Whitegate -> Mhaura', 142, 480, 18, 80, 16];
        static #boat_whitegate_nashmau = ['Whitegate -> Nashmau', 282, 480, 18, 180, 17];
        static #boat_nashmau_whitegate = ['Nashmau -> Whitegate', 282, 480, 18, 180, 17];
    
        static #boat_bibiki_tours = ['Bibiki Bay -> Tours', 710, 720, 20, 40, 20];
        static #boat_bibiki_purgo = ['Bibiki Bay -> Purgonorgo Isle', 270, 720, 20, 40, 20];
        static #boat_purgo_bibiki = ['Purgonorgo Isle -> Bibiki Bay', 500, 720, 20, 40, 20];
    
        static #boat_barge_south_central_emfa = ['South Landing -> Central Landing EMFEA', 5, 1440, 15, 35, 15];
        static #boat_barge_central_south_newtpool1 = ['Central Landing -> South Landing NewtPool', 267, 1440, 12, 30, 15];
        static #boat_barge_south_oos = ['South Landing -> OOS', 1402, 1440, 33,  0,  0];
        static #boat_barge_south_north = ['South Landing -> North Landing', 560, 1440, 15, 35, 15];
        static #boat_barge_north_oos = ['North Landing -> OOS', 925, 1440, 40,  0,  0];
        static #boat_barge_north_central = ['North Landing -> Central Landing',  993, 1440, 12, 40, 15];
        static #boat_barge_central_south_newtpool2 = ['Central Landing -> South Landing NewtPool 2', 1148, 1440, 12, 30, 15];
        static #boat_barge_south_oos1 = ['South Landing -> OOS 2', 512, 1440, 33,  0,  0];
    
        static boats = {
            selbina :  [ this.#boat_selbina_mhaura ],
            mhaura :  [ this.#boat_mhaura_selbina, this.#boat_mhaura_whitegate ],
            whitegate : [ this.#boat_whitegate_mhaura, this.#boat_whitegate_nashmau],
            nashmau : [ this.#boat_nashmau_whitegate ],
            bibiki :  [ this.#boat_bibiki_tours, this.#boat_bibiki_purgo],
            purgonorgoIsle : [ this.#boat_purgo_bibiki ],
            northLanding : [ this.#boat_barge_north_oos, this.#boat_barge_north_central ],
            centralLanding : [ this.#boat_barge_central_south_newtpool1, this.#boat_barge_central_south_newtpool2 ],
            southLanding : [ this.#boat_barge_south_central_emfa, this.#boat_barge_south_oos, this.#boat_barge_south_north, this.#boat_barge_south_oos1 ]
        }
    
        static #alchemy = [480, 1380, 5];
        static #smithing = [480, 1380, 2];
        static #boneworking = [480, 1380, 3];
        static #goldsmithing = [480, 1380, 4];
        static #clothcrafting = [360, 1260, 0];
        static  #woodworking = [360, 1260, 0];
        static #leathercrafting = [180, 1080, 4];
        static #fishing = [180, 1080, 5];
        static #cooking = [300, 1200, 7];
    
        static guilds = {
            // [ Open, Close, Holiday]
            alchemy : this.#alchemy,
            smithing : this.#smithing,
            boneworking : this.#boneworking,
            goldsmithing : this.#goldsmithing,
            clothcrafting : this.#clothcrafting,
            woodworking : this.#woodworking,
            leathercrafting : this.#leathercrafting,
            fishing : this.#fishing,
            cooking : this.#cooking,
            all : [ this.#alchemy, this.#smithing, this.#boneworking,this.#goldsmithing, this.#clothcrafting,this.#woodworking,this.#leathercrafting, this.#fishing, this.#cooking ]
        }
    
}

class VanaTime{
    
    #elementalDay =     ["Firesday",    "Earthsday",        "Watersday",        "Windsday",         "Iceday",           "Lightningday",     "Lightsday",    "Darksday"];
    #dayColor =         ["#FF0000",     "#AAAA00",          "#0000DD",           "#00AA22",         "#7799FF",          "#AA00AA",          "#AAAAAA",      "#333333"];
    #moonPhaseName =    ["New Moon",    "Waxing Crescent",  "First Quarter",    "Waxing Gibbous",   "Full Moon",        "Waning Gibbous",   "Last Quarter", "Waning Crescent"];
    #moonIcon =         ['\u{1F311}',   '\u{1F312}',        '\u{1F313}',        '\u{1F314}',        '\u{1F315}',        '\u{1F316}',        '\u{1F317}',    '\u{1F318}'];
    #moonPercentages =  ["(10%-0%-5%)", "(7%-38%)",         "(40%-55%)",        "(57%-88%)",        "(90%-100%-95%)",    "(93%-62%)",       "(60%-45%)",    "(43%-12%)"];
    #month =            ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"];
    #weekday =          ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"];
    #rseRace =          ["M. Hume","F. Hume","M. Elvaan","F. Elvaan","M. TaruTaru","F. TaruTaru","Mithra","Galka"];
    #rseLocation =      ["Gusgen Mines","Shakrami Maze","Ordelle Caves"];

    
    // Conversions in Milliseconds
    //#baseDate; // built at runtime: 1024844400000
    #moonDate =     1074997872000; // in milliseconds
    #VTIME_BIRTH     = 1024844400000; // vana birthday - in milliseconds
    #VTIME_BASEDATE  = 1009810800;  // unix epoch - 1009810800 = se epoch (in earth seconds)
    rseDate =      1075281264000;

    #ONE_SECOND = 1000000;
    #ONE_MINUTE;
    #ONE_HOUR;
    #ONE_DAY;
    // #ONE_WEEK;
    // #ONE_MONTH;
    // #ONE_YEAR;

    // Conversions in Minutes
    #VTIME_YEAR  =      518400;   // 360 * GameDay
    #VTIME_MONTH =      43200;      // 30 * GameDay
    #VTIME_WEEK  =      11520;      // 8 * GameDay
    #VTIME_DAY   =      1440;       // 24 hours * GameHour
    #VTIME_HOUR  =      60;         // 60 minutes
    #VMULTIPLIER =      25;
    #MOON_CYCLE_DAYS =  84;
    // #MOON_CYCLE_PHASE = 17280;     // 1 moon phase cycle = 12 vana days = 12 * Gameday

    /*
        Some of the math...

        (((898 * 360) + 30) * 24 * 60 * 60) / (this.#VMULTIPLIER / 1000).....  
        converts vana time to earth time by ( / 25 ) then getting to milliseconds ( * 1000 )
    */
    #vanaBirthday = (((898 * 360) + 30) * 24 * 60 * 60) / (25 / 1000); // 1117359360000 - in earth time milliseconds
    #difference = this.#vanaBirthday - this.#VTIME_BIRTH; // 92514960000 - earth time milliseconds

    getDifference(){ return this.#difference };

    /**
     * Common variables for quick reference to current Vana time
     * @returns - integer / number
     */
    // vana_currentTime_inEarthMS = ((898 * 360 + 30) * (24 * 60 * 60 * 1000)) + (this.earthDate.getTime() - this.#VTIME_BIRTH) * this.#VMULTIPLIER; // vana time, represented in earth milliseconds - used for making Date() objects
    // vana_currentTime = this.vana_currentTime_inEarthMS / (60 * 1000); // vana time in minutes
    // //vana_currentTime = ( ((this.earthDate.getTime() / 1000) - this.#VTIME_BASEDATE ) / 60.0 * this.#VMULTIPLIER) + (886 * this.#VTIME_YEAR); //returned in vana minutes
    // vana_year = this.vana_currentTime / this.#VTIME_YEAR;
    // vana_month  = (this.vana_currentTime / this.#VTIME_MONTH) % 12 + 1;
    // vana_date = (this.vana_currentTime / this.#VTIME_DAY) % 30 + 1;
    // vana_weekday  = Math.floor((this.vana_currentTime % this.#VTIME_WEEK) / this.#VTIME_DAY);
    // vana_hour = (this.vana_currentTime % this.#VTIME_DAY) / this.#VTIME_HOUR;
    // vana_mins  = this.vana_currentTime % this.#VTIME_HOUR;
    // vana_moonphase  = Math.floor((this.vana_currentTime % this.#MOON_CYCLE_PHASE) / this.#VTIME_DAY);

    /**
     * Helper functions for quick reference to any Vana time
     * @returns - integer / number
     */
    now_inEarthMS(){ 
        var now = new Date();
        return ((898 * 360 + 30) * (24 * 60 * 60 * 1000)) + (now.getTime() - this.#VTIME_BIRTH) * this.#VMULTIPLIER; 
    }

    now(){ return this.now_inEarthMS() / ( 60 * 1000); }

    now_inMS(){
        var timenow = new Date();
        return ((timenow.getTime() - this.#VTIME_BIRTH) % (24 * 60 * 60 * 1000 / 25));
    }

    now_inMINS(){
        return this.now_inMS / ( 1000 * 60 );
    }

    today_inMS(){ // result in earth Milliseconds
        var now = this.now_inEarthMS();
        return ( now - ( now % (24 * 60 * 60 * 1000) ));
    }

    year(vanatime) {
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.floor(vanatime / this.#VTIME_YEAR);
    }

    month(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.floor((vanatime / this.#VTIME_MONTH) % 12) + 1;
    }

    date(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.floor((vanatime / this.#VTIME_DAY) % 30) + 1;
    }
    
    weekDay(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.floor((vanatime % this.#VTIME_WEEK) / this.#VTIME_DAY);
    }

    hour(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.floor((vanatime % this.#VTIME_DAY) / this.#VTIME_HOUR);
    }

    mins(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.floor(vanatime % this.#VTIME_HOUR);
    }

    dayColor(vanatime){ 
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return this.#dayColor[this.weekDay()];
    }
    
    dayLabel(day){ 
        if (day === undefined || day == null) return this.#elementalDay[this.weekDay()];
        else return this.#elementalDay[day]
    }

    moonPhaseIcon(day){  
        if (day === undefined || day == null) return this.#moonIcon[this.moonLatentPhase()];
        else return this.#moonIcon[day];
    }

    moonPhaseName(day){  
        if (day === undefined || day == null) return this.#moonPhaseName[this.moonLatentPhase()];
        else return this.#moonPhaseName[day];
    }

    moonPhasePercentages(day){  
        if (day === undefined || day == null) return this.#moonPercentages[this.moonLatentPhase()];
        else return this.#moonPercentages[day];
    }

    /**     
     * Time Helper functions - supports string generation for month/week details
     * @param  (required) - represents which RACE 
     * @returns - string - from #rseRace or #rseLocation
     */
    monthLabel(m){ return this.#month[m]; }
    weekdayLabel(w){ return this.#weekday[w]; }

    /**     
     * RSE Helper functions - supports string generation for RSE details
     * @param r (required) - represents which RACE 
     * @returns - string - from #rseRace or #rseLocation
     */ 
    rseRace(r){ return this.#rseRace[r]; }

    /**     
     * RSE Helper functions - supports string generation for RSE details
     * @param r (required) - represents which RACE 
     * @returns - string - from #rseRace or #rseLocation
     */ 
    rseLocation(r){ return this.#rseLocation[r]; }

    constructor(){
        this.#ONE_MINUTE = 60  * this.#ONE_SECOND;
        this.#ONE_HOUR = 60  * this.#ONE_MINUTE;
        this.#ONE_DAY = 24  * this.#ONE_HOUR;
        // this.#ONE_WEEK = 8   * this.#ONE_DAY;
        // this.#ONE_MONTH = 30  * this.#ONE_DAY;
        // this.#ONE_YEAR = 360 * this.#ONE_DAY;

        // this.#MOON_CYCLE_PHASE = 12 * this.#VTIME_WEEK;
    }

    /******************************** MOON PHASES **********************************
 
     0% NM   7% WXC    40% FQM   57% WXG   90% FM  93% WNG  60% LQM  43% WNC  10% NM 
     2% NM  10% WXC    43% FQM   60% WXG   93% FM  90% WNG  57% LQM  40% WNC   7% NM
     5% NM  12% WXC    45% FQM   62% WXG   95% FM  88% WNG  55% LQM  38% WNC   5% NM
            14% WXC    48% FQM   64% WXG   98% FM  86% WNG  52% LQM  36% WNC   2% NM
            17% WXC    50% FQM   67% WXG  100% FM  83% WNG  50% LQM  33% WNC
            19% WXC    52% FQM   69% WXG   98% FM  81% WNG  48% LQM  31% WNC
            21% WXC    55% FQM   71% WXG   95% FM  79% WNG  45% LQM  29% WNC
            24% WXC              74% WXG           76% WNG           26% WNC
            26% WXC              76% WXG           74% WNG           24% WNC
            29% WXC              79% WXG           71% WNG           21% WNC
            31% WXC              81% WXG           69% WNG           19% WNC
            33% WXC              83% WXG           67% WNG           17% WNC
            36% WXC              86% WXG           64% WNG           14% WNC
            38% WXC              88% WXG           62% WNG           12% WNC
    ********************************************************************************/
    /**     
     * Private function - supports moon phase calculations 
     * @param vanatime (required) - Vanadiel time, in MILLISECONDS
     * @returns - integer - represents the day in the 84 day moon phase cycle
     */ 
    #moonDays(vanatime){ 
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return  ((( vanatime /  this.#VTIME_DAY ) + 26) % this.#MOON_CYCLE_DAYS); 
    }  

    /**
     * Private function for doing arithmetic for moon phase percentage
     * @param vanatime (required) - Vanadiel time, in MILLISECONDS
     * @returns - integer representing moon phase percentage
     */ 
    #moonPercent(vanatime){ 
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        return Math.abs( -Math.round((42 - Math.floor(this.#moonDays(vanatime))) / 42 * 100) ); 
    }

    /**
     * Helper function for getting moon phase percentage
     * @param vanatime (required) - Vanadiel time, in MILLISECONDS
     * @returns - integer representing moon phase percentage
     */ 
    getMoonPercent(vanatime) { return this.#moonPercent(vanatime)};

    /**
     * @param vanatime - Vanadiel time, in MILLISECONDS; default value is now()
     * @returns - integer representing waxing/waning/neither
     */ 
    #moonDirection(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        var moondays = Math.floor(this.#moonDays(vanatime));
        //console.log(daysmod);
        if (moondays == 42 || moondays == 0) { return 0; }// neither waxing nor waning
        else if (moondays < 42){ return 1; } // waning
        else{ return 2; } // waxing
    }

    /**
     * @param vanatime - Vanadiel time, in MILLISECONDS; default value is now()
     * @returns - total milliseconds remaining until next conquest update
     */ 
    moonLatentPhase(vanatime){
        if (vanatime === undefined || vanatime == null) vanatime = this.now();
        var moonPhase = this.#moonPercent(vanatime);
        var moonDirection = this.#moonDirection(vanatime);

        //console.log("*mP", moonPhase);
        //console.log("*mD", moonDirection);
        
        if (moonPhase <= 5 || (moonPhase <= 10 && moonDirection == 1)) {return 0;} // New Moon - 10% waning -> 5% waxing
        else if (moonPhase >= 7 && moonPhase <= 38 && moonDirection == 2) {return 1;}  // Waxing Crescent - 7% -> 38% waxing
        else if (moonPhase >= 40 && moonPhase <= 55 && moonDirection == 2){return 2;}  // First Quarter - 40%% -> 55% waxing
        else if (moonPhase >= 57 && moonPhase <= 88 && moonDirection == 2){return 3;}  // Waxing Gibbous - 57% -> 88%
        else if (moonPhase >= 95 || (moonPhase >= 90 && moonDirection == 2)){return 4;}  // Full Moon - waxing 90% -> waning 95%
        else if (moonPhase >= 62 && moonPhase <= 93 && moonDirection == 1){return 5;}  // Waning Gibbous - 93% -> 62%
        else if (moonPhase >= 45 && moonPhase <= 60 && moonDirection == 1){return 6;}  // Last Quarter - 60% -> 45%
        else{return 7;}  // Waning Crescent - 43% -> 12%
    }

    /**
     * @returns - total milliseconds remaining until next conquest update
     */ 
    conquestRemainingTime(){ 
        var now =  new Date();
        //console.log(this.earthDate.getTime(), this.#VTIME_BIRTH);
        return (7 * (24 * 60 * 60 * 1000)) - ((now.getTime() - this.#VTIME_BIRTH) % (7 * (24 * 60 * 60 * 1000)));
    }

    /**
     * @returns - integer - total Vanadiel days remaining on current conquest
     */ 
    conquestRemainingVanaDays(){
        return Math.ceil(this.conquestRemainingTime() / (24 * 60 * 60 * 1000 / 25));
    }

    /**
     * @param time - Vanadiel time, in MILLISECONDS, needing to be converted 
     * @returns {Date} - value as Date() object
     */
    earthTime(time){
        if (time === undefined) time = this.now_inEarthMS();
        //else time = time * 60 * 1000;
        var earthTime = time / ( this.#VMULTIPLIER );
        return new Date(Math.floor(earthTime) - (this.#vanaBirthday - this.#VTIME_BIRTH));
    }


     /**
     * @param time - Vanadiel time, in minutes, needing to be converted
     * @returns - string, formatted 00:00
     */
     stringVanaTime(time){ 
        if (time === undefined || time === null) time = this.now();
        //console.log(time);
        var vYear = this.year(time);
        var vMon  = this.month(time)
        var vDate = this.date(time);
        var vHour = this.hour(time);
        var vMin  = this.mins(time);
        // var vSec  = time.getSeconds();
        // var vDay  = time.getDay();
        //seconds left our because we don't use them for any calcs

        if (vYear < 1000)  vYear = "0" + vYear; 
        if (vMon  < 10) vMon  = "0" + vMon;
        if (vDate  < 10)  vDate  = "0" + vDate;
        if (vHour < 10)  vHour = "0" + vHour; 
        if (vMin  < 10)  vMin  = "0" + vMin; 

        //return vYear + ":" + vMonth + ":" + vDate + " [" + vHour + ":" + vMin + "]" ; // for testing
        return vHour + ":" + vMin; 
    }
    
    /**
     * @param time - Vanadiel time, in milliseconds, needing to be converted
     * @returns - string, formatted 00:00:00
     */
    stringEarthTime(time) {
        var eTime = this.earthTime(time);  
        // const monthNames = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"];
        //Most of these arent needed, left in for future inclusion if needed/wanted
        // var eYear = eTime.getFullYear();
        // var eMon  = monthNames[eTime.getMonth()];
        var eDate = eTime.getDate();
        var eHour = eTime.getHours();
        var eMin  = eTime.getMinutes();
        var eSec  = eTime.getSeconds();
        var eDay  = eTime.getDay();
        
        // Assigns a leading zero if neccessary
        // if (eDate < 10)  eDate = "0" + eDate; 
        if (eHour < 10)  eHour = "0" + eHour; 
        if (eMin < 10)   eMin  = "0" + eMin;  
        if (eSec < 10)   eSec  = "0" + eSec;  

        // var str = eMon + " " + eDate + "," + eHour + ":" + eMin + ":" + eSec;
        var str = eHour + ":" + eMin + ":" + eSec;
        return str;
    }

    /**
     * @param  nextTime - Vana time, in MINUTES, needing to be converted
     * @returns - string of HOURS:MINS
     */
    timeUntil(nextTime){
        if (nextTime === undefined) { return "00:00:00"; }
        else if ( !(nextTime instanceof Date) ) var e = this.earthTime(nextTime); //earth time for next departure
        else e = nextTime;
        
        var now = new Date(); // earth time now
        
        //get difference between the next departure and current time... we want this to be in seconds, and Date()
        //and nextDeparture should be in milliseconds, so we /1000

        var days = (e.getTime() - now.getTime()) / (24 * 60 * 60 * 1000);
        var hours = (days - Math.floor(days)) * 24;
        var minutes = (hours - Math.floor(hours)) * 60;
        var seconds = Math.floor((minutes - Math.floor(minutes)) * 60);

        days = Math.floor(days);
        hours = Math.floor(hours);
        minutes = Math.floor(minutes);
        
        if (hours < 10)  hours = "0" + hours; 
        if (minutes < 10)   minutes  = "0" + minutes;  
        if (seconds < 10)   seconds  = "0" + seconds;  
        
        var str = minutes + ":" + seconds;

        if ( days > 0 ) { str = [days, hours, str].join(':'); }
        else if ( hours > 0 || typeof(hours) == 'string') { str = [hours, str].join(':'); }

        return str;
    }

    timer(time1, time2){
        var seconds = Math.floor((time1.getTime() - time2.getTime()) / 1000); 
                
        //basic math functions to get each element of time separated 
        var minutes = Math.floor(seconds / 60);
        var hours = Math.floor(minutes / 60);
        var days = Math.floor(hours / 24);

        hours = hours-(days * 24);
        minutes = minutes-(days * 24 * 60)-(hours * 60);
        seconds = seconds-(days * 24 * 60 * 60 )-(hours * 60 * 60)-(minutes * 60);

        seconds < 10 ? seconds = "0" + seconds : seconds;
        minutes < 10 ? minutes = "0" + minutes : minutes;
        hours < 10 ? hours = "0" + hours : hours;
        
        var str = hours + ":" + minutes + ":" + seconds;
        if ( days != 0) str = [days, str].join(':');
        return str; 
    }

}
const vanatime = new VanaTime();
////////////////////////////////////////////////////

function pageHasElement(element){
	
    function test(v){
        var i = document.getElementById(v);
        var c = document.getElementsByClassName(v);

        if ( i ) { return true; }
        if ( c[0] ) { return true; }
    }

    if (typeof(element) == 'string') return test(element);
    else { 
        for (const [k,v] of Object.entries(element) ){ 
            if (test(v) == true) return true;
        }
    }
    return false;
}

function updateSidebar() {
    if (!pageHasElement(timeElements.sidebar)) return;

    var hour = vanatime.hour();
    hour < 10 ? hour = ["0", hour].join('') : hour;
    var mins = vanatime.mins();
    mins < 10 ? mins = ["0", mins].join('') : mins;

    var sidebarTime = "<div><li><b>" + hour + ":" + mins + "</b>  ~  " + vanatime.year() + "-" + vanatime.month() + "-" + vanatime.date() + "</li>"; 
	sidebarTime +=	"<li><span style=\"font-weight: bold; font-size:14px; color:" + vanatime.dayColor() + "\" >"  + vanatime.dayLabel() + "</span><span style=\"font-size:14px;\">  ~ " + vanatime.moonPhaseIcon() + vanatime.getMoonPercent() + "%</span></li>"; 
	sidebarTime += "</div>";

	const sidebar_vanatime = document.getElementById(timeElements.sidebar);
    if (sidebar_vanatime) sidebar_vanatime.innerHTML = sidebarTime;
	//for (let i = 0; i < page_vanatime.length; i = i+1) { page_vanatime[i].innerHTML = sidebarTime; }
}

function updateBoatSchedule()  {

    if (!pageHasElement(timeElements.boats)) return;
    populateTransportSchedule(timeElements.boats.selbina, schedule.boats.selbina, 3);
    populateTransportSchedule(timeElements.boats.mhaura, schedule.boats.mhaura, 3);
    populateTransportSchedule(timeElements.boats.whitegate, schedule.boats.whitegate, 1);
    populateTransportSchedule(timeElements.boats.nashmau, schedule.boats.nashmau, 1);
    populateTransportSchedule(timeElements.boats.bibiki, schedule.boats.bibiki, 1);
    populateTransportSchedule(timeElements.boats.purgonorgoIsle, schedule.boats.purgonorgoIsle, 1);
    populateTransportSchedule(timeElements.boats.northLanding, schedule.boats.northLanding, 1);
    populateTransportSchedule(timeElements.boats.centralLanding, schedule.boats.centralLanding, 1);
    populateTransportSchedule(timeElements.boats.southLanding, schedule.boats.southLanding, 1);
}

function updateAirshipSchedule(){
    if (!pageHasElement(timeElements.airships)) return;

   populateTransportSchedule(timeElements.airships.jeuno, schedule.airships.jeuno, 1);
   populateTransportSchedule(timeElements.airships.bastok, schedule.airships.bastok, 1);
   populateTransportSchedule(timeElements.airships.sandy, schedule.airships.sandy, 1);
   populateTransportSchedule(timeElements.airships.windy, schedule.airships.windy, 1);
   populateTransportSchedule(timeElements.airships.kazham, schedule.airships.kazham, 1);
}
            


function _transportScheduleHeader(classname){
    var header = "<TABLE CLASS='" + classname + "' WIDTH='450' CELLSPACING='0' CELLPADDING='0'>";
	header += "<TR><TH ALIGN='LEFT'>Destination</TH>";
	//header += "<TH ALIGN='LEFT'>Departure Day</TH>";
	header += "<TH ALIGN='LEFT'>VanaTime</TH>";
    header += "<TH ALIGN='LEFT'>Earth Time</TH>";
	header += "<TH ALIGN='LEFT'>Departs</TH></TR>";
	return header;
}

function _transportScheduleBody(schedule, numberOfEntries){
    var html = "";
    
    function _helper(sched){
        var offset = (sched[1] + sched[3] + sched[4]) * 60  * 1000 / 25;  // VANA MILLISECONDS 
        //console.log("offset: ", offset, vanatime.now_inMS());
        while (offset <  vanatime.now_inMS() ) { 
            offset +=  (sched[2] * 60 * 1000 / 25);
        }
        return offset; // VANA MILLISECONDS
    }

    for( let x=0; x < schedule.length; x++ ){ 
        var offset;
        for( let i=1 ; i <= numberOfEntries; i++ ){ 
            
            if ( i > 1 ) offset +=  (schedule[x][2] * 60 * 1000 / 25); 
            else offset = _helper(schedule[x]);
            
            var earthdepTime = (vanatime.today_inMS() + ( offset * 25 ));
            var vanadepTime = earthdepTime  / ( 60 * 1000);
            //var arrTime = depTime - ( sched[2][4] * 60 * 1000);  /// LEAVE THIS in the event someone wants to add ARRIVAL TIMES to future HTML tables

            html += '<TR><TD>' + schedule[x][0] + '</TD><TD>' + vanatime.stringVanaTime(vanadepTime) + '</TD><TD>' + vanatime.stringEarthTime(earthdepTime) + '</TD><TD>' + vanatime.timeUntil(earthdepTime)  +'</TD></TR>';
        }
    }
    return html;
}

function populateTransportSchedule(classname, schedule, numberOfEntries){
    
    if (numberOfEntries === 'undefined' || numberOfEntries === null) numberOfEntries = 1;
    
    const shipSched = document.getElementById(classname);
	if (shipSched) {
        var _HTMLheader = _transportScheduleHeader(classname);
        var _HTMLbody = this._transportScheduleBody(schedule, numberOfEntries);
        shipSched.innerHTML = _HTMLheader + _HTMLbody + "</TABLE>";
    }
}

function updateGuilds(){
    if (!pageHasElement(timeElements.guilds)) return;

	const page_alchemy_hours = document.getElementById(timeElements.guilds.alchemy);
    if ( page_alchemy_hours ) { page_alchemy_hours.innerHTML = _guildSchedule(schedule.guilds.alchemy);  }

	const page_bonecraft_hours = document.getElementById(timeElements.guilds.boneworking);
	if ( page_bonecraft_hours ) { page_bonecraft_hours.innerHTML = _guildSchedule(schedule.guilds.boneworking);  }
	
	const page_clothcraft_hours = document.getElementById(timeElements.guilds.clothcrafting);
	if ( page_clothcraft_hours ) { page_clothcraft_hours.innerHTML = _guildSchedule(schedule.guilds.clothcrafting);  }

	const page_cooking_hours = document.getElementById(timeElements.guilds.cooking);
	if ( page_cooking_hours ) { page_cooking_hours.innerHTML = _guildSchedule(schedule.guilds.cooking);  }
	
	const page_fishing_hours = document.getElementById(timeElements.guilds.fishing);
	if ( page_fishing_hours ) { page_fishing_hours.innerHTML = _guildSchedule(schedule.guilds.fishing);  }
	
	const page_goldsmithing_hours = document.getElementById(timeElements.guilds.goldsmithing);
	if ( page_goldsmithing_hours ) {  page_goldsmithing_hours.innerHTML = _guildSchedule(schedule.guilds.goldsmithing);  }
	
	const page_leathercraft_hours = document.getElementById(timeElements.guilds.leathercrafting);
	if ( page_leathercraft_hours ) { page_leathercraft_hours.innerHTML = _guildSchedule(schedule.guilds.leathercrafting);  }

	const page_smithing_hours = document.getElementById(timeElements.guilds.smithing);
	if ( page_smithing_hours ) { page_smithing_hours.innerHTML = _guildSchedule(schedule.guilds.smithing); } 
	
	const page_woodworking_hours = document.getElementById(timeElements.guilds.woodworking);
	if ( page_woodworking_hours ) { page_woodworking_hours.innerHTML = _guildSchedule(schedule.guilds.woodworking); } 

    const page_allguilds_hours = document.getElementById(timeElements.guilds.all);
	if ( page_allguilds_hours ) {  
        
        var guildOut = "<TABLE CLASS='"+ timeElements.guilds.all + "' CELLSPACING='0' CELLPADDING='0' border='1px solid black'>";
        guildOut = guildOut + "<TR><TH ALIGN='center' WIDTH=100 >Guild</TH>";
        guildOut = guildOut + "<TH ALIGN='center' WIDTH=175 >Status</TH></TR>";
        guildOut = guildOut + "<TR><TH> Alchemy</TH><td>" +         _guildSchedule(schedule.guilds.alchemy)         + "</td></TR>";
        guildOut = guildOut + "<TR><TH> Blacksmithing</TH><td>" +   _guildSchedule(schedule.guilds.smithing) 	    + "</td></TR>";
        guildOut = guildOut + "<TR><TH> Boneworking</TH><td>" +     _guildSchedule(schedule.guilds.boneworking) 	+ "</td></TR>";
        guildOut = guildOut + "<TR><TH> Goldsmithing</TH><td>" +    _guildSchedule(schedule.guilds.goldsmithing) 	+ "</td></TR>";
        guildOut = guildOut + "<TR><TH> Clothcrafting</TH><td>" +   _guildSchedule(schedule.guilds.clothcrafting) 	+ "</td></TR>";
        guildOut = guildOut + "<TR><TH> Woodworking</TH><td>" +     _guildSchedule(schedule.guilds.woodworking) 	+ "</td></TR>";
        guildOut = guildOut + "<TR><TH> Leatherworking </TH><td>" + _guildSchedule(schedule.guilds.leathercrafting) + "</td></TR>";
        guildOut = guildOut + "<TR><TH> Fishing</TH><td>" +         _guildSchedule(schedule.guilds.fishing) 	    + "</td></TR>";
        guildOut = guildOut + "<TR><TH> Cooking</TH><td>" +         _guildSchedule(schedule.guilds.cooking) 	    + "</td></TR>";
        guildOut = guildOut + "</TABLE>";
    
        page_allguilds_hours.innerHTML = guildOut; 
    } 
}

function _guildSchedule(guild) {
    if (guild === 'undefined') return "_guildSchedule: error";

    var now = vanatime.now_inMS();
    var guildOpens = guild[0] * 60 * 1000 / 25;
    var guildCloses = guild[1] * 60 * 1000 / 25;

    // Guild open/close check
    var nextOpenTime = 0;
    var outputTxt1 = "", outputTxt2 = "";
    if (guildOpens >= now) {
        nextOpenTime = (((guildOpens - now) * 25) + vanatime.now_inEarthMS());
        outputTxt2 = "Currently Closed. Open tomorrow.";
        outputTxt1 = "Opens in: ";
    } else if ((guildOpens < now) && (guildCloses > now)) {
        nextOpenTime = (((guildCloses - now) * 25) + vanatime.now_inEarthMS());
        outputTxt2 = "Currently Open for business.";
        outputTxt1 = "Closes in: ";
    } else if (guildCloses <= now)  {
        nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now ) + (guildOpens * 25) + vanatime.now_inEarthMS();
        outputTxt2 = "Currently Closed. Open tomorrow.";
        outputTxt1 = "Opens in: "; 
    }
    

    // Holiday check 
    if ((guild[2] == vanatime.weekDay()) && (guildCloses > now)) {
        nextOpenTime = ((24 * 60 * 60 * 1000 / 25)  - now + guildOpens) * 25 + vanatime.now_inEarthMS();
        outputTxt2 = "Currently Closed for Guild Holiday.";
        outputTxt1 = "Opens in: ";
    } else if (((vanatime.weekDay() + 1) == guild[2]) && (guildCloses <= now))  {
        nextOpenTime = ((24 * 60 * 60 * 1000 / 25)  - now) + (guildOpens * 25) + (24 * 60 * 60 * 1000 / 25) + vanatime.now_inEarthMS();
        outputTxt2 = "Currently Closed. Guild Holiday tomorrow.";
        outputTxt1 = "Opens in: ";
    }
    
    return outputTxt1 + vanatime.timeUntil(nextOpenTime) + ". " + outputTxt2;

}

function updateConquest()  {
    if (!pageHasElement(timeElements.conquest)) return;
    
    function stringNextConquest(remaining){
        //if (nextConquest === undefined) { return "stringConquestTimer: timer undefined"; }
        const now = new Date();
        remaining = now.getTime() + remaining;

        var nextConquest = new Date(remaining);
        var tempHour = nextConquest.getHours();
        var tempMin  = nextConquest.getMinutes();
        var tempSec  = nextConquest.getSeconds();

        if (tempHour < 10)  tempHour = "0" + tempHour; 
        if (tempMin < 10)   tempMin  = "0" + tempMin;  
        if (tempSec < 10)   tempSec  = "0" + tempSec;  

        var strNextConquest = nextConquest.toDateString() + " " + tempHour + ":" + tempMin + ":" + tempSec;

            // var remaining = (temp.getTime() - now.getTime()) / (24 * 60 * 60 * 1000);
            // var hours = (remaining - Math.floor(remaining)) * 24;
            // var mins = (hours - Math.floor(hours)) * 60;
            // var secs = Math.floor((mins - Math.floor(mins)) * 60);

            // remaining = Math.floor(remaining);
            // hours = Math.floor(hours);
            // mins = Math.floor(mins);

            // if (hours < 10)  hours = "0" + hours; 
            // if (mins < 10)   mins  = "0" + mins;  
            // if (secs < 10)   secs  = "0" + secs;  

            // // tempDays < 10 ? ["0", tempDays].join(':') : tempDays;
            // // tempDays > 0 ? [tempDays, strTimer].join(':') : null;

            // strDiff = hours + ":" + mins + ":" + secs;

        //return strNextConquest + "(" + strDiff + ")";
        return strNextConquest + "(" + vanatime.timeUntil(nextConquest) + ")";
    }
    
    const now = new Date();
    var remaining = vanatime.conquestRemainingTime();
    remainingVanaDaysOnConquest = vanatime.conquestRemainingVanaDays();
    
    conq = remainingVanaDaysOnConquest + ' Vana´diel Days <BR>';
    conq += stringNextConquest(remaining); //+ ' (' + timer.getHours() + ":" + timer.getMinutes() + ":" + timer.getSeconds() + ')';

    const conquest_time = document.getElementById(timeElements.conquest);
    if (conquest_time) conquest_time.innerHTML = conq; 
}


function updateMoonPhaseSchedule(){
    if (!pageHasElement(timeElements.moonSchedule)) return;



    populateMoonPhaseSchedule(timeElements.moonSchedule, 7);
}

function _moonPhaseScheduleHeader(classname){
    var header = "<TABLE CLASS='" + classname + "' WIDTH='500' CELLSPACING='0' CELLPADDING='0'>";
	header += "<TR><TH ALIGN='LEFT'>Moon Phase</TH>";
	header += "<TH ALIGN='LEFT'>Start Time</TH>";
	header += "<TH ALIGN='LEFT'>End Time</TH>";
    //header += "<TH ALIGN='LEFT'>Phase Ends in...</TH>";
    header += "</TR>";
	return header;
}

function _moonPhaseScheduleBody(numberOfEntries){
    var html = "";
    
    if ( numberOfEntries === undefined || numberOfEntries === null ) numberOfEntries = 7;
        var vTempTime = vanatime.today_inMS() / (60 * 1000); // VANA TIME IN TOTAL MINUTES
        var thisMoonPhase = vanatime.moonLatentPhase(vTempTime); 

        var lunarOffset = 0;
        for(var x = 0 ; x < numberOfEntries; x++ ){

            if ( x > 0 ){
                if ( thisMoonPhase == 1 || thisMoonPhase == 3 || thisMoonPhase == 5 || thisMoonPhase == 7) lunarOffset += 14;
                else lunarOffset += 7;
                thisMoonPhase++;
                if (thisMoonPhase > 7) thisMoonPhase = 0;
            }

            var phaseStartTime;
            for( var i = 1 ; i >= -13 ; i-- ) {
                var _time = vTempTime + (60 * 24 * lunarOffset) + (60 * 24 * (i - 1)); // VANA MINUTES
            //console.log("s", thisMoonPhase, lunarOffset, vanatime.moonLatentPhase(_time));
                if ( vanatime.moonLatentPhase(_time) != thisMoonPhase ) break;
                else phaseStartTime = _time * 60; // VANA SECONDS
            }

            var phaseEndTime; 
            for( var i = -1 ; i <= 14 ; i++ ) {
                var _time = vTempTime + (60 * 24 * lunarOffset) + (60 * 24 * (i + 1));// VANA MINUTES
            //console.log("e", thisMoonPhase,lunarOffset,vanatime.moonLatentPhase(_time));
                if ( vanatime.moonLatentPhase(_time) != thisMoonPhase ) break;
                else phaseEndTime = (_time + (60 * 24)) * 60; // VANA SECONDS
                // for loop breaks when _time is at 00:00 for the day the moon phase changes... 
                // we add another day to this (60 + 24) to get the start of the next day for the table
            } 

            const startDate = new Date(Math.floor(phaseStartTime / (25 / 1000)) - vanatime.getDifference() );
            const endDate = new Date(Math.floor(phaseEndTime / (25 / 1000)) - vanatime.getDifference() );

            var strDetails = vanatime.moonPhaseIcon(thisMoonPhase) + " " + vanatime.moonPhaseName(thisMoonPhase) + "<br>" + vanatime.moonPhasePercentages(thisMoonPhase);            

            function dateString(date){
                var sec = date.getSeconds(), hrs = date.getHours(), mins = date.getMinutes(); 
                sec < 10 ? sec = "0" + sec : sec;
                hrs < 10 ? hrs = "0" + hrs : hrs;
                mins < 10 ? mins = "0" + mins : mins;
                return vanatime.weekdayLabel(date.getDay()) + ", " + date.getDate() + " " + vanatime.monthLabel(date.getMonth()) + " " + hrs + ":" + mins + ":" + sec;
            }

            html += '<TR><TD>' + strDetails + '</TD><TD>' + dateString(startDate) + '</TD><TD>' + dateString(endDate)  + '</TD>';

            // const now = new Date();
            // var strTimer = vanatime.timer(endDate, now);
            // html += '<TD>' + strTimer + '</TD>';

            html += '</TR>';
        }
    return html;
}

function populateMoonPhaseSchedule(classname, numberOfEntries){
    
    
    const moonSchedule = document.getElementById(classname);
    if (moonSchedule) {
        numberOfEntries = Number(moonSchedule.getAttribute('data-entries'));
        if (numberOfEntries === undefined || numberOfEntries === null || typeof(numberOfEntries) == 0 ) numberOfEntries = 7;
        else numberOfEntries = numberOfEntries * 7;
        var _HTMLheader = this._moonPhaseScheduleHeader(classname);
        var _HTMLbody = this._moonPhaseScheduleBody(numberOfEntries);
        moonSchedule.innerHTML = _HTMLheader + _HTMLbody + "</TABLE>";
    }
}


function updateRSE()  {
    if (!pageHasElement(timeElements.rseSchedule)) return;
        function formatDate(varTime, showDay) {

            var varDate = new Date(varTime);
            var yyyy = varDate.getYear();
        
            var mm = varDate.getMonth() + 1;
            if (mm < 10) { mm = "0" + mm; }
        
            var dd = varDate.getDate();
            if (dd < 10) { dd = "0" + dd; }
        
            var day = varDate.getDay();
        
            var hh = varDate.getHours();
            
            if (hh < 10) { hh = "0" + hh; }
        
            var min = varDate.getMinutes();
            if (min < 10) { min = "0" + min; }
        
            var ss = varDate.getSeconds();
            if (ss < 10) { ss = "0" + ss; }
            if (showDay == 1)  {
            dateString = vanatime.weekdayLabel(day) + ", " + vanatime.monthLabel(mm-1) + ' ' + dd + ', ' + yyyy + " " + hh + ":" + min + ":" + ss;
            } else if (showDay == 2)  {
            dateString = vanatime.monthLabel(mm-1) + " " + dd + ",  " + hh + ":" + min + ":" + ss;
            }
            return dateString;
        }
     
    var timenow = new Date();
    var localtime = timenow.getTime();

    var repeatCal = 10;
    var race = 8;
 
    if (race > 7) {
       RSECal = "<TABLE CLASS=\'" + timeElements.rseSchedule + "\' WIDTH='500' CELLSPACING='0' CELLPADDING='0'><TR><TH ALIGN='LEFT'>Date & Time</TH><TH ALIGN='LEFT'>Race</TH><TH ALIGN='LEFT'>Location</TH></TR>"
       for ( i = 0; i < repeatCal; i++) {
          elapsedWeeks = Math.floor( (localtime - vanatime.rseDate) / (8 * (24 * 60 * 60 * 1000 / 25)) ) + i;
          RSEstart = vanatime.rseDate + (elapsedWeeks * 8 * (24 * 60 * 60 * 1000 / 25));
          RSECal = RSECal + "<TR><TD>" + formatDate(RSEstart,2) + '</TD><TD>' + vanatime.rseRace(elapsedWeeks % 8) + '</TD><TD>';
          //RSECal = RSECal + "<A HREF=#  onmousedown='javascript:getRSEDetails(" + (elapsedWeeks % 3) + ")'>";
          RSECal = RSECal + vanatime.rseLocation(elapsedWeeks % 3);
          RSECal = RSECal + '</A></TD></TR>';
       }
      if (repeatCal < 1) { RSECal = ""; } else { RSECal = RSECal + '</TABLE>'; }
    } 
    // else {
    //    RSECal = "<TABLE CLASS='blank' CELLPADDING='0' CELLSPACING='0'><TR><TH WIDTH='120' ALIGN='LEFT'>Start</TH><TH WIDTH='120' ALIGN='LEFT'>End</TH><TH WIDTH='60' ALIGN='LEFT'>Location</TH></TR>"
    //    offsetTime = race * 8 * msGameDay;
 
    //    for ( i = 0; i < repeatCal; i++) {
    //       elapsedWeeks = Math.floor( (localtime - vanatime.rseDate) / (64 * msGameDay) ) + i;
          
    //       elapsedLocationWeeks = Math.floor( (localtime - vanatime.rseDate) / (8 * msGameDay) ) + (8 * i);
    //       raceOffset = race - (elapsedLocationWeeks % 8);
    //       elapsedLocationWeeks = elapsedLocationWeeks + raceOffset;
 
    //       RSEstart = vanatime.rseDate + (elapsedWeeks * 64 * msGameDay) + offsetTime ;
    //       RSEend = RSEstart + (8 * msGameDay);
    //       RSECal = RSECal + "<TR><TD>" + formatDate(RSEstart,2) + "</TD><TD>" + formatDate(RSEend,2) + "</TD><TD>";
    //       //RSECal = RSECal + "<A HREF=#  onmousedown='javascript:getRSEDetails(" + (elapsedLocationWeeks % 3) + ")'>";
    //       RSECal = RSECal + RSEloc[(elapsedLocationWeeks) % 3] 
    //       RSECal = RSECal + "</A></TD></TR>";
    //    }
    //   if (repeatCal < 1) { RSECal = ""; } else { RSECal = RSECal + '</TABLE>'; }
 
    // }
 
    document.getElementById(timeElements.rseSchedule).innerHTML = RSECal;
 
 }

function gametick(){
    
    updateSidebar();
    updateAirshipSchedule();
    updateBoatSchedule();
    updateGuilds();
	updateConquest();
    updateMoonPhaseSchedule();
    updateRSE();

	setTimeout("gametick()", 500);
}

gametick();