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MediaWiki:VanaTime.js
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/********************************************************************* Javascript below contributes to Vana'diel Time displays throughout the HorizonXI Wiki Credits: ******** https://www.pyogenes.com/ffxi/timer/v2.html https://www.mithrapride.org/vana_time/index.html https://www.rubydoc.info/gems/vanadiel-time/Vanadiel/Time **********************************************************************/ class timeElements { // List of all class names for each element in this model, for styling static sidebar = "n-vanatime"; static conquest = "vanatime-page-conquest-schedule"; // <span ... /> //static moonPhase = "vanatime-page-moon-phase"; // not implemented static moonSchedule = "vanatime-page-moon-schedule-table"; static rseSchedule = "vanatime-page-rse-schedule-table"; static airships = { //all : "vanatime-airship-schedule-table", // not implemented jeuno : "vanatime-airship-schedule-jeuno-table", bastok : "vanatime-airship-schedule-bastok-table", sandy : "vanatime-airship-schedule-sandy-table", windy : "vanatime-airship-schedule-windy-table", kazham : "vanatime-airship-schedule-kazham-table", }; static boats = { selbina : "vanatime-boat-schedule-selbina-table", mhaura : "vanatime-boat-schedule-mhaura-table", bibiki : "vanatime-boat-schedule-bibiki-table", purgonorgoIsle : "vanatime-boat-schedule-purgonorgoIsle-table", northLanding : "vanatime-boat-schedule-northLanding-table", centralLanding : "vanatime-boat-schedule-centralLanding-table", southLanding : "vanatime-boat-schedule-southLanding-table" }; static guilds = { alchemy : "vanatime-guild-schedule-alchemy", alchemy_status: "vanatime-guild-schedule-alchemy-status", alchemy_holiday: "vanatime-guild-schedule-alchemy-holiday", alchemy_timer: "vanatime-guild-schedule-alchemy-timer", smithing : "vanatime-guild-schedule-smithing", smithing_status: "vanatime-guild-schedule-smithing-status", smithing_holiday: "vanatime-guild-schedule-smithing-holiday", smithing_timer: "vanatime-guild-schedule-smithing-timer", bonecrafting : "vanatime-guild-schedule-bonecrafting", bonecrafting_status: "vanatime-guild-schedule-bonecrafting-status", bonecrafting_holiday: "vanatime-guild-schedule-bonecrafting-holiday", bonecrafting_timer: "vanatime-guild-schedule-bonecrafting-timer", goldsmithing : "vanatime-guild-schedule-goldsmithing", goldsmithing_status: "vanatime-guild-schedule-goldsmithing-status", goldsmithing_holiday: "vanatime-guild-schedule-goldsmithing-holiday", goldsmithing_timer: "vanatime-guild-schedule-goldsmithing-timer", clothcrafting : "vanatime-guild-schedule-clothcrafting", clothcrafting_status: "vanatime-guild-schedule-clothcrafting-status", clothcrafting_holiday: "vanatime-guild-schedule-clothcrafting-holiday", clothcrafting_timer: "vanatime-guild-schedule-clothcrafting-timer", woodworking : "vanatime-guild-schedule-woodworking", woodworking_status: "vanatime-guild-schedule-woodworking-status", woodworking_holiday: "vanatime-guild-schedule-woodworking-holiday", woodworking_timer: "vanatime-guild-schedule-woodworking-timer", leathercrafting : "vanatime-guild-schedule-leathercrafting", leathercrafting_status: "vanatime-guild-schedule-leathercrafting-status", leathercrafting_holiday: "vanatime-guild-schedule-leathercrafting-holiday", leathercrafting_timer: "vanatime-guild-schedule-leathercrafting-timer", fishing : "vanatime-guild-schedule-fishing", fishing_status: "vanatime-guild-schedule-fishing-status", fishing_holiday: "vanatime-guild-schedule-fishing-holiday", fishing_timer: "vanatime-guild-schedule-fishing-timer", cooking : "vanatime-guild-schedule-cooking", cooking_status: "vanatime-guild-schedule-cooking-status", cooking_holiday: "vanatime-guild-schedule-cooking-holiday", cooking_timer: "vanatime-guild-schedule-cooking-timer", all : "vanatime-guild-schedule-all" }; } class schedule { // All raw datea is from ASB // route definintion = [ 'Name of route', anim_arrive, anim_depart, timeOffset, time_interval, time_anim_arrive, time_waiting, time_anim_depart] // Actual arrival time (when the player can enter the transport ) = time_offset + time_anim_arrive = [3] + [5] // Departure time = arrival time + time_waiting = arrival_time + [6] // All values listed are in VanaTime minutes, so 1440 is the total minutes in a game hour static #airship_jeuno_sandy = ['Jeuno -> Sandoria', 0, 360, 12, 60, 12]; static #airship_jeuno_windy = ['Jeuno -> Windurst', 90, 360, 12, 60, 12]; static #airship_jeuno_bastok = ['Jeuno -> Bastok', 180, 360, 12, 60, 16]; static #airship_jeuno_kazham = ['Jeuno -> Kazham', 270, 360, 20, 50, 20]; static #airship_bastok_jeuno = ['Bastok -> Jeuno', 0, 360, 14, 60, 16]; static #airship_sandy_jeuno = ['Sandoria -> Jeuno', 180, 360, 12, 60, 16]; static #airship_windy_jeuno = ['Windurst -> Jeuno', 270, 360, 18, 60, 14]; static #airship_kazham_jeuno = ['Kazham -> Jeuno', 90, 360, 20, 50, 20]; static airships = { jeuno : [ this.#airship_jeuno_bastok, this.#airship_jeuno_sandy, this.#airship_jeuno_windy, this.#airship_jeuno_kazham, this.#airship_bastok_jeuno, this.#airship_sandy_jeuno, this.#airship_windy_jeuno, this.#airship_kazham_jeuno ], bastok : [ this.#airship_bastok_jeuno, this.#airship_jeuno_bastok], sandy : [this.#airship_sandy_jeuno, this.#airship_jeuno_sandy], windy : [this.#airship_windy_jeuno, this.#airship_jeuno_windy], kazham : [this.#airship_kazham_jeuno, this.#airship_jeuno_kazham] } static #boat_selbina_mhaura = ['Selbina -> Mhaura', 382, 480, 18, 80, 17]; static #boat_mhaura_selbina = ['Mhaura -> Selbina', 382, 480, 18, 80, 17]; static #boat_mhaura_whitegate = ['Mhaura -> Whitegate', 142, 480, 18, 80, 17]; static #boat_whitegate_mhaura = ['Whitegate -> Mhaura', 142, 480, 18, 80, 16]; static #boat_whitegate_nashmau = ['Whitegate -> Nashmau', 282, 480, 18, 180, 17]; static #boat_nashmau_whitegate = ['Nashmau -> Whitegate', 282, 480, 18, 180, 17]; static #boat_bibiki_tours = ['Bibiki Bay -> Tours', 710, 720, 20, 40, 20]; static #boat_bibiki_purgo = ['Bibiki Bay -> Purgonorgo Isle', 270, 720, 20, 40, 20]; static #boat_purgo_bibiki = ['Purgonorgo Isle -> Bibiki Bay', 500, 720, 20, 40, 20]; static #boat_barge_south_central_emfa = ['South Landing -> Central Landing EMFEA', 5, 1440, 15, 35, 15]; static #boat_barge_central_south_newtpool1 = ['Central Landing -> South Landing NewtPool', 267, 1440, 12, 30, 15]; static #boat_barge_south_oos = ['South Landing -> OOS', 1402, 1440, 33, 0, 0]; static #boat_barge_south_north = ['South Landing -> North Landing', 560, 1440, 15, 35, 15]; static #boat_barge_north_oos = ['North Landing -> OOS', 925, 1440, 40, 0, 0]; static #boat_barge_north_central = ['North Landing -> Central Landing', 993, 1440, 12, 40, 15]; static #boat_barge_central_south_newtpool2 = ['Central Landing -> South Landing NewtPool 2', 1148, 1440, 12, 30, 15]; static #boat_barge_south_oos1 = ['South Landing -> OOS 2', 512, 1440, 33, 0, 0]; static boats = { selbina : [ this.#boat_selbina_mhaura ], mhaura : [ this.#boat_mhaura_selbina, this.#boat_mhaura_whitegate ], whitegate : [ this.#boat_whitegate_mhaura, this.#boat_whitegate_nashmau], nashmau : [ this.#boat_nashmau_whitegate ], bibiki : [ this.#boat_bibiki_tours, this.#boat_bibiki_purgo], purgonorgoIsle : [ this.#boat_purgo_bibiki ], northLanding : [ this.#boat_barge_north_oos, this.#boat_barge_north_central ], centralLanding : [ this.#boat_barge_central_south_newtpool1, this.#boat_barge_central_south_newtpool2 ], southLanding : [ this.#boat_barge_south_central_emfa, this.#boat_barge_south_oos, this.#boat_barge_south_north, this.#boat_barge_south_oos1 ] } static #alchemy = [480, 1380, 5]; static #smithing = [480, 1380, 2]; static #bonecrafting = [480, 1380, 3]; static #goldsmithing = [480, 1380, 4]; static #clothcrafting = [360, 1260, 0]; static #woodworking = [360, 1260, 0]; static #leathercrafting = [180, 1080, 4]; static #fishing = [180, 1080, 5]; static #cooking = [300, 1200, 7]; static guilds = { // [ Open, Close, Holiday] alchemy : this.#alchemy, smithing : this.#smithing, bonecrafting : this.#bonecrafting, goldsmithing : this.#goldsmithing, clothcrafting : this.#clothcrafting, woodworking : this.#woodworking, leathercrafting : this.#leathercrafting, fishing : this.#fishing, cooking : this.#cooking, all : [ this.#alchemy, this.#smithing, this.#bonecrafting,this.#goldsmithing, this.#clothcrafting,this.#woodworking,this.#leathercrafting, this.#fishing, this.#cooking ] } } class VanaTime{ #elementalDay = ["Firesday", "Earthsday", "Watersday", "Windsday", "Iceday", "Lightningday", "Lightsday", "Darksday"]; #dayColor = ["#FF0000", "#AAAA00", "#0000DD", "#00AA22", "#7799FF", "#AA00AA", "#AAAAAA", "#333333"]; #moonPhaseName = ["New Moon", "Waxing Crescent", "First Quarter", "Waxing Gibbous", "Full Moon", "Waning Gibbous", "Last Quarter", "Waning Crescent"]; #moonIcon = ['\u{1F311}', '\u{1F312}', '\u{1F313}', '\u{1F314}', '\u{1F315}', '\u{1F316}', '\u{1F317}', '\u{1F318}']; #moonPercentages = ["(10%-0%-5%)", "(7%-38%)", "(40%-55%)", "(57%-88%)", "(90%-100%-95%)", "(93%-62%)", "(60%-45%)", "(43%-12%)"]; #month = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]; #weekday = ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"]; #rseRace = ["M. Hume","F. Hume","M. Elvaan","F. Elvaan","M. TaruTaru","F. TaruTaru","Mithra","Galka"]; #rseLocation = ["Gusgen Mines","Shakrami Maze","Ordelle Caves"]; // Conversions in Milliseconds //#baseDate; // built at runtime: 1024844400000 #moonDate = 1074997872000; // in milliseconds #VTIME_BIRTH = 1024844400000; // vana birthday - in milliseconds #VTIME_BASEDATE = 1009810800; // unix epoch - 1009810800 = se epoch (in earth seconds) rseDate = 1075281264000; #ONE_SECOND = 1000000; #ONE_MINUTE; #ONE_HOUR; #ONE_DAY; // #ONE_WEEK; // #ONE_MONTH; // #ONE_YEAR; // Conversions in Minutes #VTIME_YEAR = 518400; // 360 * GameDay #VTIME_MONTH = 43200; // 30 * GameDay #VTIME_WEEK = 11520; // 8 * GameDay #VTIME_DAY = 1440; // 24 hours * GameHour #VTIME_HOUR = 60; // 60 minutes #VMULTIPLIER = 25; #MOON_CYCLE_DAYS = 84; // #MOON_CYCLE_PHASE = 17280; // 1 moon phase cycle = 12 vana days = 12 * Gameday /* Some of the math... (((898 * 360) + 30) * 24 * 60 * 60) / (this.#VMULTIPLIER / 1000)..... converts vana time to earth time by ( / 25 ) then getting to milliseconds ( * 1000 ) */ #vanaBirthday = (((898 * 360) + 30) * 24 * 60 * 60) / (25 / 1000); // 1117359360000 - in earth time milliseconds #difference = this.#vanaBirthday - this.#VTIME_BIRTH; // 92514960000 - earth time milliseconds getDifference(){ return this.#difference }; /** * Common variables for quick reference to current Vana time * @returns - integer / number */ // vana_currentTime_inEarthMS = ((898 * 360 + 30) * (24 * 60 * 60 * 1000)) + (this.earthDate.getTime() - this.#VTIME_BIRTH) * this.#VMULTIPLIER; // vana time, represented in earth milliseconds - used for making Date() objects // vana_currentTime = this.vana_currentTime_inEarthMS / (60 * 1000); // vana time in minutes // //vana_currentTime = ( ((this.earthDate.getTime() / 1000) - this.#VTIME_BASEDATE ) / 60.0 * this.#VMULTIPLIER) + (886 * this.#VTIME_YEAR); //returned in vana minutes // vana_year = this.vana_currentTime / this.#VTIME_YEAR; // vana_month = (this.vana_currentTime / this.#VTIME_MONTH) % 12 + 1; // vana_date = (this.vana_currentTime / this.#VTIME_DAY) % 30 + 1; // vana_weekday = Math.floor((this.vana_currentTime % this.#VTIME_WEEK) / this.#VTIME_DAY); // vana_hour = (this.vana_currentTime % this.#VTIME_DAY) / this.#VTIME_HOUR; // vana_mins = this.vana_currentTime % this.#VTIME_HOUR; // vana_moonphase = Math.floor((this.vana_currentTime % this.#MOON_CYCLE_PHASE) / this.#VTIME_DAY); /** * Helper functions for quick reference to any Vana time * @returns - integer / number */ now_inEarthMS(){ var now = new Date(); return ((898 * 360 + 30) * (24 * 60 * 60 * 1000)) + (now.getTime() - this.#VTIME_BIRTH) * this.#VMULTIPLIER; } now(){ return this.now_inEarthMS() / ( 60 * 1000); } now_inMS(){ var timenow = new Date(); return ((timenow.getTime() - this.#VTIME_BIRTH) % (24 * 60 * 60 * 1000 / 25)); } now_inMINS(){ return this.now_inMS / ( 1000 * 60 ); } today_inMS(){ // result in earth Milliseconds var now = this.now_inEarthMS(); return ( now - ( now % (24 * 60 * 60 * 1000) )); } year(vanatime) { if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.floor(vanatime / this.#VTIME_YEAR); } month(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.floor((vanatime / this.#VTIME_MONTH) % 12) + 1; } date(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.floor((vanatime / this.#VTIME_DAY) % 30) + 1; } weekDay(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.floor((vanatime % this.#VTIME_WEEK) / this.#VTIME_DAY); } hour(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.floor((vanatime % this.#VTIME_DAY) / this.#VTIME_HOUR); } mins(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.floor(vanatime % this.#VTIME_HOUR); } dayColor(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return this.#dayColor[this.weekDay()]; } dayLabel(day){ if (day === undefined || day == null) return this.#elementalDay[this.weekDay()]; else return this.#elementalDay[day] } moonPhaseIcon(day){ if (day === undefined || day == null) return this.#moonIcon[this.moonLatentPhase()]; else return this.#moonIcon[day]; } moonPhaseName(day){ if (day === undefined || day == null) return this.#moonPhaseName[this.moonLatentPhase()]; else return this.#moonPhaseName[day]; } moonPhasePercentages(day){ if (day === undefined || day == null) return this.#moonPercentages[this.moonLatentPhase()]; else return this.#moonPercentages[day]; } /** * Time Helper functions - supports string generation for month/week details * @param (required) - represents which RACE * @returns - string - from #rseRace or #rseLocation */ monthLabel(m){ return this.#month[m]; } weekdayLabel(w){ return this.#weekday[w]; } /** * RSE Helper functions - supports string generation for RSE details * @param r (required) - represents which RACE * @returns - string - from #rseRace or #rseLocation */ rseRace(r){ return this.#rseRace[r]; } /** * RSE Helper functions - supports string generation for RSE details * @param r (required) - represents which RACE * @returns - string - from #rseRace or #rseLocation */ rseLocation(r){ return this.#rseLocation[r]; } constructor(){ this.#ONE_MINUTE = 60 * this.#ONE_SECOND; this.#ONE_HOUR = 60 * this.#ONE_MINUTE; this.#ONE_DAY = 24 * this.#ONE_HOUR; // this.#ONE_WEEK = 8 * this.#ONE_DAY; // this.#ONE_MONTH = 30 * this.#ONE_DAY; // this.#ONE_YEAR = 360 * this.#ONE_DAY; // this.#MOON_CYCLE_PHASE = 12 * this.#VTIME_WEEK; } /******************************** MOON PHASES ********************************** 0% NM 7% WXC 40% FQM 57% WXG 90% FM 93% WNG 60% LQM 43% WNC 10% NM 2% NM 10% WXC 43% FQM 60% WXG 93% FM 90% WNG 57% LQM 40% WNC 7% NM 5% NM 12% WXC 45% FQM 62% WXG 95% FM 88% WNG 55% LQM 38% WNC 5% NM 14% WXC 48% FQM 64% WXG 98% FM 86% WNG 52% LQM 36% WNC 2% NM 17% WXC 50% FQM 67% WXG 100% FM 83% WNG 50% LQM 33% WNC 19% WXC 52% FQM 69% WXG 98% FM 81% WNG 48% LQM 31% WNC 21% WXC 55% FQM 71% WXG 95% FM 79% WNG 45% LQM 29% WNC 24% WXC 74% WXG 76% WNG 26% WNC 26% WXC 76% WXG 74% WNG 24% WNC 29% WXC 79% WXG 71% WNG 21% WNC 31% WXC 81% WXG 69% WNG 19% WNC 33% WXC 83% WXG 67% WNG 17% WNC 36% WXC 86% WXG 64% WNG 14% WNC 38% WXC 88% WXG 62% WNG 12% WNC ********************************************************************************/ /** * Private function - supports moon phase calculations * @param vanatime (required) - Vanadiel time, in MILLISECONDS * @returns - integer - represents the day in the 84 day moon phase cycle */ #moonDays(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return ((( vanatime / this.#VTIME_DAY ) + 26) % this.#MOON_CYCLE_DAYS); } /** * Private function for doing arithmetic for moon phase percentage * @param vanatime (required) - Vanadiel time, in MILLISECONDS * @returns - integer representing moon phase percentage */ #moonPercent(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); return Math.abs( -Math.round((42 - Math.floor(this.#moonDays(vanatime))) / 42 * 100) ); } /** * Helper function for getting moon phase percentage * @param vanatime (required) - Vanadiel time, in MILLISECONDS * @returns - integer representing moon phase percentage */ getMoonPercent(vanatime) { return this.#moonPercent(vanatime)}; /** * @param vanatime - Vanadiel time, in MILLISECONDS; default value is now() * @returns - integer representing waxing/waning/neither */ #moonDirection(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); var moondays = Math.floor(this.#moonDays(vanatime)); //console.log(daysmod); if (moondays == 42 || moondays == 0) { return 0; }// neither waxing nor waning else if (moondays < 42){ return 1; } // waning else{ return 2; } // waxing } /** * @param vanatime - Vanadiel time, in MILLISECONDS; default value is now() * @returns - total milliseconds remaining until next conquest update */ moonLatentPhase(vanatime){ if (vanatime === undefined || vanatime == null) vanatime = this.now(); var moonPhase = this.#moonPercent(vanatime); var moonDirection = this.#moonDirection(vanatime); //console.log("*mP", moonPhase); //console.log("*mD", moonDirection); if (moonPhase <= 5 || (moonPhase <= 10 && moonDirection == 1)) {return 0;} // New Moon - 10% waning -> 5% waxing else if (moonPhase >= 7 && moonPhase <= 38 && moonDirection == 2) {return 1;} // Waxing Crescent - 7% -> 38% waxing else if (moonPhase >= 40 && moonPhase <= 55 && moonDirection == 2){return 2;} // First Quarter - 40%% -> 55% waxing else if (moonPhase >= 57 && moonPhase <= 88 && moonDirection == 2){return 3;} // Waxing Gibbous - 57% -> 88% else if (moonPhase >= 95 || (moonPhase >= 90 && moonDirection == 2)){return 4;} // Full Moon - waxing 90% -> waning 95% else if (moonPhase >= 62 && moonPhase <= 93 && moonDirection == 1){return 5;} // Waning Gibbous - 93% -> 62% else if (moonPhase >= 45 && moonPhase <= 60 && moonDirection == 1){return 6;} // Last Quarter - 60% -> 45% else{return 7;} // Waning Crescent - 43% -> 12% } /** * @returns - total milliseconds remaining until next conquest update */ conquestRemainingTime(){ var now = new Date(); //console.log(this.earthDate.getTime(), this.#VTIME_BIRTH); return (7 * (24 * 60 * 60 * 1000)) - ((now.getTime() - this.#VTIME_BIRTH) % (7 * (24 * 60 * 60 * 1000))); } /** * @returns - integer - total Vanadiel days remaining on current conquest */ conquestRemainingVanaDays(){ return Math.ceil(this.conquestRemainingTime() / (24 * 60 * 60 * 1000 / 25)); } /** * @param time - Vanadiel time, in MILLISECONDS, needing to be converted * @returns {Date} - value as Date() object */ earthTime(time){ if (time === undefined) time = this.now_inEarthMS(); //else time = time * 60 * 1000; var earthTime = time / ( this.#VMULTIPLIER ); return new Date(Math.floor(earthTime) - (this.#vanaBirthday - this.#VTIME_BIRTH)); } /** * @param time - Vanadiel time, in minutes, needing to be converted * @returns - string, formatted 00:00 */ stringVanaTime(time){ if (time === undefined || time === null) time = this.now(); //console.log(time); var vYear = this.year(time); var vMon = this.month(time) var vDate = this.date(time); var vHour = this.hour(time); var vMin = this.mins(time); // var vSec = time.getSeconds(); // var vDay = time.getDay(); //seconds left our because we don't use them for any calcs if (vYear < 1000) vYear = "0" + vYear; if (vMon < 10) vMon = "0" + vMon; if (vDate < 10) vDate = "0" + vDate; if (vHour < 10) vHour = "0" + vHour; if (vMin < 10) vMin = "0" + vMin; //return vYear + ":" + vMonth + ":" + vDate + " [" + vHour + ":" + vMin + "]" ; // for testing return vHour + ":" + vMin; } /** * @param time - Vanadiel time, in milliseconds, needing to be converted * @returns - string, formatted 00:00:00 */ stringEarthTime(time) { var eTime = this.earthTime(time); // const monthNames = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]; //Most of these arent needed, left in for future inclusion if needed/wanted // var eYear = eTime.getFullYear(); // var eMon = monthNames[eTime.getMonth()]; var eDate = eTime.getDate(); var eHour = eTime.getHours(); var eMin = eTime.getMinutes(); var eSec = eTime.getSeconds(); var eDay = eTime.getDay(); // Assigns a leading zero if neccessary // if (eDate < 10) eDate = "0" + eDate; if (eHour < 10) eHour = "0" + eHour; if (eMin < 10) eMin = "0" + eMin; if (eSec < 10) eSec = "0" + eSec; // var str = eMon + " " + eDate + "," + eHour + ":" + eMin + ":" + eSec; var str = eHour + ":" + eMin + ":" + eSec; return str; } /** * @param nextTime - Vana time, in MINUTES, needing to be converted * @returns - string of HOURS:MINS */ timeUntil(nextTime){ if (nextTime === undefined) { return "00:00:00"; } else if ( !(nextTime instanceof Date) ) var e = this.earthTime(nextTime); //earth time for next departure else e = nextTime; var now = new Date(); // earth time now //get difference between the next departure and current time... we want this to be in seconds, and Date() //and nextDeparture should be in milliseconds, so we /1000 var days = (e.getTime() - now.getTime()) / (24 * 60 * 60 * 1000); var hours = (days - Math.floor(days)) * 24; var minutes = (hours - Math.floor(hours)) * 60; var seconds = Math.floor((minutes - Math.floor(minutes)) * 60); days = Math.floor(days); hours = Math.floor(hours); minutes = Math.floor(minutes); if (hours < 10) hours = "0" + hours; if (minutes < 10) minutes = "0" + minutes; if (seconds < 10) seconds = "0" + seconds; var str = minutes + ":" + seconds; if ( days > 0 ) { str = [days, hours, str].join(':'); } else if ( hours > 0 || typeof(hours) == 'string') { str = [hours, str].join(':'); } return str; } timer(time1, time2){ var seconds = Math.floor((time1.getTime() - time2.getTime()) / 1000); //basic math functions to get each element of time separated var minutes = Math.floor(seconds / 60); var hours = Math.floor(minutes / 60); var days = Math.floor(hours / 24); hours = hours-(days * 24); minutes = minutes-(days * 24 * 60)-(hours * 60); seconds = seconds-(days * 24 * 60 * 60 )-(hours * 60 * 60)-(minutes * 60); seconds < 10 ? seconds = "0" + seconds : seconds; minutes < 10 ? minutes = "0" + minutes : minutes; hours < 10 ? hours = "0" + hours : hours; var str = hours + ":" + minutes + ":" + seconds; if ( days != 0) str = [days, str].join(':'); return str; } } const vanatime = new VanaTime(); //////////////////////////////////////////////////// function pageHasElement(element){ function test(v){ var i = document.getElementById(v); var c = document.getElementsByClassName(v); if ( i ) { return true; } if ( c[0] ) { return true; } } if (typeof(element) == 'string') return test(element); else { for (const [k,v] of Object.entries(element) ){ if (test(v) == true) return true; } } return false; } function updateSidebar() { if (!pageHasElement(timeElements.sidebar)) return; var hour = vanatime.hour(); hour < 10 ? hour = ["0", hour].join('') : hour; var mins = vanatime.mins(); mins < 10 ? mins = ["0", mins].join('') : mins; var sidebarTime = "<div><li><b>" + hour + ":" + mins + "</b> ~ " + vanatime.year() + "-" + vanatime.month() + "-" + vanatime.date() + "</li>"; sidebarTime += "<li><span style=\"font-weight: bold; font-size:14px; color:" + vanatime.dayColor() + "\" >" + vanatime.dayLabel() + "</span><span style=\"font-size:14px;\"> ~ " + vanatime.moonPhaseIcon() + vanatime.getMoonPercent() + "%</span></li>"; sidebarTime += "</div>"; const sidebar_vanatime = document.getElementById(timeElements.sidebar); if (sidebar_vanatime) sidebar_vanatime.innerHTML = sidebarTime; //for (let i = 0; i < page_vanatime.length; i = i+1) { page_vanatime[i].innerHTML = sidebarTime; } } function updateBoatSchedule() { if (!pageHasElement(timeElements.boats)) return; populateTransportSchedule(timeElements.boats.selbina, schedule.boats.selbina, 3); populateTransportSchedule(timeElements.boats.mhaura, schedule.boats.mhaura, 3); populateTransportSchedule(timeElements.boats.whitegate, schedule.boats.whitegate, 1); populateTransportSchedule(timeElements.boats.nashmau, schedule.boats.nashmau, 1); populateTransportSchedule(timeElements.boats.bibiki, schedule.boats.bibiki, 1); populateTransportSchedule(timeElements.boats.purgonorgoIsle, schedule.boats.purgonorgoIsle, 1); populateTransportSchedule(timeElements.boats.northLanding, schedule.boats.northLanding, 1); populateTransportSchedule(timeElements.boats.centralLanding, schedule.boats.centralLanding, 1); populateTransportSchedule(timeElements.boats.southLanding, schedule.boats.southLanding, 1); } function updateAirshipSchedule(){ if (!pageHasElement(timeElements.airships)) return; populateTransportSchedule(timeElements.airships.jeuno, schedule.airships.jeuno, 1); populateTransportSchedule(timeElements.airships.bastok, schedule.airships.bastok, 1); populateTransportSchedule(timeElements.airships.sandy, schedule.airships.sandy, 1); populateTransportSchedule(timeElements.airships.windy, schedule.airships.windy, 1); populateTransportSchedule(timeElements.airships.kazham, schedule.airships.kazham, 1); } function _transportScheduleHeader(classname){ var header = "<TABLE CLASS='" + classname + "' WIDTH='450' CELLSPACING='0' CELLPADDING='0'>"; header += "<TR><TH ALIGN='LEFT'>Destination</TH>"; //header += "<TH ALIGN='LEFT'>Departure Day</TH>"; header += "<TH ALIGN='LEFT'>VanaTime</TH>"; header += "<TH ALIGN='LEFT'>Earth Time</TH>"; header += "<TH ALIGN='LEFT'>Departs</TH></TR>"; return header; } function _transportScheduleBody(schedule, numberOfEntries){ var html = ""; function _helper(sched){ var offset = (sched[1] + sched[3] + sched[4]) * 60 * 1000 / 25; // VANA MILLISECONDS //console.log("offset: ", offset, vanatime.now_inMS()); while (offset < vanatime.now_inMS() ) { offset += (sched[2] * 60 * 1000 / 25); } return offset; // VANA MILLISECONDS } for( let x=0; x < schedule.length; x++ ){ var offset; for( let i=1 ; i <= numberOfEntries; i++ ){ if ( i > 1 ) offset += (schedule[x][2] * 60 * 1000 / 25); else offset = _helper(schedule[x]); var earthdepTime = (vanatime.today_inMS() + ( offset * 25 )); var vanadepTime = earthdepTime / ( 60 * 1000); //var arrTime = depTime - ( sched[2][4] * 60 * 1000); /// LEAVE THIS in the event someone wants to add ARRIVAL TIMES to future HTML tables html += '<TR><TD>' + schedule[x][0] + '</TD><TD>' + vanatime.stringVanaTime(vanadepTime) + '</TD><TD>' + vanatime.stringEarthTime(earthdepTime) + '</TD><TD>' + vanatime.timeUntil(earthdepTime) +'</TD></TR>'; } } return html; } function populateTransportSchedule(classname, schedule, numberOfEntries){ if (numberOfEntries === 'undefined' || numberOfEntries === null) numberOfEntries = 1; const shipSched = document.getElementById(classname); if (shipSched) { var _HTMLheader = _transportScheduleHeader(classname); var _HTMLbody = this._transportScheduleBody(schedule, numberOfEntries); shipSched.innerHTML = _HTMLheader + _HTMLbody + "</TABLE>"; } } function updateGuilds(){ if (!pageHasElement(timeElements.guilds)) return; /* ALCHEMY */ const page_alchemy_hours = document.getElementById(timeElements.guilds.alchemy); if ( page_alchemy_hours ) { page_alchemy_hours.innerHTML = _guildSchedule(schedule.guilds.alchemy); } const page_alchemy_status = document.getElementById(timeElements.guilds.alchemy_status); if ( page_alchemy_status ) { page_alchemy_status.innerHTML = _guildSchedule(schedule.guilds.alchemy, timeElements.guilds.alchemy_status); } const page_alchemy_holiday = document.getElementById(timeElements.guilds.alchemy_holiday); if ( page_alchemy_holiday ) { page_alchemy_holiday.innerHTML = _guildSchedule(schedule.guilds.alchemy, timeElements.guilds.alchemy_holiday); } const page_alchemy_timer = document.getElementById(timeElements.guilds.alchemy_timer); if ( page_alchemy_timer ) { page_alchemy_timer.innerHTML = _guildSchedule(schedule.guilds.alchemy, timeElements.guilds.alchemy_timer); } /* BONECRAFT */ const page_bonecraft_hours = document.getElementById(timeElements.guilds.boneworking); if ( page_bonecraft_hours ) { page_bonecraft_hours.innerHTML = _guildSchedule(schedule.guilds.boneworking); } const page_bonecraft_status = document.getElementById(timeElements.guilds.bonecraft_status); if ( page_bonecraft_status ) { page_bonecraft_status.innerHTML = _guildSchedule(schedule.guilds.bonecraft, timeElements.guilds.bonecraft_status); } const page_bonecraft_holiday = document.getElementById(timeElements.guilds.bonecraft_holiday); if ( page_bonecraft_holiday ) { page_bonecraft_holiday.innerHTML = _guildSchedule(schedule.guilds.bonecraft, timeElements.guilds.bonecraft_holiday); } const page_bonecraft_timer = document.getElementById(timeElements.guilds.bonecraft_timer); if ( page_bonecraft_timer ) { page_bonecraft_timer.innerHTML = _guildSchedule(schedule.guilds.bonecraft, timeElements.guilds.bonecraft_timer); } /* CLOTHCRAFT */ const page_clothcraft_hours = document.getElementById(timeElements.guilds.clothcrafting); if ( page_clothcraft_hours ) { page_clothcraft_hours.innerHTML = _guildSchedule(schedule.guilds.clothcrafting); } const page_clothcraft_status = document.getElementById(timeElements.guilds.clothcraft_status); if ( page_clothcraft_status ) { page_clothcraft_status.innerHTML = _guildSchedule(schedule.guilds.clothcraft, timeElements.guilds.clothcraft_status); } const page_clothcraft_holiday = document.getElementById(timeElements.guilds.clothcraft_holiday); if ( page_clothcraft_holiday ) { page_clothcraft_holiday.innerHTML = _guildSchedule(schedule.guilds.clothcraft, timeElements.guilds.clothcraft_holiday); } const page_clothcraft_timer = document.getElementById(timeElements.guilds.clothcraft_timer); if ( page_clothcraft_timer ) { page_clothcraft_timer.innerHTML = _guildSchedule(schedule.guilds.clothcraft, timeElements.guilds.clothcraft_timer); } /* COOKING */ const page_cooking_hours = document.getElementById(timeElements.guilds.cooking); if ( page_cooking_hours ) { page_cooking_hours.innerHTML = _guildSchedule(schedule.guilds.cooking); } const page_cooking_status = document.getElementById(timeElements.guilds.cooking_status); if ( page_cooking_status ) { page_cooking_status.innerHTML = _guildSchedule(schedule.guilds.cooking, timeElements.guilds.cooking_status); } const page_cooking_holiday = document.getElementById(timeElements.guilds.cooking_holiday); if ( page_cooking_holiday ) { page_cooking_holiday.innerHTML = _guildSchedule(schedule.guilds.cooking, timeElements.guilds.cooking_holiday); } const page_cooking_timer = document.getElementById(timeElements.guilds.cooking_timer); if ( page_cooking_timer ) { page_cooking_timer.innerHTML = _guildSchedule(schedule.guilds.cooking, timeElements.guilds.cooking_timer); } /* FISHING */ const page_fishing_hours = document.getElementById(timeElements.guilds.fishing); if ( page_fishing_hours ) { page_fishing_hours.innerHTML = _guildSchedule(schedule.guilds.fishing); } const page_fishing_status = document.getElementById(timeElements.guilds.fishing_status); if ( page_fishing_status ) { page_fishing_status.innerHTML = _guildSchedule(schedule.guilds.fishing, timeElements.guilds.fishing_status); } const page_fishing_holiday = document.getElementById(timeElements.guilds.fishing_holiday); if ( page_fishing_holiday ) { page_fishing_holiday.innerHTML = _guildSchedule(schedule.guilds.fishing, timeElements.guilds.fishing_holiday); } const page_fishing_timer = document.getElementById(timeElements.guilds.fishing_timer); if ( page_fishing_timer ) { page_fishing_timer.innerHTML = _guildSchedule(schedule.guilds.fishing, timeElements.guilds.fishing_timer); } /* GOLDSMITHING */ const page_goldsmithing_hours = document.getElementById(timeElements.guilds.goldsmithing); if ( page_goldsmithing_hours ) { page_goldsmithing_hours.innerHTML = _guildSchedule(schedule.guilds.goldsmithing); } const page_goldsmithing_status = document.getElementById(timeElements.guilds.goldsmithing_status); if ( page_goldsmithing_status ) { page_goldsmithing_status.innerHTML = _guildSchedule(schedule.guilds.goldsmithing, timeElements.guilds.goldsmithing_status); } const page_goldsmithing_holiday = document.getElementById(timeElements.guilds.goldsmithing_holiday); if ( page_goldsmithing_holiday ) { page_goldsmithing_holiday.innerHTML = _guildSchedule(schedule.guilds.goldsmithing, timeElements.guilds.goldsmithing_holiday); } const page_goldsmithing_timer = document.getElementById(timeElements.guilds.goldsmithing_timer); if ( page_goldsmithing_timer ) { page_goldsmithing_timer.innerHTML = _guildSchedule(schedule.guilds.goldsmithing, timeElements.guilds.goldsmithing_timer); } /* LEATHERCRAFT */ const page_leathercraft_hours = document.getElementById(timeElements.guilds.leathercrafting); if ( page_leathercraft_hours ) { page_leathercraft_hours.innerHTML = _guildSchedule(schedule.guilds.leathercrafting); } const page_leathercraft_status = document.getElementById(timeElements.guilds.leathercraft_status); if ( page_leathercraft_status ) { page_leathercraft_status.innerHTML = _guildSchedule(schedule.guilds.leathercraft, timeElements.guilds.leathercraft_status); } const page_leathercraft_holiday = document.getElementById(timeElements.guilds.leathercraft_holiday); if ( page_leathercraft_holiday ) { page_leathercraft_holiday.innerHTML = _guildSchedule(schedule.guilds.leathercraft, timeElements.guilds.leathercraft_holiday); } const page_leathercraft_timer = document.getElementById(timeElements.guilds.leathercraft_timer); if ( page_leathercraft_timer ) { page_leathercraft_timer.innerHTML = _guildSchedule(schedule.guilds.leathercraft, timeElements.guilds.leathercraft_timer); } /* SMITHING */ const page_smithing_hours = document.getElementById(timeElements.guilds.smithing); if ( page_smithing_hours ) { page_smithing_hours.innerHTML = _guildSchedule(schedule.guilds.smithing); } const page_smithing_status = document.getElementById(timeElements.guilds.smithing_status); if ( page_smithing_status ) { page_smithing_status.innerHTML = _guildSchedule(schedule.guilds.smithing, timeElements.guilds.smithing_status); } const page_smithing_holiday = document.getElementById(timeElements.guilds.smithing_holiday); if ( page_smithing_holiday ) { page_smithing_holiday.innerHTML = _guildSchedule(schedule.guilds.smithing, timeElements.guilds.smithing_holiday); } const page_smithing_timer = document.getElementById(timeElements.guilds.smithing_timer); if ( page_smithing_timer ) { page_smithing_timer.innerHTML = _guildSchedule(schedule.guilds.smithing, timeElements.guilds.smithing_timer); } /* WOODWORKING */ const page_woodworking_hours = document.getElementById(timeElements.guilds.woodworking); if ( page_woodworking_hours ) { page_woodworking_hours.innerHTML = _guildSchedule(schedule.guilds.woodworking); } const page_woodworking_status = document.getElementById(timeElements.guilds.woodworking_status); if ( page_woodworking_status ) { page_woodworking_status.innerHTML = _guildSchedule(schedule.guilds.woodworking, timeElements.guilds.woodworking_status); } const page_woodworking_holiday = document.getElementById(timeElements.guilds.woodworking_holiday); if ( page_woodworking_holiday ) { page_woodworking_holiday.innerHTML = _guildSchedule(schedule.guilds.woodworking, timeElements.guilds.woodworking_holiday); } const page_woodworking_timer = document.getElementById(timeElements.guilds.woodworking_timer); if ( page_woodworking_timer ) { page_woodworking_timer.innerHTML = _guildSchedule(schedule.guilds.woodworking, timeElements.guilds.woodworking_timer); } const page_allguilds_hours = document.getElementById(timeElements.guilds.all); if ( page_allguilds_hours ) { var guildOut = "<TABLE CLASS='"+ timeElements.guilds.all + "' CELLSPACING='0' CELLPADDING='0' border='1px solid black'>"; guildOut = guildOut + "<TR><TH ALIGN='center' WIDTH=100 >Guild</TH>"; guildOut = guildOut + "<TH ALIGN='center' WIDTH=175 >Status</TH></TR>"; guildOut = guildOut + "<TR><TH> Alchemy</TH><td>" + _guildSchedule(schedule.guilds.alchemy) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Blacksmithing</TH><td>" + _guildSchedule(schedule.guilds.smithing) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Boneworking</TH><td>" + _guildSchedule(schedule.guilds.boneworking) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Goldsmithing</TH><td>" + _guildSchedule(schedule.guilds.goldsmithing) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Clothcrafting</TH><td>" + _guildSchedule(schedule.guilds.clothcrafting) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Woodworking</TH><td>" + _guildSchedule(schedule.guilds.woodworking) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Leatherworking </TH><td>" + _guildSchedule(schedule.guilds.leathercrafting) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Fishing</TH><td>" + _guildSchedule(schedule.guilds.fishing) + "</td></TR>"; guildOut = guildOut + "<TR><TH> Cooking</TH><td>" + _guildSchedule(schedule.guilds.cooking) + "</td></TR>"; guildOut = guildOut + "</TABLE>"; page_allguilds_hours.innerHTML = guildOut; } } function _guildStatusCheck(guild, statusID) { return outputText = [outputTxt1, outputTxt2]; } function _guildSchedule(guild, statusID) { console.log('fire:', guild); if (guild === 'undefined') return "_guildSchedule: error"; var now = vanatime.now_inMS(); var guildOpens = guild[0] * 60 * 1000 / 25; var guildCloses = guild[1] * 60 * 1000 / 25; // Guild open/close check var nextOpenTime = 0; var outputTxt1 = "", outputTxt2 = ""; if (guildOpens >= now) { nextOpenTime = (((guildOpens - now) * 25) + vanatime.now_inEarthMS()); outputTxt1 = "Opens in: "; outputTxt2 = "Currently Closed. Open tomorrow."; } else if ((guildOpens < now) && (guildCloses > now)) { nextOpenTime = (((guildCloses - now) * 25) + vanatime.now_inEarthMS()); outputTxt1 = "Closes in: "; outputTxt2 = "Currently Open for business."; } else if (guildCloses <= now) { nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now ) + (guildOpens * 25) + vanatime.now_inEarthMS(); outputTxt1 = "Opens in: "; outputTxt2 = "Currently Closed. Open tomorrow."; } if(typeof(statusID) == 'string' && statusID.includes('status')) { // outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join(''); // outputTxt2 = [outputTxt2, '</span'].join(''); return outputTxt2; } // Holiday check if ((guild[2] == vanatime.weekDay()) && (guildCloses > now)) { nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now + guildOpens) * 25 + vanatime.now_inEarthMS(); outputTxt2 = "Currently Closed for Guild Holiday."; outputTxt1 = "Opens in: "; if(typeof(statusID) == 'string' &&statusID.includes('holiday')) { // outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join(''); // outputTxt2 = [outputTxt2, '</span'].join(''); return outputTxt2; } } else if (((vanatime.weekDay() + 1) == guild[2]) && (guildCloses <= now)) { nextOpenTime = ((24 * 60 * 60 * 1000 / 25) - now) + (guildOpens * 25) + (24 * 60 * 60 * 1000 / 25) + vanatime.now_inEarthMS(); outputTxt2 = "Currently Closed. Guild Holiday tomorrow."; outputTxt1 = "Opens in: "; if(typeof(statusID) == 'string' && statusID.includes('holiday')) { // outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join(''); // outputTxt2 = [outputTxt2, '</span'].join(''); return outputTxt2; } } if(typeof(statusID) == 'string' &&statusID.includes('holiday')) { // outputTxt2 = [`<span id=\'${statusID}\'>`, outputTxt2].join(''); // outputTxt2 = [outputTxt2, '</span'].join(''); return `Guild is not on holiday until ${vanatime.dayLabel(guild[2])}.`; } if(typeof(statusID) == 'string' &&statusID.includes('timer')) { return outputTxt1 + vanatime.timeUntil(nextOpenTime); } return outputTxt1 + vanatime.timeUntil(nextOpenTime) + ". " + outputTxt2; } function updateConquest() { if (!pageHasElement(timeElements.conquest)) return; function stringNextConquest(remaining){ //if (nextConquest === undefined) { return "stringConquestTimer: timer undefined"; } const now = new Date(); remaining = now.getTime() + remaining; var nextConquest = new Date(remaining); var tempHour = nextConquest.getHours(); var tempMin = nextConquest.getMinutes(); var tempSec = nextConquest.getSeconds(); if (tempHour < 10) tempHour = "0" + tempHour; if (tempMin < 10) tempMin = "0" + tempMin; if (tempSec < 10) tempSec = "0" + tempSec; var strNextConquest = nextConquest.toDateString() + " " + tempHour + ":" + tempMin + ":" + tempSec; // var remaining = (temp.getTime() - now.getTime()) / (24 * 60 * 60 * 1000); // var hours = (remaining - Math.floor(remaining)) * 24; // var mins = (hours - Math.floor(hours)) * 60; // var secs = Math.floor((mins - Math.floor(mins)) * 60); // remaining = Math.floor(remaining); // hours = Math.floor(hours); // mins = Math.floor(mins); // if (hours < 10) hours = "0" + hours; // if (mins < 10) mins = "0" + mins; // if (secs < 10) secs = "0" + secs; // // tempDays < 10 ? ["0", tempDays].join(':') : tempDays; // // tempDays > 0 ? [tempDays, strTimer].join(':') : null; // strDiff = hours + ":" + mins + ":" + secs; //return strNextConquest + "(" + strDiff + ")"; return strNextConquest + "(" + vanatime.timeUntil(nextConquest) + ")"; } const now = new Date(); var remaining = vanatime.conquestRemainingTime(); remainingVanaDaysOnConquest = vanatime.conquestRemainingVanaDays(); conq = remainingVanaDaysOnConquest + ' Vana´diel Days <BR>'; conq += stringNextConquest(remaining); //+ ' (' + timer.getHours() + ":" + timer.getMinutes() + ":" + timer.getSeconds() + ')'; const conquest_time = document.getElementById(timeElements.conquest); if (conquest_time) conquest_time.innerHTML = conq; } function updateMoonPhaseSchedule(){ if (!pageHasElement(timeElements.moonSchedule)) return; populateMoonPhaseSchedule(timeElements.moonSchedule, 7); } function _moonPhaseScheduleHeader(classname){ var header = "<TABLE CLASS='" + classname + "' WIDTH='500' CELLSPACING='0' CELLPADDING='0'>"; header += "<TR><TH ALIGN='LEFT'>Moon Phase</TH>"; header += "<TH ALIGN='LEFT'>Start Time</TH>"; header += "<TH ALIGN='LEFT'>End Time</TH>"; //header += "<TH ALIGN='LEFT'>Phase Ends in...</TH>"; header += "</TR>"; return header; } function _moonPhaseScheduleBody(numberOfEntries){ var html = ""; if ( numberOfEntries === undefined || numberOfEntries === null ) numberOfEntries = 7; // DEBUGGING numberOfEntries = 7; var vTempTime = vanatime.today_inMS() / (60 * 1000); // VANA TIME IN TOTAL MINUTES var thisMoonPhase = vanatime.moonLatentPhase(vTempTime); var lunarOffset = 0, _time; for(var x = 0 ; x < numberOfEntries; x++ ){ if ( x > 0 ){ lunarOffset += 7; if ( thisMoonPhase == 1 || thisMoonPhase == 3 || thisMoonPhase == 5 || thisMoonPhase == 7) { _time = vTempTime + (60 * 24 * lunarOffset); if ( vanatime.moonLatentPhase(_time) == thisMoonPhase) lunarOffset += 7; } //console.log(thisMoonPhase); thisMoonPhase++; if (thisMoonPhase > 7) thisMoonPhase = 0; //console.log(thisMoonPhase); } var phaseStartTime; for( var i = 1 ; i >= -13 ; i-- ) { _time = vTempTime + (60 * 24 * lunarOffset) + (60 * 24 * (i - 1)); // VANA MINUTES //console.log("s", thisMoonPhase, lunarOffset, vanatime.moonLatentPhase(_time)); if ( vanatime.moonLatentPhase(_time) != thisMoonPhase ) { console.log( "start", i, vanatime.moonLatentPhase(_time), thisMoonPhase ); break; } else phaseStartTime = _time * 60; // VANA SECONDS } var phaseEndTime; for( var i = -1 ; i <= 14 ; i++ ) { _time = vTempTime + (60 * 24 * lunarOffset) + (60 * 24 * (i + 1));// VANA MINUTES //console.log("e", thisMoonPhase,lunarOffset,vanatime.moonLatentPhase(_time)); if ( vanatime.moonLatentPhase(_time) != thisMoonPhase ) { console.log( "end", i, vanatime.moonLatentPhase(_time), thisMoonPhase ); break; } else phaseEndTime = (_time + (60 * 24)) * 60; // VANA SECONDS // for loop breaks when _time is at 00:00 for the day the moon phase changes... // we add another day to this (60 + 24) to get the start of the next day for the table } const startDate = new Date(Math.floor(phaseStartTime / (25 / 1000)) - vanatime.getDifference() ); const endDate = new Date(Math.floor(phaseEndTime / (25 / 1000)) - vanatime.getDifference() ); var strDetails = vanatime.moonPhaseIcon(thisMoonPhase) + " " + vanatime.moonPhaseName(thisMoonPhase) + "<br>" + vanatime.moonPhasePercentages(thisMoonPhase); function dateString(date){ var sec = date.getSeconds(), hrs = date.getHours(), mins = date.getMinutes(); sec < 10 ? sec = "0" + sec : sec; hrs < 10 ? hrs = "0" + hrs : hrs; mins < 10 ? mins = "0" + mins : mins; return vanatime.weekdayLabel(date.getDay()) + ", " + date.getDate() + " " + vanatime.monthLabel(date.getMonth()) + " " + hrs + ":" + mins + ":" + sec; } html += '<TR><TD>' + strDetails + '</TD><TD>' + dateString(startDate) + '</TD><TD>' + dateString(endDate) + '</TD>'; // const now = new Date(); // var strTimer = vanatime.timer(endDate, now); // html += '<TD>' + strTimer + '</TD>'; html += '</TR>'; } return html; } function populateMoonPhaseSchedule(classname, numberOfEntries){ const moonSchedule = document.getElementById(classname); if (moonSchedule) { numberOfEntries = Number(moonSchedule.getAttribute('data-entries')); if (numberOfEntries === undefined || numberOfEntries === null || numberOfEntries == 0 ) numberOfEntries = 7; else numberOfEntries = numberOfEntries * 7; var _HTMLheader = this._moonPhaseScheduleHeader(classname); var _HTMLbody = this._moonPhaseScheduleBody(numberOfEntries); moonSchedule.innerHTML = _HTMLheader + _HTMLbody + "</TABLE>"; } } function updateRSE() { if (!pageHasElement(timeElements.rseSchedule)) return; function formatDate(varTime, showDay) { var varDate = new Date(varTime); var yyyy = varDate.getYear(); var mm = varDate.getMonth() + 1; if (mm < 10) { mm = "0" + mm; } var dd = varDate.getDate(); if (dd < 10) { dd = "0" + dd; } var day = varDate.getDay(); var hh = varDate.getHours(); if (hh < 10) { hh = "0" + hh; } var min = varDate.getMinutes(); if (min < 10) { min = "0" + min; } var ss = varDate.getSeconds(); if (ss < 10) { ss = "0" + ss; } if (showDay == 1) { dateString = vanatime.weekdayLabel(day) + ", " + vanatime.monthLabel(mm-1) + ' ' + dd + ', ' + yyyy + " " + hh + ":" + min + ":" + ss; } else if (showDay == 2) { dateString = vanatime.monthLabel(mm-1) + " " + dd + ", " + hh + ":" + min + ":" + ss; } return dateString; } var timenow = new Date(); var localtime = timenow.getTime(); var repeatCal = 10; var race = 8; if (race > 7) { RSECal = "<TABLE CLASS=\'" + timeElements.rseSchedule + "\' WIDTH='500' CELLSPACING='0' CELLPADDING='0'><TR><TH ALIGN='LEFT'>Date & Time</TH><TH ALIGN='LEFT'>Race</TH><TH ALIGN='LEFT'>Location</TH></TR>" for ( i = 0; i < repeatCal; i++) { elapsedWeeks = Math.floor( (localtime - vanatime.rseDate) / (8 * (24 * 60 * 60 * 1000 / 25)) ) + i; RSEstart = vanatime.rseDate + (elapsedWeeks * 8 * (24 * 60 * 60 * 1000 / 25)); RSECal = RSECal + "<TR><TD>" + formatDate(RSEstart,2) + '</TD><TD>' + vanatime.rseRace(elapsedWeeks % 8) + '</TD><TD>'; //RSECal = RSECal + "<A HREF=# onmousedown='javascript:getRSEDetails(" + (elapsedWeeks % 3) + ")'>"; RSECal = RSECal + vanatime.rseLocation(elapsedWeeks % 3); RSECal = RSECal + '</A></TD></TR>'; } if (repeatCal < 1) { RSECal = ""; } else { RSECal = RSECal + '</TABLE>'; } } // else { // RSECal = "<TABLE CLASS='blank' CELLPADDING='0' CELLSPACING='0'><TR><TH WIDTH='120' ALIGN='LEFT'>Start</TH><TH WIDTH='120' ALIGN='LEFT'>End</TH><TH WIDTH='60' ALIGN='LEFT'>Location</TH></TR>" // offsetTime = race * 8 * msGameDay; // for ( i = 0; i < repeatCal; i++) { // elapsedWeeks = Math.floor( (localtime - vanatime.rseDate) / (64 * msGameDay) ) + i; // elapsedLocationWeeks = Math.floor( (localtime - vanatime.rseDate) / (8 * msGameDay) ) + (8 * i); // raceOffset = race - (elapsedLocationWeeks % 8); // elapsedLocationWeeks = elapsedLocationWeeks + raceOffset; // RSEstart = vanatime.rseDate + (elapsedWeeks * 64 * msGameDay) + offsetTime ; // RSEend = RSEstart + (8 * msGameDay); // RSECal = RSECal + "<TR><TD>" + formatDate(RSEstart,2) + "</TD><TD>" + formatDate(RSEend,2) + "</TD><TD>"; // //RSECal = RSECal + "<A HREF=# onmousedown='javascript:getRSEDetails(" + (elapsedLocationWeeks % 3) + ")'>"; // RSECal = RSECal + RSEloc[(elapsedLocationWeeks) % 3] // RSECal = RSECal + "</A></TD></TR>"; // } // if (repeatCal < 1) { RSECal = ""; } else { RSECal = RSECal + '</TABLE>'; } // } document.getElementById(timeElements.rseSchedule).innerHTML = RSECal; } function gametick(){ updateSidebar(); updateAirshipSchedule(); updateBoatSchedule(); updateGuilds(); updateConquest(); updateMoonPhaseSchedule(); updateRSE(); setTimeout("gametick()", 500); } gametick();