Gauge

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Revision as of 22:13, 22 December 2022 by Mewwgoat (Fandom) (talk | contribs) (Created page with "Checks to see if an enemy can be charmed. * '''Recast Time:''' 0:30 * '''Duration:''' Instant * Returns a rough estimate of your likelihood of a successful Charm on a particular mob. * There are five possible results: ** "PLAYER should be able to charm the MOB" - ~75% success or higher? ** "PLAYER might be able to charm the MOB" ** "It would be difficult for PLAYER to charm the MOB" ** "It would be very difficult for PLAYER to charm the MOB" ** "PLAYER cannot charm...")
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Checks to see if an enemy can be charmed.

  • Recast Time: 0:30
  • Duration: Instant
  • Returns a rough estimate of your likelihood of a successful Charm on a particular mob.
  • There are five possible results:
    • "PLAYER should be able to charm the MOB" - ~75% success or higher?
    • "PLAYER might be able to charm the MOB"
    • "It would be difficult for PLAYER to charm the MOB"
    • "It would be very difficult for PLAYER to charm the MOB"
    • "PLAYER cannot charm the MOB!"
  • This ability does take your Charisma into account when providing the estimate.
  • Has around 22.5' cast distance.
  • Will not cause either Sneak (Status Effect) or Invisible (Status Effect) to wear off.
  • You cannot gauge a monster if you currently control a pet.