Doomed Pilgrims

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Revision as of 18:10, 3 December 2024 by Erenik (talk | contribs) (Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br> '''Family:''' Doomed<br> '''Crystal:''' <font color="black">'''Dark'''</font><br> '''Weak to:''' <font color="red">'''Fire'''</font>, <font color="grey">'''Light'''</font> <font color="red">'''Notorious Monster'''</font> |width="50%" align="center"| |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align=...")
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Job:
Family: Doomed
Crystal: Dark
Weak to: Fire, Light

Notorious Monster

Zone

Level

Drops

Steal

Spawns

Notes

The Sanctuary of Zi'Tah

Spawned: Mission

70

1

A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes: