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User:Dejey

From HorizonXI Wiki
Revision as of 11:10, 7 December 2024 by Dejey (talk | contribs)

This page contains a series of table stylings used across the wiki. The idea is to make it as simple as possible for editors to grab some table code for different types of tables.

NPC's

Merchant Page - No Conquest

{| class="npc-table horizon-table table-sm sortable"
! width="70%" | Items
! width="30%" | Price
|-
|
|
|-
|}

Merchant Page - Varies With Conquest

Use "Search and Replace" and replace each "nbsp;" with " ".

{| class="npc-table horizon-table table-md sortable"
! valign="top" align="left" style="font-weight: normal" |
   '''Citizen:''' Nation Only
   '''Conquest:''' Nation, 1st
! valign="top" align="left" style="font-weight: normal" |
   '''Citizen:''' All
   '''Conquest:''' Nation, 1st, 2nd
! valign="top" align="left" style="font-weight: normal" |
   '''Citizen:''' All
   '''Conquest:''' Any
|-
| valign="top" align="left" width="33%" |
* Item # - #
| valign="top" align="left" width="34%" |
* Item # - #
| valign="top" align="left" width="33%" |
* Item # - #
|}

Merchant Page - Regional Vendor

Available only when x has control of x:
Items Price
Example Item 50

Item Pages

Items Sold By NPC, No Conquest Involvement

Price: # gil
Name Location Type
Example Item Example Location Example Type

Dropped By Regular Mob Style Tables

Name Level Zone
Example Mob 10 Example Zone

Dropped By Style Tables inc. Notorious Monster Line

Name Level Zone
Notorious Monster 50 Special Zone

Stolen From Style Tables

Name Level Zone
Example Mob 20 Example Zone
Notorious Monster 55 Special Zone

Weapon/Weapon Skill Pages

Category:Weapon Pages: Job Ratings

Job Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
Example Job A+ 10 100 200

Weapon Skill Pages Job Ratings

Job Rating Level
Example Job A 50

Battlefields

Obtained via BCNM

Name Zone Level Time Members
Example Battle Example Zone Level 30 15 minutes 3 members

Monster Pages

Regular Monster

Zone Level Drops Steal Spawns Notes
Example Zone 10 * Example Drop (100%) * Example Steal Example Spawn Time Additional Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants