Zanshin

From HorizonXI Wiki
Revision as of 03:36, 27 December 2022 by Mewwgoat (Fandom) (talk | contribs) (Created page with "May attack again immediately after missing a target. * Job Traits are always active. * '''Further Notes:''' ** Activation rate is 45% on 75SAM main, and about 25% on /SAM. ** SAM merit Zanshin Attack Rate increases activation rate by 1% per upgrade. ** When Zanshin activates, Zanshin's extra attack has a +35 accuracy bonus. == Effect Overview == * Zanshin effects from gear, food or buffs do not require the job trait to be enabled. * Zanshin can activate on swings tha...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

May attack again immediately after missing a target.

  • Job Traits are always active.
  • Further Notes:
    • Activation rate is 45% on 75SAM main, and about 25% on /SAM.
    • SAM merit Zanshin Attack Rate increases activation rate by 1% per upgrade.
    • When Zanshin activates, Zanshin's extra attack has a +35 accuracy bonus.

Effect Overview

  • Zanshin effects from gear, food or buffs do not require the job trait to be enabled.
  • Zanshin can activate on swings that consume shadows (blink).
  • Zanshin can activate on swings that are guarded or countered, even if damage is dealt. HorizonXI specific changes
  • Zanshin can activate on missed weapon skills, log will not show damage.
  • Zanshin can activate on a 0 damage hit. HorizonXI specific changes
  • Zanshin cannot occur in conjunction with Double Attack. One or the other may occur, but not both during the same attack phase (i.e. you will not swing your weapon more than twice in one attack phase).
  • Zanshin does not seem to affect H2H Weapons.