Category:Skills

From HorizonXI Wiki


Skills

Combat and Magic Skills

Combat and Magic Skills are the basics of leveling a job, each and every job has a set of skills which define it. Skills are represented by levels, and the levels a skill can reach is guaged as a rank, ranging from F to A (F being the worst.)

Skills are represented in numeric format, all skills start at 0, and level in sets of decimal points. each level your character gains will increase the maximum level of a given skill.

Crafting Skills

Crafting skills are different from the other job based skills, these skills are constant to your character regardless of job. they level the same way combat and magic skills do, in decimals of 1, except they cap at 100, which is the maximum skill level for a craft skill. Crafting skills are leveled by synthesis, desynthesis and fishing (in the case of that craft.)


Notes

  • Combat skills cannot be de-leveled or lost, once a skill is learned, no amount of de-leveling can reduce the skill.
  • Skills are character based, certain jobs may share a native skill, for example red mage and paladin has a native skill in sword, if you have earned skill levels with sword on paladin, they will exist on red mage (but will be reduced to your jobs cap at that level).

    In other words, any skill earned is earned for any job that has access to that skill, you donot need to skill the same skill again for a different job.

  • Combat skills will usually level in the process of leveling your job. In some instances the skills will fall behind, at which point you will need to skill them up outside of an experience point party.

Subcategories

This category has the following 2 subcategories, out of 2 total.