Golden Salvage

From HorizonXI Wiki
Golden Salvage
Assault Area Ilrusi Atoll Mercenary Rank Private Second Class (PSC)
Mission Giver Bhoy Yhupplo, L-9 Staging Point Ilrusi Atoll Staging Point, G-5
Recommended Level 60 Party Size 1-6
Time Limit 30 minutes Base Reward 1,100 Assault Points
Objective Recover the figurehead Mission Map Map 8

Mission Orders

Rumor has it that the golden figurehead from the Black Coffin, the ship of Luzaf the pirate, can be found somewhere within Ilrusi Atoll.

Entry

  1. Speak with Rytaal in the Commissions Agency to receive an Imperial Army I.D. Tag.
  2. Speak with Bhoy Yhupplo at L-9 and select Golden Salvage.
  3. The Imperial Army I.D. Tag is exchanged for Ilrusi Assault orders, and the temporary Map of Ilrusi Atoll is issued.
  4. Travel to the Ilrusi Atoll Staging Point at G-5.
  5. One party member must obtain an Assault Armband from the staging point's Immortal.
  6. Examine the Runic Seal to enter the Assault.
  7. Each participant receives Reef Fireflies upon entering.

Map and Objective

The entire mission takes place on Ilrusi Atoll Map 8.

Location Purpose
H-8 Entry point
Throughout Map 8 Twelve Cursed Chests are distributed across the mission area. One contains the golden figurehead; the other eleven can become Mimics.
H-7 Ancient Lockbox and Rune of Release

Walkthrough

  1. Note: The former Summoner or /SMN strategy-summoning an avatar, having it engage the Mimic, moving more than 20 yalms away, and then releasing the avatar-appears to no longer work on HorizonXI.Verification Needed
  1. Enter the mission at H-8.
  2. Search the branches, islands, and shipwrecks throughout Map 8 for Cursed Chests.
    • There are twelve Cursed Chests.
    • One chest is randomly selected to contain the golden figurehead.
    • The remaining eleven are potential Mimics.
  3. Percipient Fish are present throughout part of the search area.
    • They are not part of the objective and do not need to be defeated.
  4. Examine each Cursed Chest:
    • If it is the incorrect chest, it becomes a Cursed Chest Mimic and immediately claims the player who opened it.
    • If it is the correct chest, a message announces that it contains the golden figurehead and the mission objective is completed.
  5. When the correct chest is found:
  6. Open the Ancient Lockbox and distribute any treasure before activating the Rune of Release.
  7. Examine the Rune of Release to complete the Assault and receive Assault Points.

Cursed Chest Mechanics

Mechanic Behavior
Number of chests 12
Correct chest One of the twelve is selected randomly when the instance is created.
Incorrect chest Becomes a Cursed Chest Mimic and immediately claims the player who examined it.
Correct chest opened Completes the objective and despawns all currently active Cursed Chest Mimics.
Draw-In An engaged Mimic draws its target to its position when the target is more than approximately 3 yalms but less than approximately 20 yalms away.

Enemies

Name Base Level Spawns Notes
Percipient Fish 81-82 8
  • Not required for mission completion.
  • Positioned throughout the central and northern portions of the search area.
Cursed Chest 73-75 Up to 11
  • Appears when an incorrect Cursed Chest is examined.
  • Immediately claims the player who opened the chest.
  • Uses Draw-In while engaged.
  • All active Mimics despawn when the correct chest is found.

Strategy

  • Since the correct chest is selected randomly from all twelve, no particular chest has better odds.
  • A party may split between different branches to locate the correct chest more quickly.
    • Each player checking chests should be prepared to survive an immediate Mimic claim.
  • Avoid Percipient Fish unless one blocks the route to a chest.
  • When an incorrect chest becomes a Mimic, fighting near it is generally more reliable than attempting to remain at medium range because it uses Draw-In between approximately 3 and 20 yalms.
  • The party does not need to defeat every Mimic.
    • Finding the correct chest immediately despawns all currently active Mimics.
  • Keep track of which chests have already been examined.
  • After the objective is complete, regroup at H-7.
  • Open the Ancient Lockbox before anyone activates the Rune of Release.

Assault Points

Party Size Base Assault Points
1-3 1,100
4 990
5 880
6 770

Additional modifiers:

  • Each party member beyond the third reduces the base reward by 10%.
  • The holder of the Assault Armband receives a 10% mission-leader bonus.
  • A player's first successful completion receives a 50% first-clear bonus.
  • Assault Point bonuses are multiplicative.
  • A failed Assault may award 100 consolation points.

Ancient Lockbox

The Ancient Lockbox becomes available at H-7 after the golden figurehead is found.

Verification Needed The exact HorizonXI unidentified-item category rates and bonus-consumable rates for Golden Salvage have not yet been verified.


Known Appraisal Pools

Verification Needed

??? Earring

The earring appraisal weights total 100.

Appraised Result LSB Weight
Shell Earring 22
Bone Earring 20
Beetle Earring 21
Silver Earring 27
Heims Earring 6
Storm Earring 4

??? Box

The box appraisal weights total 107 and should be treated as relative weights rather than literal percentages.

Appraised Result LSB Weight
Rusty Bucket 1
Qutrub Gorget 24
Lamian Armlet 20
Aht Urhgan Brass Ingot 6
Stone Quiver 2
Bone Quiver 6
Beetle Quiver 2
Horn Quiver 1
Scorpion Quiver 5
Demon Quiver 5
Iron Quiver 3
Silver Quiver 4
Distilled Water 1
Puppet's Operetta 5
Kabura Quiver 5
Sleep Quiver 1
Istakoz 14
Willow Fishing Rod 1
Little Worm 1
Related Pages
Assault System Access Mission