Chaos Roll: Difference between revisions
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| effect = Enhances [[Attack|attacks]] for party members within area of effect. | | effect = Enhances [[Attack|attacks]] for party members within area of effect. | ||
| die = Dark Knight Die | | die = Dark Knight Die | ||
| level = 11 | | level = 11 {{changes}} | ||
| lucky = 4 | | lucky = 4 | ||
| unlucky = 8 | | unlucky = 8 | ||
| Line 8: | Line 8: | ||
| duration = 5 minutes | | duration = 5 minutes | ||
| changes = Chaos Roll | | changes = Chaos Roll | ||
| notes = | | notes = Formula for other levels `floor(<lvl75 power for roll> * <current level> / 75)` | ||
| Roll1 = +29;+31;{{verification}};+14 | | Roll1 = +29;+31;{{verification}};+14 | ||
| Roll2 = +36;+39;{{verification}};+17 | | Roll2 = +36;+39;{{verification}};+17 | ||
Latest revision as of 18:36, 21 August 2026
Effects
Enhances attacks for party members within area of effect.
Statistics
| Learned from: Dark Knight Die |
Level Learned: Corsair Lv.11
|
| Lucky Number: 4 |
| Unlucky Number: 8 |
| Duration: 5 minutes |
| Recast Time: 1 minute |
| Range: 8' (Luzaf's Ring increases the range to 16') |
Roll Table
Values are level-dependent; tables reflect level 75 only.
Notes
|
Formula for other levels `floor(<lvl75 power for roll> * <current level> / 75)` |
Horizon Changes
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Macro Syntax
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