Dodge: Difference between revisions

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== Job Ability ==
*Enhances user's evasion and guard rate.
*Enhances user's evasion and guard rate.
*'''Obtained:''' [[Monk]] Level 25 {{changes|was level 15 in era}}
*'''Obtained:''' [[Monk]] Level 25 {{changes|was level 15 in era}}
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*'''Duration:''' 03:00 {{changes|was 2 minutes in era}}
*'''Duration:''' 03:00 {{changes|was 2 minutes in era}}


== Ability Info ==
== Notes/Description ==
*Increases [[Evasion]] by +20 and [[Guarding Skill|guarding rate]]. {{changes|this is a new effect}} {{verification}}
*If the [[Temple Gaiters]] are equipped, [[Dodge]] will raise evasion by 30 points.
*If [[Temple Gaiters]] are unequipped while [[Dodge]] is active, the enhanced effect will continue.
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Dodge}}
== Macro Syntax ==
* '''/ja "Dodge" <me>


**Upon usage, character's Evasion and guarding rate {{changes|this is a new effect}} are increased.
[[Category:Job Abilities]] __NOTOC__
***+20 Eva, The actual values for guard unknown at this time
**If the [[Temple Gaiters]] are equipped, [[Dodge]] will raise evasion by 30 points.
**If [[Temple Gaiters]] are unequipped while [[Dodge]] is active, the enhanced effect will continue.

Revision as of 22:20, 17 October 2023

Job Ability

  • Enhances user's evasion and guard rate.
  • Obtained: Monk Level 25 was level 15 in era
  • Recast Time: 5:00
  • Duration: 03:00 was 2 minutes in era

Notes/Description

Horizon Changes HorizonXI specific changes

  • Dodge is learned at level 25, has a 3 minute duration and increases guard rate by ???. Verification Needed

Macro Syntax

  • /ja "Dodge" <me>