Sentinel: Difference between revisions
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(Created page with "Reduces physical damage taken and increases enmity. If no change from retail: * Sentinel grants a -% Physical Damage Taken for the duration of the ability, starting at -90% and decreasing by -8% every tick, ending at -50%, where it will remain until the effect wears off. ** The effect is applied after regular damage taken, and unlike that it's applied by exact percentages, not as fractions of 256. * This ability gives +100 equipment enmity for its duration, and then...") Tag: visualeditor |
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Reduces physical damage taken and increases enmity. | {{Job Ability | ||
| description = Reduces physical damage taken and increases enmity. | |||
| job = Paladin | |||
| level = 30 | |||
* | | recast = 5 minutes | ||
| duration = 30 seconds | |||
| range = | |||
| notes = * Grants a -% Physical Damage Taken for the duration of the ability, starting at -90% and decreasing by -8% {{verification}} every tick, ending at -50%, where it will remain until the effect wears off. | |||
** The effect is applied after regular damage taken, and unlike that it's applied by exact percentages, not as fractions of 256. | ** The effect is applied after regular damage taken, and unlike that it's applied by exact percentages, not as fractions of 256. | ||
* This ability gives +100 equipment [[enmity]] {{verification}} for its duration, and then creates a large hate spike (similar to Provoke). | |||
* This ability gives +100 equipment enmity for its duration, and then creates a large hate spike (similar to Provoke). | ** +50 [[enmity]] if Paladin is subjob. {{verification}} | ||
** +50 enmity if Paladin is subjob. | | changes = | ||
| macro = /ja "Sentinel" <me> | |||
}} | |||
{{ | |||
Latest revision as of 22:38, 20 November 2023
Job Ability
Reduces physical damage taken and increases enmity. |
Job: Paladin |
Level: 30 |
Recast Time: 5 minutes |
Duration: 30 seconds |
Notes
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Horizon Changes
None |
Macro Syntax
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