Bastok Mission 7-1: Difference between revisions

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==Walkthrough==
==Walkthrough==
*Speak to a Gate Guard to accept the mission.
*Speak to a Gate Guard to accept the mission.
**Trade 5 Crystals to a guard to unlock it
 
*Speak to [[Cid]] for a cutscene.
*Speak to [[Cid]] for a cutscene.
**You will be instructed to go to [[Ro'Maeve]]. Special caution is to be used in Ro'Maeve, as everything there will aggro magic. Most aggro sound, and there is some sight aggro as well.
**You will be instructed to go to [[Ro'Maeve]]. Special caution is to be used in Ro'Maeve, as everything there will aggro magic. Most aggro sound, and there is some sight aggro as well.
*You are looking for a '''???''', which can spawn in the following locations:
*You are looking for a '''???''', which can spawn in the following locations:
:*(D-10), (E-9), (E-10), (G-9), (I-8), (K-10), (K-11), (L-10) or (L-7).  
**({{Location Tooltip|area=Ro'Maeve|pos=D-10}}), ({{Location Tooltip|area=Ro'Maeve|pos=E-9}}), ({{Location Tooltip|area=Ro'Maeve|pos=E-10}}), ({{Location Tooltip|area=Ro'Maeve|pos=G-9}}), ({{Location Tooltip|area=Ro'Maeve|pos=I-8}}), ({{Location Tooltip|area=Ro'Maeve|pos=K-10}}), ({{Location Tooltip|area=Ro'Maeve|pos=K-11}}), ({{Location Tooltip|area=Ro'Maeve|pos=L-10}}) or ({{Location Tooltip|area=Ro'Maeve|pos=L-7}}).  
:*The '''???''' will move approximately every 15 minutes, and can occur during the NM fight ahead.
**The '''???''' will move approximately every 15 minutes, and can occur during the NM fight ahead.
 
*Check the '''???''' to spawn two Golem NMs named [[Mokkurkalfi]]. Despite Golems being sight aggro, you CAN sneak pull these. However they are not overly difficult. The biggest concern is time, and you'll probably not have much time to clear the area before hand, as the '''???''' can move without realizing it.  
*Check the '''???''' to spawn two Golem NMs named [[Mokkurkalfi]]. Despite Golems being sight aggro, you CAN sneak pull these. However they are not overly difficult. The biggest concern is time, and you'll probably not have much time to clear the area before hand, as the '''???''' can move without realizing it.  
**The '''???''' may have moved during the fight, and if so, you'll have to look for it.  
**The '''???''' may have moved during the fight, and if so, you'll have to look for it.  
**Should you die in the process, you WILL be required to fight the NMs again. Zoning has the same effect.
**Should you die in the process, you WILL be required to fight the NMs again. Zoning has the same effect.
*Check the '''???''' again to receive the {{KeyItem}}[[Reinforced Cermet]]  
*Check the '''???''' again to receive the {{KeyItem}}[[Reinforced Cermet]]  
*Return to Cid for another cutscene.  
*Return to Cid for another cutscene.  

Revision as of 22:07, 22 November 2023

The Final Image
Series Bastok Missions
Starting NPC Any Bastok Gate Guard
Title None
Repeatable No 
Description You are to investigate the Zilart ruins of Ro'Maeve. Chief Engineer Cid has more details.
Rewards
Rank Points
← Previous Mission Next Mission →
The Pirate's Cove On My Way


Walkthrough

  • Speak to a Gate Guard to accept the mission.
  • Speak to Cid for a cutscene.
    • You will be instructed to go to Ro'Maeve. Special caution is to be used in Ro'Maeve, as everything there will aggro magic. Most aggro sound, and there is some sight aggro as well.
  • You are looking for a ???, which can spawn in the following locations:
    • (D-10), (E-9), (E-10), (G-9), (I-8), (K-10), (K-11), (L-10) or (L-7).
    • The ??? will move approximately every 15 minutes, and can occur during the NM fight ahead.
  • Check the ??? to spawn two Golem NMs named Mokkurkalfi. Despite Golems being sight aggro, you CAN sneak pull these. However they are not overly difficult. The biggest concern is time, and you'll probably not have much time to clear the area before hand, as the ??? can move without realizing it.
    • The ??? may have moved during the fight, and if so, you'll have to look for it.
    • Should you die in the process, you WILL be required to fight the NMs again. Zoning has the same effect.
  • Check the ??? again to receive the Key ItemReinforced Cermet
  • Return to Cid for another cutscene.