Gauge: Difference between revisions
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(Created page with "Checks to see if an enemy can be charmed. * '''Recast Time:''' 0:30 * '''Duration:''' Instant * Returns a rough estimate of your likelihood of a successful Charm on a particular mob. * There are five possible results: ** "PLAYER should be able to charm the MOB" - ~75% success or higher? ** "PLAYER might be able to charm the MOB" ** "It would be difficult for PLAYER to charm the MOB" ** "It would be very difficult for PLAYER to charm the MOB" ** "PLAYER cannot charm...") Tag: visualeditor |
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Checks to see if an enemy can be charmed. | {{Job Ability | ||
| description = Checks to see if an enemy can be charmed. | |||
| job = Beastmaster | |||
| level = 10 | |||
| recast = 30 seconds | |||
| duration = Instant | |||
| range = {{verification}} 22.5 | |||
| notes = | |||
* Returns a rough estimate of your likelihood of a successful [[Charm]] on a particular mob. | * Returns a rough estimate of your likelihood of a successful [[Charm]] on a particular mob. | ||
* There are five possible results: | * There are five possible results: | ||
Line 12: | Line 15: | ||
** "PLAYER cannot charm the MOB!" | ** "PLAYER cannot charm the MOB!" | ||
* This ability does take your [[Charisma]] into account when providing the estimate. | * This ability does take your [[Charisma]] into account when providing the estimate. | ||
* Will not cause either Sneak (Status Effect) or Invisible (Status Effect) to wear off. | * Will not cause either Sneak (Status Effect) or Invisible (Status Effect) to wear off. | ||
* You cannot gauge a monster if you currently control a pet. | * You cannot gauge a monster if you currently control a pet. | ||
| changes = | |||
| macro = /ja "Gauge" <t> | |||
}} |
Latest revision as of 19:49, 28 November 2023
Job Ability
Checks to see if an enemy can be charmed. |
Job: Beastmaster |
Level: 10 |
Recast Time: 30 seconds |
Duration: Instant |
Range: 22.5 yalms |
Notes
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Horizon Changes
None |
Macro Syntax
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