Orcish Cursemaker: Difference between revisions

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|align="center"|21 - 23
|align="center"|21 - 23
|<!--Add Items Dropped Here-->
|<!--Add Items Dropped Here-->
*[[Black Slacks]]      {{Drop Rate| 1|290}}
*[[Black Slacks]]      {{Drop Rate| 1|291}}
*[[Ghelsba Chest Key]]  {{Drop Rate|25|290}}
*[[Ghelsba Chest Key]]  {{Drop Rate|26|291}}
*[[Sandals]]            {{Drop Rate| 2|290}}
*[[Sandals]]            {{Drop Rate| 2|291}}
*[[Shaman Garlic]]      {{Drop Rate|41|290}}
*[[Shaman Garlic]]      {{Drop Rate|41|291}}
*[[White Mitts]]        {{Drop Rate| 1|290}}
*[[White Mitts]]        {{Drop Rate| 1|291}}
*[[Orcish Armor Plate]] {{Drop Rate| 7|290}}
*[[Orcish Armor Plate]] {{Drop Rate| 7|291}}
*{{Gil Dropped|26|42}} <!-- Please Note, Gil is divided among party members. -->
*{{Gil Dropped|25|42}} <!-- Please Note, Gil is divided among party members. -->
|<!--Add Items Stolen Here-->
|<!--Add Items Stolen Here-->
*[[Silver Beastcoin]]
*[[Silver Beastcoin]]

Revision as of 01:18, 2 January 2024

Job: Black Mage
Family: Orc
Crystal: Fire
Weak to: Water

File:Orcishcursemaker.JPG
Orcish Cursemaker
Zone Level Drops Steal Spawns Notes
Fort Ghelsba 21 (???%)

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(???%)

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(???%)

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(???%)

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(???%)

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  • 27~36 gil
4
Respawn:10 minutes
A, L, S, Sc
??? HP
??? MP
Yughott Grotto 21 - 23 (0.3%)

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(8.9%)

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(0.7%)

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(14.1%)

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(0.3%)

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(2.4%)

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  • 25~42 gil
18
Respawn:10 minutes
A, L, S, Sc
??? HP
??? MP
Carpenters' Landing 21 - 25
  • ???~??? gil
3
Respawn: 5 minutes
A, L, S, Sc
??? HP
??? MP
Jugner Forest 21 - 25
  • 34~48 gil
5
Respawn: 5 minutes
A, L, S, Sc
??? HP
??? MP
Davoi 23 - 27 (1%)

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(1.5%)

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(13.4%)

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(0.5%)

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  • 26~47 gil
10
Respawn:17 minutes
A, L, S, Sc
??? HP
??? MP
Batallia Downs 26 - 30
  • ~57 gil
5
Respawn: 5 minutes
A, L, S, Sc
??? HP
??? MP
The Eldieme Necropolis (S) 68 - 71 (???%)

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  • 87~87 gil
3
Respawn:16 minutes
A, L, S, Sc
??? HP
??? MP
West Ronfaure
Garrison
Unknown
  • Does not drop gil.
2 A, L, S, Sc
??? HP
??? MP
Jugner Forest
Garrison
Unknown
  • Does not drop gil.
2 A, L, S, Sc
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants