Scrapper ooe page: Difference between revisions

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<!-- Any page that contains [[de:...]], [[fe:...]], [[es:...]] or [[jp:...]] anywhere on the page, needs to be removed. -->
This is a reference page for the mass migration of pages from retail wiki to Horizon wiki. We are currently working on trialing this method of adding pages and this page is a list of all different templates, headings, categories etc used on [[:Category:Sword|sword pages]].
{{Item Sections}}<section begin="Item Image"/>{{Item Image|image_name.png}}<section end="Item Image"/> <!--nothing should need changing in this section -->
 
Within this pages source code you can find many instructions on how to approach the parsing and necessary scripting needed when mass editing each area of a page, incorporating our [[Tagging_Out_of_Era_Content#The_Classes|ooe classes]] to hide not yet released content.
 
<!-- Any page that contains [[de:...]], [[fr:...]], [[es:...]] or [[ja:...]] anywhere on the page, needs to be removed. -->
{{Item Sections}}<section begin="Item Image"/>{{Item Image|image_name.png}}<section end="Item Image"/> <!-- if you could replace any .jpg, .webp and .gif to always be .png, that would be great. -->
==Statistics==
==Statistics==
{{Item Statistics <!--if any pages are using a different template to "Item Statistics", listed directly under the statistics heading, they need to be changed to it. Common examples would be {{Weapon}} and {{Armor}}. -->
{{Item Statistics <!--if any pages are using a different template to "Item Statistics", listed directly under the statistics heading, they need to be changed to it. Common examples would be {{Weapon}} and {{Armor}}. -->
| type = <!--this needs changing to "Weapon" if set as something different. The type reflects the type of pages we're uploading eg. armors would be "Armor".-->
| type = <!--this needs changing to "Weapon" if set as something different. For category:swords, all pages using this template should have this parameter set as "Sword". The type reflects the type of pages we're uploading eg. armors would be "Armor".-->
| icon id =  
| icon id =  
| name =
| tags =  
| tags =  
| weapon type = <!--if this parameter is missing then it needs to be added to all pages and set as "weapon type = Sword-->
| weapon type = <!--if this parameter is missing then it needs to be added to all pages and set as "weapon type = Sword-->
| damage =  
| damage =  
| delay =  
| delay =  
| stats =
| level =  
| level =  
| jobs = <!--this parameter will need parsing and changing. Any ooe jobs need to be hidden behind a <span> ooe class. Any recording with a / must take precedent of one without, otherwise errant / may get left behind. I hope this makes sense.
| jobs = <!--this parameter will need parsing and changing. Any ooe jobs need to be hidden behind a <span> ooe class. Any recording with a / must take precedent of one without, otherwise errant / may get left behind. I hope this makes sense.
Line 18: Line 24:
This applies to PUP or COR alongside the "toau" class.
This applies to PUP or COR alongside the "toau" class.
This applies to DNC or SCH alonside the "wotg" class.
This applies to DNC or SCH alonside the "wotg" class.
This applies to RUN or GEO alongside the "soa" class.
This applies to RUN or GEO alongside the "soa" class. -->
-->}}
| evolith 1 =
<!-- any <h3> that is titled "Augments", the entire section needs to be hidden behind <div class="augment"> </div>. The opening of the div MUST go on the line above the header. If it's placed on the same line, it doesn't work. The closing </div>'s placement doesn't stop it working, it just needs to be after the content.-->
| evolith 2 =
===Augments===
| evolith 3 =
| image =
| storable =
| notes =
}}
{{Storable}} <!-- this template can be left as it is. -->
===Augments=== <!-- any <h2> or <h3> that is titled "Augments", the entire section including header needs to be hidden behind <div class="augment"> </div>. The opening of the div MUST go on the line above the header. If it's placed on the same line, it doesn't work. The closing </div>'s placement doesn't stop it working, it just needs to be after the content. These headers can appear in various places on a page, there doesn't seem to be a rigid format. -->
*[[Example line]]: {{example stats}}
*[[Example line]]: {{example stats}}
== Horizon Changes {{changes}} ==
{{HorizonChangesBox}} <!-- This entire section and content needs to be added to all pages without it (all of them), directly below the <h2>Item Statistics</h2>. Any changes will be a manual update. -->
==Other Uses==
==Other Uses==
{{Used In
{{Used In
| resale price = {{Resale Price|}}
| forced spawn = <!-- any ooe mobs here will need to be manually edited. -->
| guild points value = {{Guild Points Value}}
| guild resale price = {{Guild Resale Price}}
| resale price = {{Resale Price}}
| adventuring fellow = weapon upgrade <!-- this parameter is hidden behind a "missing content" class (as if it's ooe content) and can be left alone. -->
| trial =  <!-- any "trial" related parameters in the "used in" template can be ignored, no action necessary. All trial content within this template is hidden behind ooe classes directly in the template itself. -->
| trial descriptor =
| trial 2 =
| trial 2 descriptor =
| trial 3 =
| trial 3 descriptor =
| trial 4 =
| trial 4 descriptor =
| trial 5 =
| trial 5 descriptor =
| trial 6 =
| trial 6 descriptor =
| trial 7 =
| trial 7 descriptor =
| other =  <!-- other parameter will need to be dealt with on a page by page basis, on the odd occassion it appears. -->
}}
{{Trials <!-- any {{Trials}} templates need to be hidden behind <div class="magiantrials"> </div>. The placement of the opening <div> has no bearing on how it works when used with a template. I'm aware that some pages have trials directly in the "used in" template and others have a specific template. For now we just hide it all and address it if/when we get them on Horizon (might be never so not a priority). -->
| trial ### =
}}
}}
{{Trials <!-- any {{Trials}} templates need to be hidden behind <div class="magiantrials"> </div>. The placement of the opening <div> has no bearing on how it works when used with a template. -->
==Synthesis Recipes==
| trial 165 = {{Augment|nc}} {{resist|Fire|+5}} {{resist|Wind|+5}} {{resist|Lightning|+5}} {{resist|Light|+5}}
{{Synthesis Recipe
| craft = Goldsmithing
| cap = 100
| subcraft = Smithing
| subcraft cap = 60
| result = Great Big Sword
| hq result = Great Big Galka Sword
| crystal = Fire
| ingredient = item
| ingredient quantity = 2
| ingredient 2 = item 2
| ingredient 3 = item 3
| ingredient 4 = item 4
| ingredient 5 = item 5
}}
}}
==Used in Recipes==
{{rl}}
==Desynthesis Recipes==
{{Synthesis Recipe|}}
==Obtained from Desynthesis==
{{rl}}
==How to Obtain==
==How to Obtain==
{{AH|Undeliverable Exclusive}}
{{AH|}}
 
{{Crafted Only}}
===Dropped By===
{| class="horizon-table table-sm droppedby sortable" <!-- all tables directly under the "Dropped By" header need their table formatting classes/styling changing to this. No other changes are necessary to the rest of the table. Any ooe mobs/NM's in them will need to be updated manually. -->
|-
!width="35%"| Name
!width="15%"| Level
!width="60%"| Zone
|- valign="top"
|
| align="center" |
|
|}
===Merchants===
<!-- leave these tables as they are. there's too much going on to automate the updated formatting of them and a manual edit will be needed (takes seconds copy/paste it). If you wanna take a look at an example to see the new format, check the "Cure" page. -->
{|class="ffxi-table wide-table"
|- class="ffxi-header"
|colspan="3"|'''Price:'''
|-
!width="30%"| Name
!width="35%"| Location
!width="35%"| Type
|-
|
|
|
|}
===Synergy===
<!-- any heading titled "synergy", the entire section including header needs to be hidden with <div class="synergy"> </div> -->
{|class="ffxi-table wide-table"
|-
!width="75%"| Potential Augments {{Augment}} (max)
|- valign="top"
|
* [[example]]
|}
===Quest=== <!-- I can't think of any reasonable way to automate hiding items obtained via a quest. We cannot hide the whole section because what if some items are obtained via quests that are in the game? I think the best bet is for editors to audit thi particular section. -->
*[[Example Quest]]
===Mini-Quest===
mini-quest walkthrough <!-- same as "quest" section. -->
===[[Moblin Maze Mongers]]===<!-- any "moblin maze mongers" headers, the entire section including header needs to be hidden behind <div class="mmm"> </div>. -->
{|class="ffxi-table wide-table"
|-
!width="30%"| Namex
!width="30%"| Voucher
!width="40%"| Required Rune(s)
|- class="bg-nm"
|
|
|
|}
===Special Event=== <!-- simply hide any section with the header as "Special Event". Hide as opposed to remove incase it becomes relevant at a later time. Editors will have to manually edit these pages if items become available with events.-->
*[[Nomad Mog Bonanza|Nomad Mog Bonanza ####]] (Rank #)
<!-- any <h3> that is titled "Trial of the Magian", the entire section needs to be hidden behind <div class="magiantrials"> </div>. The opening of the div MUST go on the line above the header. If it's placed on the same line, it doesn't work. The closing </div>'s placement doesn't stop it working, it just needs to be after the content.-->
<!-- any <h3> that is titled "Trial of the Magian", the entire section needs to be hidden behind <div class="magiantrials"> </div>. The opening of the div MUST go on the line above the header. If it's placed on the same line, it doesn't work. The closing </div>'s placement doesn't stop it working, it just needs to be after the content.-->
===[[Trial of the Magians]]===
===Assault===
Upgraded from [[Side-sword]] via:
<!-- any "assault" headers, the entire section including header needs to be hidden behind <div class="assault"> </div>. We have multiple assault classes but that will be an edit for a later time (when assault is released). -->
*[[Trial 164]]
{|class="ffxi-table wide-table"
|-
!width="30%"| Assault Zone
!width="10%"| Rank
!width="45%"| Mission Name
!width="25%"| ??? Item
|- valign="top" align="center"
|
|
|
|
|}
===Assault Points===
<!-- any "assault points" headers, the entire section including header needs to be hidden behind <div class="assault"> </div>. -->
{|class="ffxi-table wide-table"
|- class="ffxi-header"
|colspan="3"|'''Price:'''
|-
!width="30%"| Name
!width="35%"| Location
!width="35%"| Type
|-
|
|
|
|}
===Appraisal===
<!-- any "appraisal" headers, the entire section including header needs to be hidden behind <div class="assault"> </div>. -->
Possible appraisal from a {{IIn|??? Sword +1}}.
===Imperial Standing===
<!-- any "imperial standing" headers, the entire section including header needs to be hidden behind <div class="toau"> </div>. -->
{|class="ffxi-table wide-table"
|- class="ffxi-header"
|colspan="3"|'''Price:'''
|-
!width="30%"| Name
!width="35%"| Location
!width="35%"| Type
|-
|
|
|
|}
===ISNM===
<!-- any "isnm" headers, the entire section including header needs to be hidden behind <div class="isnm"> </div>. -->
{|class="ffxi-table wide-table"
|-
!width="30%"| Name
!width="35%"| Zone
!width="10%"| Level
!width="15%"| Time
!width="10%"| Members
|- align="center"
|align="left"|
|align="left"|
|
 
|
|}
===[[Trial of the Magians]]=== <!-- any headers that are titled "Trial of the Magians", the entire section including header needs to be hidden behind <div class="magiantrials"> </div>. The opening of the div MUST go on the line above the header. If it's placed on the same line, it doesn't work. The closing </div>'s placement doesn't stop it working, it just needs to be after the content.-->
Upgraded from [[Example]] via:
*[[Example Trial]]
===Campaign Unions===
content <!-- any header labelled "campaign unions", the entire section including header needs to be hidden with <div class="campaign"> </div>. not a typo, shares the same class as campaign. -->
==Campaign==
Content <!-- any header labelled "campaign", the entire section including header needs to be hidden with <div class="campaign"> </div>. -->
===Allied Notes===
<!-- any header labelled "allied notes", the entire section including header also needs to be hidden with <div class="campaign"> </div>. -->
{|class="ffxi-table wide-table"
|-
!width="35%"| Nation
!width="20%"| Placement
!width="20%"| Rank
!width="25%"| Cost
|-
|
|
|
|
|}
===ANNM===
<!-- any header labelled "annm", the entire section including header needs to be hidden with <div class="annm"> </div>. -->
{|class="ffxi-table wide-table"
|-
!width="25%"| NM Name
!width="15%"| Level Cap
!width="30%"| Zone
!width="30%"| Potential Augments {{Augment}} (max)
|- valign="top"
|
|align="center" |
|
|
* [[example item]]
|}
===SCNM===
<!-- any header labelled "scnm", the entire section including header needs to be hidden with <div class="scnm"> </div>. -->
{|class="ffxi-table wide-table"
|-
! Name
! Restrictions
! Zone
|-
|
|
|
|}
===Sparks of Eminence===
<!-- any header labelled "soe", the entire section including header needs to be hidden with <div class="soe"> </div>. -->
===[[Treasure Casket]]===
<!-- any header labelled "treasure casket", the entire section including header needs to be hidden with <div class="treasurecasket"> </div>. -->
*[[zone 1]]
*[[zone 2]]
{{Sparks of Eminence}}
==Storage==
===[[Porter Moogle]]===
*[[Moogle Storage Slip 02]] <!-- some older, less used pages have a "storage" heading". This should be inside of the item statistics template. I get the feeling that this cannot be automated, so leave these alone and it'll be a manual edit on the odd occassion it does crop up. --> 
==Derivations==
Content <!-- delete any headers titled "Derivations", along with their content, including any sub-headings. -->
=== Background ===
Content
== Historical Information ==
content <!-- delete any headers titled "Historical Information", along with their content, including any sub-headings. -->
 
==Vana'dielian Background==
content <!-- delete any headers titled "Vana'dielian Background", along with their content, including any sub-headings. -->
 
===Video===
"video link" <!-- remove any "video" headers and their sections. Like HXI images, we should be using updated videos and there sections can be manually added when available.-->
 
{{example template}} <!-- If template = {{Nyzulweapons}}, replace with <span class="nyzul">{{Nyzulweapons}}</span>. Any other templates attached to the bottom of pages, leave alone. -->
[[Category:example]] <!-- categorisation is mostly done via templates. There's the odd exception, such as mythic weapons. However, there might still be the odd page that hasn't been turned into a template and uses the old 2007 page format. These pages have a lot of direct categorisation. These pages will need attention by our editors.
 
So, can you parse pages for: [[Category:Weapons]] and [[Category:Swords]] and replace them with {{Scrapper Audit}}.-->
{{Scrapper}}

Latest revision as of 13:32, 21 March 2024

This is a reference page for the mass migration of pages from retail wiki to Horizon wiki. We are currently working on trialing this method of adding pages and this page is a list of all different templates, headings, categories etc used on sword pages.

Within this pages source code you can find many instructions on how to approach the parsing and necessary scripting needed when mass editing each area of a page, incorporating our ooe classes to hide not yet released content.

Statistics

Scrapper ooe page

Can be stored with [[{{{1}}}]].

Augments

Horizon Changes HorizonXI specific changes

none

Other Uses

Guild Points Value: None
Used in Quest: [[|]]
Adventuring Fellow: Weapon Upgrade
Resale Price: ???~??? gil
Guild Resale Price: ???~??? gil

Synthesis Recipes

Goldsmithing (100), Smithing (60)

Yield: Great Big Sword x 1
HQ 1: Great Big Galka Sword x 1
Fire Crystal

Used in Recipes

  • Unknown

Desynthesis Recipes

Unknown Craft Information Needed

Yield: Unknown Information Needed x 1
Unknown Crystal Information Needed
  • Unknown ingredients Information Needed

Obtained from Desynthesis

  • Unknown

How to Obtain

Cannot be sold on the Auction House or delivered, but can be traded and bazaared. AH Black.png


Only obtainable through synthesis.

Dropped By

Name Level Zone

Merchants

Price:
Name Location Type

Synergy

Potential Augments Augmented
(max)

Quest

Mini-Quest

mini-quest walkthrough

Moblin Maze Mongers

Namex Voucher Required Rune(s)

Special Event

Assault

Assault Zone Rank Mission Name ??? Item

Assault Points

Price:
Name Location Type

Appraisal

Possible appraisal from a ??? Sword +1.

Imperial Standing

Price:
Name Location Type

ISNM

Name Zone Level Time Members

Trial of the Magians

Upgraded from Example via:

Campaign Unions

content

Campaign

Content

Allied Notes

Nation Placement Rank Cost

ANNM

NM Name Level Cap Zone Potential Augments Augmented
(max)

SCNM

Name Restrictions Zone

Sparks of Eminence

Treasure Casket

Template:Sparks of Eminence

Storage

Porter Moogle

Derivations

Content

Background

Content

Historical Information

content

Vana'dielian Background

content

Video

"video link"

Template:Example template