The Black Coffin: Difference between revisions
From HorizonXI Wiki
m added menu selection for clarification |
|||
| (One intermediate revision by one other user not shown) | |||
| Line 22: | Line 22: | ||
== Walkthrough == | == Walkthrough == | ||
# After completing [[The Dolphin Crest]], speak with [[Naja Salaheem]] in [[Salaheem's Sentinels]] at {{Location Tooltip|area=Aht Urhgan Whitegate|map=Map 1|pos=I-10|text=I-10|id=the-black-coffin-naja}} for the mission's opening cutscene. | # After completing [[The Dolphin Crest]], speak with [[Naja Salaheem]] in [[Salaheem's Sentinels]] at {{Location Tooltip|area=Aht Urhgan Whitegate|map=Map 1|pos=I-10|text=I-10|id=the-black-coffin-naja}} for the mission's opening cutscene. | ||
# Ensure every participant has the {{KeyItem}} [[Ephramadian Gold Coin]]. | # Ensure every participant has the {{KeyItem}} [[Ephramadian Gold Coin]] (found in temporary key items). | ||
#* Anyone who needs another coin can examine [[Jazaraat's Headstone]] at {{Location Tooltip|area=Caedarva Mire|map=Map 1|pos=E-10|text=Caedarva Mire (E-10)|id=the-black-coffin-coin}}. | #* Anyone who needs another coin can examine [[Jazaraat's Headstone]] at {{Location Tooltip|area=Caedarva Mire|map=Map 1|pos=E-10|text=Caedarva Mire (E-10)|id=the-black-coffin-coin}}. | ||
#* The party registrant must currently be on this mission. Players who have progressed beyond it may assist if they also possess the coin. | #* The party registrant must currently be on this mission. Players who have progressed beyond it may assist if they also possess the coin. | ||
# Use the [[Runic Portal]] to reach the [[Dvucca Isle Staging Point]] at {{Location Tooltip|area=Caedarva Mire|map=Map 2|pos=I-9|text=Caedarva Mire, Map 2 (I-9)|id=the-black-coffin-staging-point}}. | # Use the [[Runic Portal]] to reach the [[Dvucca Isle Staging Point]] at {{Location Tooltip|area=Caedarva Mire|map=Map 2|pos=I-9|text=Caedarva Mire, Map 2 (I-9)|id=the-black-coffin-staging-point}}. | ||
#* If you do not have the Dvucca Isle Staging Point, you can take the West exit from Nashmau into Caedarva Mire. From there, go to Entrance 3 (D-11 on Caedarva Mire) to Alzadaal Undersea Ruins. | |||
#* NOTE: You will need an Imperial Silver Piece to enter. | |||
#* In Alzadall Undersea Ruins, you will be on Map 12. Follow the path to the portal, take it, then take the exit back into Caedarva Mire. This will continue at Step 4 below. | |||
# Travel west to the [[Arrapago Reef]] entrance at {{Location Tooltip|area=Caedarva Mire|map=Map 2|pos=F-9|pos 2=G-9|text=F/G-9|id=the-black-coffin-arrapago-entrance}}. | # Travel west to the [[Arrapago Reef]] entrance at {{Location Tooltip|area=Caedarva Mire|map=Map 2|pos=F-9|pos 2=G-9|text=F/G-9|id=the-black-coffin-arrapago-entrance}}. | ||
# In [[Arrapago Reef]], proceed north to the [[Cutter]] at {{Location Tooltip|area=Arrapago Reef|map=Map 5|pos=H-8|text=Map 5 (H-8)|id=the-black-coffin-cutter}}. | # In [[Arrapago Reef]], proceed north to the [[Cutter]] at {{Location Tooltip|area=Arrapago Reef|map=Map 5|pos=H-8|text=Map 5 (H-8)|id=the-black-coffin-cutter}}. | ||
Latest revision as of 17:28, 16 August 2026
| NOTICE: | This article is currently undergoing construction by a single editor or group of editors. | |
Coming Soon™... This page describes planned Treasures of Aht Urhgan mission content for HorizonXI.
| The Black Coffin | |
|---|---|
| Series | Treasures of Aht Urhgan Missions |
| Starting NPC | Naja SalaheemSalaheem's Sentinels, Aht Urhgan Whitegate (I-10) |
| Title | None |
| Repeatable | No |
| Description | A mercenary colleague has reported feeling an ominous presence to the west of Dvucca Isle... |
| Rewards | |
Mog Wardrobe 3: 5 slots
| |
| ← Previous Mission | Next Mission → |
|---|---|
| The Dolphin Crest | Ghosts of the Past |
Walkthrough
- After completing The Dolphin Crest, speak with Naja Salaheem in Salaheem's Sentinels at I-10 for the mission's opening cutscene.
- Ensure every participant has the
Ephramadian Gold Coin (found in temporary key items).
- Anyone who needs another coin can examine Jazaraat's Headstone at Caedarva Mire (E-10).
- The party registrant must currently be on this mission. Players who have progressed beyond it may assist if they also possess the coin.
- Use the Runic Portal to reach the Dvucca Isle Staging Point at Caedarva Mire, Map 2 (I-9).
- If you do not have the Dvucca Isle Staging Point, you can take the West exit from Nashmau into Caedarva Mire. From there, go to Entrance 3 (D-11 on Caedarva Mire) to Alzadaal Undersea Ruins.
- NOTE: You will need an Imperial Silver Piece to enter.
- In Alzadall Undersea Ruins, you will be on Map 12. Follow the path to the portal, take it, then take the exit back into Caedarva Mire. This will continue at Step 4 below.
- Travel west to the Arrapago Reef entrance at F/G-9.
- In Arrapago Reef, proceed north to the Cutter at Map 5 (H-8).
- Approach the Cutter for a cutscene and select "I'm Not afraid", This does not start the fight.
- Examine the Cutter now and select "The Black Coffin" to enter The Ashu Talif.
- Complete the battlefield within 30 minutes.
- After victory, continue through the automatic cutscenes in Arrapago Reef and Nashmau. The Nashmau cutscene completes the mission and begins Ghosts of the Past.
Battlefield
- The battlefield is uncapped and permits up to 6 players.
- Every entrant must possess the
Ephramadian Gold Coin. It is consumed upon entry. - Gessho joins the battle as an NPC ally.
- The first wave contains 5 Ashu Talif Crew members.
- Defeating the first wave summons the Ashu Talif Captain and 4 additional crew members.
- The Captain gives up at 20% HP, completing the battlefield.
- The Captain is immune to Sleep, Terror, Plague, Petrification, and Aspir.
- It can use Wild Card below a randomized 25%-35% HP threshold and attempts Vulcan Shot at roughly 60-second intervals.
- Gessho may interrupt Vulcan Shot if he is alive and able to act.
- Red Mage crew members can use defensive magic, damaging spells, Sleep, Dispel, and several enfeebling spells.
Game Description
- Mission Orders
- A mercenary colleague has reported feeling an ominous presence to the west of Dvucca Isle...
Related Pages
| Related Pages | |
|---|---|
| Mission Chain | |
| NPCs and Enemies | |
| Locations | |
| Key Item | |



