Dodge: Difference between revisions

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*Enhances user's evasion and guard rate.
{{Job Ability
*'''Obtained:''' [[Monk]] Level 25 {{changes|was level 15 in era}}
| description = Enhances user's evasion and guard rate.
*'''Recast Time:''' 5:00
| job = Monk
*'''Duration:''' 03:00 {{changes|was 2 minutes in era}}
| level = 25 {{changes|was level 15 in era}}
 
| recast = 5 minutes
== Ability Info ==
| duration = 3 minutes {{changes|was 2 minutes in era}}
 
| notes = *Increases [[Evasion]] by +20 and [[Guarding Skill|guarding rate]]. {{changes|this is a new effect}} {{verification}}
**Upon usage, character's Evasion and guarding rate {{changes}} are increased.
*If the [[Temple Gaiters]] are equipped, [[Dodge]] will raise evasion by 30 points.
***+20 Eva, The actual values for guard unknown at this time
*If [[Temple Gaiters]] are unequipped while [[Dodge]] is active, the enhanced effect will continue.
**If the [[Temple Gaiters]] are equipped, [[Dodge]] will raise evasion by 30 points.
| changes = Dodge
**If [[Temple Gaiters]] are unequipped while [[Dodge]] is active, the enhanced effect will continue.
| macro = /ja "Dodge" <me>
}}

Latest revision as of 21:31, 8 November 2023

Job Ability

Enhances user's evasion and guard rate.
Job: Monk
Level: 25 was level 15 in era
Recast Time: 5 minutes
Duration: 3 minutes was 2 minutes in era

Notes

Horizon Changes HorizonXI specific changes

  • Dodge is learned at level 25, has a 3 minute duration and increases guard rate by ???. Verification Needed

Macro Syntax

  • /ja "Dodge" <me>