Template:SpifflyTest: Difference between revisions

From HorizonXI Wiki
(Created page with "<includeonly><onlyinclude>{{Item Statistics/Help|{{{1}}}}}</onlyinclude></includeonly> <includeonly><onlyinclude><!-- --- Start Categorizations --- -->{{Categorize|{{{1|}}}|{{#switch:{{lc:{{{type}}}}}<!-- -->| material = Category:Materials<!-- -->| quest item = Category:Quest Items<!-- -->| armor = Category:Armor<!-- -->{{#if:{{{slot|}}}|[[Category:{{#switch:{{lc:{{{slot}}}}} | ring = Rings | ear = Ears | shield = Shields | #default = {{{slot}}}}}]]}}<!-- --...")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 135: Line 135:
--><div>'''TP Per Hit:''' {{Weapon Calculation|tp per hit|{{{delay}}}|type={{{weapon type|}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|<nowiki>*</nowiki>}}{{#if:{{{alternate tp|}}}{{{alternate delay|}}}|<nowiki/> / {{#if:{{{alternate tp|}}}|{{{alternate tp}}}|{{Weapon Calculation|tp per hit|{{{alternate delay|{{{delay}}}}}}|type={{{weapon type|}}}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|<nowiki>*</nowiki>}}}}</div><!--
--><div>'''TP Per Hit:''' {{Weapon Calculation|tp per hit|{{{delay}}}|type={{{weapon type|}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|<nowiki>*</nowiki>}}{{#if:{{{alternate tp|}}}{{{alternate delay|}}}|<nowiki/> / {{#if:{{{alternate tp|}}}|{{{alternate tp}}}|{{Weapon Calculation|tp per hit|{{{alternate delay|{{{delay}}}}}}|type={{{weapon type|}}}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|<nowiki>*</nowiki>}}}}</div><!--


--><div>{{#if:{{{stackable|}}}||default={{#if:{{{weapon type|}}}|'''[[Weapon Rank]]:''' {{#switch: {{lc:{{{weapon type}}}}}<!--
--><div>{{#if:{{{weapon type|}}}|'''[[Weapon Rank]]:''' {{#switch: {{lc:{{{weapon type}}}}}<!--
-->|hand-to-hand|hand to hand|h2h = {{#expr: floor(({{{damage}}}+3)/9)}}<!--
-->|hand-to-hand|hand to hand|h2h = {{#expr: floor(({{{damage}}}+3)/9)}}<!--
-->|axe|axes|club|clubs|dagger|daggers|great axe|great axes|great sword|great swords|polearm|polearms|scythe|scythes|staff|staffs|stave|staves|sword|swords|bow|great bow|archery|crossbow|cross bow|crossbows|marksmanship|gun|guns|katana|katanas|great katana|great katanas|throwing = {{#expr: floor({{{damage}}}/9)}}<!--
-->|axe|axes|club|clubs|dagger|daggers|great axe|great axes|great sword|great swords|polearm|polearms|scythe|scythes|staff|staffs|stave|staves|sword|swords|bow|great bow|archery|crossbow|cross bow|crossbows|marksmanship|gun|guns|katana|katanas|great katana|great katanas|throwing = {{#expr: floor({{{damage}}}/9)}}<!--
-->|default =  
-->|default =  
}}}}
}}}}</div><!--
}}</div><!--


-->{{#ifeq:{{lc:{{{weapon type}}}}}|hand-to-hand|<div><small>*Base delay for Hand-to-Hand is assumed to be 480 and<br>it's damage formula works differently than most weapons.<br>See the [[:Category:Hand-to-Hand|Hand-to-Hand]] for further information.</small></div>}}<!--
-->{{#ifeq:{{lc:{{{weapon type}}}}}|hand-to-hand|<div><small>*Base delay for Hand-to-Hand is assumed to be 480 and<br>it's damage formula works differently than most weapons.<br>See the [[:Category:Hand-to-Hand|Hand-to-Hand]] for further information.</small></div>}}<!--

Latest revision as of 13:53, 7 October 2024