Sattva Ring: Difference between revisions
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| tags = {{Rare}}{{Exclusive}} | | tags = {{Rare}}{{Exclusive}} | ||
| slot = Ring | | slot = Ring | ||
| stats = {{stat|HP|+15~30}} {{stat|VIT|+2~5}} {{stat|AGI|+2~5}} <br> {{stat|damage taken|-5%}}<br>{{stat|Enmity|+ | | stats = {{stat|HP|+15~30}} {{stat|VIT|+2~5}} {{stat|AGI|+2~5}} <br> {{stat|damage taken|-5%}}<br>{{stat|Enmity|+5}} | ||
| level = 30 | | level = 30 | ||
| notes =''Notes'': | | notes =''Notes'': | ||
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}} | }} | ||
==Horizon Changes {{changes}}== | ==Horizon Changes {{changes}}== | ||
{{HorizonChangesBox|{{stat|damage taken|-5%}}|}} | {{HorizonChangesBox|{{stat|Enmity|+5}} instead of {{stat|Enmity|+3}}|{{stat|damage taken|-5%}}|}} | ||
==Other Uses== | ==Other Uses== | ||
{{Used In | {{Used In |
Latest revision as of 22:33, 1 September 2023
Statistics
Notes:
- The Vitality and Agility stats increase by 1 for every 15 levels, from +2 at level 30 up to +5 at level 75.
- The HP stat increases by 1 for every 3 levels, from +15 at level 30 to +30 at level 75.
- Level 30: VIT+2, AGI+2, HP+15.
- Level 45: VIT+3, AGI+3, HP+20.
- Level 60: VIT+4, AGI+4, HP+25.
- Level 75: VIT+5, AGI+5, HP+30.
Horizon Changes
- Enmity +5 instead of Enmity +3
- Damage taken -5%
Other Uses
Resale Price: Cannot be sold to NPCs. |
How to Obtain
Cannot be auctioned, traded, bazaared, or delivered.
Mission
- One of three rings that can be chosen as the final reward upon completion of Promathia Mission 8-4 "Dawn". (Choice of Rajas Ring, Sattva Ring, or Tamas Ring.)
Historical Background
"Sattva", or Sattwa, literally means existence or reality. It is a Sanskrit word that refers to the quality of goodness, orderliness, clarity, purity, and a healthy calmness. Sattva is linked to Vishnu the Preserver in the Hindu Trimurti. Only through Sattva can one attain heaven. Of the three gunas in Samkhya, sāttvika "pure", rājasika "dim", and tāmasika "dark", it is the highest.