Samurai: Difference between revisions

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| align="center" |35
| align="center" |35
| [[Seigan]]
| [[Seigan]]
|- valign="top" bgcolor="#EAF0FF"
<!--|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Blade Bash]]
|&nbsp;[[Blade Bash]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Shikikoyo]]
|&nbsp;[[Shikikoyo]]-->
|}
|}
| width="33%" valign="top" |
| width="33%" valign="top" |
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|&nbsp;[[Zanshin]] {{Changes}}
|&nbsp;[[Zanshin]] {{Changes}}
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |25
|&nbsp;[[Resist Blind|Resist Blind II]]
|&nbsp;[[Resist Blind|Resist Blind II]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |30
|&nbsp;[[Store TP|Store TP II]]
|&nbsp;[[Store TP|Store TP II]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |35
|&nbsp;[[Zanshin|Zanshin II]]
|&nbsp;[[Zanshin|Zanshin II]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
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|&nbsp;[[Demon Killer]]
|&nbsp;[[Demon Killer]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |45
|&nbsp;[[Resist Blind|Resist Blind III]]
|&nbsp;[[Resist Blind|Resist Blind III]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |50
|&nbsp;[[Store TP|Store TP III]]
|&nbsp;[[Store TP|Store TP III]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |50
|&nbsp;[[Zanshin|Zanshin III]]
|&nbsp;[[Zanshin|Zanshin III]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |65
|&nbsp;[[Resist Blind|Resist Blind IV]]
|&nbsp;[[Resist Blind|Resist Blind IV]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |70
|&nbsp;[[Store TP|Store TP IV]]
|&nbsp;[[Store TP|Store TP IV]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
| align="center" |75
|&nbsp;[[Zanshin|Zanshin IV]]
|&nbsp;[[Zanshin|Zanshin IV]]
|- valign="top" bgcolor="#EAF0FF"
<!--|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Ikishoten]]
|&nbsp;[[Ikishoten]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Overwhelm]]
|&nbsp;[[Overwhelm]]-->
|}
|}
| width="33%" valign="top" |
| width="33%" valign="top" |
=Group 1 Merits=
=Group 1 Merits=
{| width="80%" cellspacing="0" cellpadding="2" border="1"
{| width="80%" cellspacing="0" cellpadding="2" border="1"
! width="28%" bgcolor="#66CCFF" align="center" |Level
! width="72%" bgcolor="#66CCFF" align="left" |&nbsp;Name
! width="72%" bgcolor="#66CCFF" align="left" |&nbsp;Name
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Third Eye Recast]]
|&nbsp;[[Third Eye Recast]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Warding Circle Recast]]
|&nbsp;[[Warding Circle Recast]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Store TP Effect]]
|&nbsp;[[Store TP Effect]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Meditate Recast]]
|&nbsp;[[Meditate Recast]]
|- valign="top" bgcolor="#EAF0FF"
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Zanshin Attack Rate]]
|&nbsp;[[Zanshin Attack Rate]]
|}
|}
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| align="center" |A+
| align="center" |A+
| align="center" |6
| align="center" |6
| align="center" |
| align="center" |114
| align="center" |
| align="center" |276
|- style="background:#F5F5F5;" valign="top"
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Polearms|Polearm]]
|&nbsp;[[:Category:Polearms|Polearm]]
| align="center" |B-
| align="center" |B-
| align="center" |5
| align="center" |5
| align="center" |
| align="center" |109
| align="center" |
| align="center" |240
|- style="background:#F5F5F5;" valign="top"
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Swords|Sword]]
|&nbsp;[[:Category:Swords|Sword]]
| align="center" |C+
| align="center" |C+
| align="center" |5
| align="center" |5
| align="center" |
| align="center" |105
| align="center" |
| align="center" |230
|- style="background:#F5F5F5;" valign="top"
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Clubs|Club]]
|&nbsp;[[:Category:Clubs|Club]]
| align="center" |E
| align="center" |E
| align="center" |4
| align="center" |4
| align="center" |
| align="center" |94
| align="center" |
| align="center" |200
|- style="background:#F5F5F5;" valign="top"
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Daggers|Dagger]]
|&nbsp;[[:Category:Daggers|Dagger]]
| align="center" |E
| align="center" |E
| align="center" |4
| align="center" |4
| align="center" |
| align="center" |94
| align="center" |
| align="center" |200
|- style="background:#CDC8B1;" valign="top"
|- style="background:#CDC8B1;" valign="top"
! style="background:#CDC8B1;" width="25%" align="left" |
! style="background:#CDC8B1;" width="25%" align="left" |
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| align="center" |C+
| align="center" |C+
| align="center" |5
| align="center" |5
| align="center" |
| align="center" |105
| align="center" |
| align="center" |230
|- style="background:#F5F5F5;" valign="top"
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Throwing|Throwing]]
|&nbsp;[[:Category:Throwing|Throwing]]
| align="center" |C+
| align="center" |C+
| align="center" |5
| align="center" |5
| align="center" |
| align="center" |105
| align="center" |
| align="center" |230
|- style="background:#CDC8B1;" valign="top"
|- style="background:#CDC8B1;" valign="top"
! style="background:#CDC8B1;" width="25%" align="left" |
! style="background:#CDC8B1;" width="25%" align="left" |
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| align="center" |A-
| align="center" |A-
| align="center" |6
| align="center" |6
| align="center" |
| align="center" |114
| align="center" |
| align="center" |269
|- style="background:#F5F5F5;" valign="top"
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[Evasion]]
|&nbsp;[[Evasion]]
| align="center" |B+
| align="center" |B+
| align="center" |5
| align="center" |5
| align="center" |
| align="center" |109
| align="center" |
| align="center" |256
|-
|-
|}
==Job Specific Equipment==
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
| valign="top" width="20%" |
{|border="1" width="100%" cellspacing="0" cellpadding="2"
| BGCOLOR="#E87093" align="center" colspan="3"| '''[[Ninja's Garb Set|Artifact Set]]'''
|- BGCOLOR="#E87093"
! width="10%" | Level
! width="20%" | Artifact
! width="70%" | Stats
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |40
|&nbsp;[[Magoroku]]
|'''DMG:''' 56 '''Delay:''' 450 '''STR:''' +1 '''AGL:''' +1
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |52
|&nbsp;[[Myochin Sune-Ate]]
|'''DEF:'''
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |54
|&nbsp;[[Myochin Haidate]]
|'''DEF:'''
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |56
|&nbsp;[[Myochin Kote]]
|'''DEF:'''
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |58
|&nbsp;[[Myochin Domaru]]
|'''DEF:'''
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |60
|&nbsp;[[Myochin Kabuto]]
|'''DEF:'''
|- valign="top" BGCOLOR="#FFEAF0"
|}
| valign="top" width="20%" |
{|border="1" width="100%" cellspacing="0" cellpadding="2"
| BGCOLOR="#E87093" align="center" colspan="3"| '''[[Saotome Armor Set|Relic Set]]'''
|- BGCOLOR="#E87093"
! width="10%" | Level
! width="20%" | Relic
! width="70%" | Stats
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |70
|&nbsp;[[Saotome Koshi-Ate]]
|(Stats)
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |71
|&nbsp;[[Saotome Sune-Ate]]
|(Stats)
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |72
|&nbsp;[[Saotome Haidate]]
|(Stats)
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |73
|&nbsp;[[Saotome Kote]]
|(Stats)
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |74
|&nbsp;[[Saotome Domaru]]
|(Stats)
|- valign="top" BGCOLOR="#FFEAF0"
|align="center" |75
|&nbsp;[[Saotome Kabuto]]
|(Stats)
|
|}
|}
|}

Revision as of 04:59, 1 March 2023

Job Overview

Available after completing the quest Forge Your Destiny, the Samurai (SAM) job focuses on the mastery of weapon skills and skillchains.
Samurai excel at the use of Weapon Skills due to their ability to rapidly gain Tactical Points and use them to their advantage. Their mainstay weapon is the Great Katana, but they also have respectable skill in Polearms and Archery.

Job Abilities

Level  Name
01  Meikyo Shisui
05  Warding Circle
15  Third Eye
25  Hasso
30  Meditate
35  Seigan

Job Traits

Level  Name
05  Resist Blind
10  Store TP
20  Zanshin HorizonXI specific changes
25  Resist Blind II
30  Store TP II
35  Zanshin II
40  Demon Killer
45  Resist Blind III
50  Store TP III
50  Zanshin III
65  Resist Blind IV
70  Store TP IV
75  Zanshin IV

Group 1 Merits

 Name
 Third Eye Recast
 Warding Circle Recast
 Store TP Effect
 Meditate Recast
 Zanshin Attack Rate

Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Great Katana A+ 6 114 276
 Polearm B- 5 109 240
 Sword C+ 5 105 230
 Club E 4 94 200
 Dagger E 4 94 200
 Archery C+ 5 105 230
 Throwing C+ 5 105 230
 Parrying A- 6 114 269
 Evasion B+ 5 109 256

Job Specific Equipment

Artifact Set
Level Artifact Stats
40  Magoroku DMG: 56 Delay: 450 STR: +1 AGL: +1
52  Myochin Sune-Ate DEF:
54  Myochin Haidate DEF:
56  Myochin Kote DEF:
58  Myochin Domaru DEF:
60  Myochin Kabuto DEF:
Relic Set
Level Relic Stats
70  Saotome Koshi-Ate (Stats)
71  Saotome Sune-Ate (Stats)
72  Saotome Haidate (Stats)
73  Saotome Kote (Stats)
74  Saotome Domaru (Stats)
75  Saotome Kabuto (Stats)