Spinning Axe: Difference between revisions

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==Horizon Changes {{changes}}==
==Horizon Changes {{changes}}==
<section begin="changes"/>* The tertiary [[skillchain]] attribute ([[Impaction]]) has been removed. <section end="changes"/>
<section begin="changes"/>* The tertiary [[skillchain]] attribute ([[Impaction]]) of [[Spinning Axe]] has been removed. <section end="changes"/>
==Levels==
==Levels==
*Spinning Axe is only natively available to [[Warrior]]s, [[Beastmaster]]s and [[Dark Knight]]s . While other jobs can obtain the required 150 Axe skill, they must use one of the aforementioned jobs as their support job in order to gain access to Spinning Axe.
*Spinning Axe is only natively available to [[Warrior]]s, [[Beastmaster]]s and [[Dark Knight]]s . While other jobs can obtain the required 150 Axe skill, they must use one of the aforementioned jobs as their support job in order to gain access to Spinning Axe.

Revision as of 22:44, 6 February 2024

Overview

Name: Spinning Axe
Weapon Type: Axe
Weapon Skill Type: Physical
Skill Level: 150 (Warriors, Beastmasters and Dark Knights only)
Quest: [[]]
Description: Single-hit attack. Damage varies with TP.
Sneak Attack: Will stack with Sneak Attack.
Aligned with:

Properties

Skillchains Li­que­fac­tion (A)
Scis­sion (B)
Modifiers: STR: 35%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
2.00 2.50 3.00
Critical Hit Rate by TP:
1000 TP 2000 TP 3000 TP
{{{effect by tp}}} by TP:
1000 TP 2000 TP 3000 TP

Horizon Changes HorizonXI specific changes

Levels

  • Spinning Axe is only natively available to Warriors, Beastmasters and Dark Knights . While other jobs can obtain the required 150 Axe skill, they must use one of the aforementioned jobs as their support job in order to gain access to Spinning Axe.
  • Axe skill level 150 is obtainable by the following jobs at these corresponding levels:
Job Rating Level
Beastmaster A- 49
Warrior A- 49
Dark Knight B- 51
Ranger B- 51