Mercy Stroke: Difference between revisions
From HorizonXI Wiki
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| skillchain property 2 = Gravitation | | skillchain property 2 = Gravitation | ||
| modifiers = [[STR]]: 80% | | modifiers = [[STR]]: 80% | ||
| damage multiplier 1 = 5 | | damage multiplier 1 = 5.00 | ||
| damage multiplier 2 = 5 | | damage multiplier 2 = 5.00 | ||
| damage multiplier 3 = 5 | | damage multiplier 3 = 5.00 | ||
| effect by tp = Aftermath Duration | | effect by tp = Aftermath Duration | ||
| effect by tp 1 = | | effect by tp 1 = 20 seconds | ||
| effect by tp 2 = | | effect by tp 2 = 40 seconds | ||
| effect by tp 3 = | | effect by tp 3 = 60 seconds | ||
| rdm = 75 | | rdm = 75 | ||
| notes = | | notes = |
Revision as of 09:18, 6 December 2023
Overview
Name: | Mercy Stroke (Relic) |
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Weapon Type: | Dagger |
Weapon Skill Type: | Physical |
Skill Level: | |
Description: | Batardeau/Mandau: Temporarily improves critical hit rate. |
Aligned with: |
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Notes:
- Aftermath gives +5% critical hit rate.
- Must have Batardeau or Mandau equipped.
Properties
Skillchains | Darkness (A) |
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Gravitation (B) | |
Modifiers: | STR: 80% |
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Horizon Changes
None Known
Historical Background
The Mercy Stroke (called Misericordia) was a deathblow delivered to a seriously wounded knight to end his suffering. Specifically, the Misericord was said to be a narrow Medieval dagger designed for this very purpose, with a blade so thin that it could pierce the gap between plates of armor.