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Carbuncle: Difference between revisions
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== | {{Infobox Magic | ||
| spell name = Leviathan | |||
| spell type = Summoning | |||
''' | | description = '''Summons''' {{Light|Carbuncle}} '''to fight by your side.''' | ||
''' | '''/ma "Carbuncle" <me>''' | ||
| element = Light | |||
| jobs = Level 1 [[Summoner]] | |||
| mp = *5 | |||
| casting time = 7 | |||
| recast time = 30 | |||
}} | |||
</div></div> | </div></div> | ||
==Notes== | ==Notes== | ||
This Avatar is automatically obtained upon completing the [[Summoner]] job flag quest. | This Avatar is automatically obtained upon completing the [[Summoner]] job flag quest. | ||
*Carbuncle has access to the [[Auto Regen]] job trait at level 25. | *Carbuncle has access to the [[Auto Regen]] job trait at level 25. | ||
* * MP cost is ''initial cast'' (See [[Avatar Perpetuation Cost]]s) | |||
==Avatar Abilities== | ==Avatar Abilities== |
Revision as of 12:35, 22 January 2024
Leviathan
Type | Summoning |
---|---|
Description | Summons Carbuncle to fight by your side.
/ma "Carbuncle" <me> |
Cost | *5 MP |
Element | |
Jobs |
Level 1 Summoner |
Casting Time | 7 seconds |
Recast Time | 30 seconds |
Notes
This Avatar is automatically obtained upon completing the Summoner job flag quest.
- Carbuncle has access to the Auto Regen job trait at level 25.
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Carbuncle's Blood Pacts are all light-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Searing Light | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers light elemental damage to enemies within Area of Effect. | Available only while Astral Flow is active. Potency is significantly lower than other Astral Flow abilities. | |
Poison Nails | 5 | 11 | S | Poisons target. | Poison effect can be resisted |
Meteorite | 55 | 108 | T | Deals light elemental damage. (Damage varies with TP) |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Healing Ruby | 1 | 6 | T | Restores target party member's HP (8 + Level x 2). | TP increases the amount healed. |
Shining Ruby | 24 | 44 | Gives party members within Area of Effect the effects of "Protect" and "Shell" (both a boost of 10%). The effects are combined as one effect. Lasts 180 seconds. | Because this grants a unique status effect, it stacks with other effects that increase defense or Magic Defense Bonus. | |
Glittering Ruby | 44 | 62 | Randomly enhances one attribute by 18 for party members within Area of Effect. Lasts 90 seconds. Each point of Summoning magic skill over your current cap increases the duration by 3 seconds (Maximum 3 minutes). Effect weakens over time. | The effect is randomly selected for each recipent of the ability- Each player within the area of effect may end up with a different stat bonus. | |
Healing Ruby II | 65 | 124 | T | Restores HP for party members within Area of Effect (28 + level x 4 [at 0 TP]). | TP increases the amount healed. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest: