Assassin: Difference between revisions

From HorizonXI Wiki
No edit summary
Tag: visualeditor
No edit summary
Line 15: Line 15:
| valign="top" width="30%" style="border: 1px solid gray; padding:1em;"|
| valign="top" width="30%" style="border: 1px solid gray; padding:1em;"|
====Assassin====
====Assassin====
*'''Obtained:''' [[Thief]] Level 50
*'''Obtained:''' [[Thief]] Level 50 {{changes|Obtained at level 50 whereas it was 60 in era.}}


|}
|}

Revision as of 22:18, 22 August 2023


Job Trait Overview

  • Game Description: Enhances Trick Attack.
  • Job Traits are always active.
  • Further Notes:
    • When Trick Attack is used while this trait is active, the next attack made by user is guaranteed to be a critical and cannot miss as long as the ability's requirements are met.
    • Pre-Assassin Trick Attack's formula is:
      Damage = (Base Damage + Total AGI) x pDIF
    • Once Assassin is obtained the formula changes to reflect the crit hit bonus:
      Damage = (Base Damage + Total AGI) x Critical hit pDIF

Assassin

  • Obtained: Thief Level 50 Obtained at level 50 whereas it was 60 in era.