San d'Oria Mission 1-3: Difference between revisions
From HorizonXI Wiki
No edit summary |
m (→Walkthrough) |
||
| Line 21: | Line 21: | ||
*After the cutscene, head to [[Ghelsba Outpost]]. | *After the cutscene, head to [[Ghelsba Outpost]]. | ||
**The entrance is located in {{Location|West Ronfaure|E-4}}. | **The entrance is located in {{Location|West Ronfaure|E-4}}. | ||
*Make your way to the '''Hut Door''' located at {{Location|Ghelsba Outpost|F-10}}. | *Make your way to the '''Hut Door''' located at {{Location|Ghelsba Outpost|F-10}}. | ||
Latest revision as of 19:15, 4 December 2025
| Save the Children | |
|---|---|
| Series | San d'Oria Missions |
| Starting NPC | Any San d'Oria Gate Guard |
| Title | Fodderchief Flayer |
| Repeatable | Yes |
| Description | Mission Orders: Rescue the children held captive in the Orcish camp in Ghelsba Outpost. |
| Rewards | |
| Rank 2 1,000 Gil San d'Orian Ring
| |
| ← Previous Mission | Next Mission → |
|---|---|
| Bat Hunt | The Rescue Drill |
Walkthrough
- Talk to any San d'Oria Gate Guard and accept the mission.
- Next speak to Arnau in the Cathedral in Northern San d'Oria (M-6).
- He is the main NPC at the Altar in the Chapel section of the Cathedral.
- After the cutscene, head to Ghelsba Outpost.
- The entrance is located in West Ronfaure (E-4).
- Make your way to the Hut Door located at Ghelsba Outpost (F-10).
- Click the Hut Door and clear the BCNM Save the Children. You will obtain Orcish Hut Key.
- Up to 6 people are allowed into this BCNM if they are on or have completed this mission. There is no Level Cap. You will fight 3 Orcs.
The Orcs don't aggro or link by sound, so you can approach from the far right and fight them one at a time.
- There is a ??? in the far corner which can be used to exit the battlefield early for the small price of 100 gil.
- Very important to RECLICK the Hut Door after clearing the BCNM for a cutscene.
- Return to a San d'Oria Gate Guard to complete the Mission and receive Rank 2.
- There is another optional cutscene at Arnau after speaking with the Gate Guard.




