Evoker's Roll: Difference between revisions
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{{Phantom Roll | {{Phantom Roll | ||
| effect = Gradually restores MP for party members within area of effect. | | effect = Gradually restores MP for party members within area of effect. | ||
| die = Summoner Die | | die = Summoner Die | ||
| level = 40 | | level = 40 | ||
| lucky = 5 | | lucky = 5 | ||
| unlucky = 9 | | unlucky = 9 | ||
| Line 10: | Line 8: | ||
| duration = 5 minutes | | duration = 5 minutes | ||
| notes = | | notes = | ||
| Roll1 = +1;+ | | Roll1 = +1;+1;{{verification}};- | ||
| Roll2 = +1;+ | | Roll2 = +1;+1;{{verification}};- | ||
| Roll3 = +1;+ | | Roll3 = +1;+1;{{verification}};- | ||
| Roll4 = +1;+ | | Roll4 = +1;+1;{{verification}};- | ||
| Roll5 = +3;+ | | Roll5 = +3;+3;{{verification}};- | ||
| Roll6 = +2;+ | | Roll6 = +2;+2;{{verification}};- | ||
| Roll7 = +2;+ | | Roll7 = +2;+2;{{verification}};- | ||
| Roll8 = +2;+ | | Roll8 = +2;+2;{{verification}};- | ||
| Roll9 = +1;+ | | Roll9 = +1;+1;{{verification}};- | ||
| Roll10 = + | | Roll10 = +2;+2;{{verification}};- | ||
| Roll11 = +4;+ | | Roll11 = +4;+4;{{verification}};- | ||
| Bust = -1;-1; | | Bust = -1;-1;-1;- | ||
| changes = Evoker's Roll | | changes = Evoker's Roll | ||
| macro = /ja "Evoker's Roll" <me> | | macro = /ja "Evoker's Roll" <me> | ||
}} | }} | ||
Latest revision as of 13:47, 13 August 2026
Effects
Gradually restores MP for party members within area of effect.
Statistics
| Learned from: Summoner Die |
| Level Learned: Corsair Lv.40 |
| Lucky Number: 5 |
| Unlucky Number: 9 |
| Duration: 5 minutes |
| Recast Time: 1 minute |
| Range: 8' (Luzaf's Ring increases the range to 16') |
Roll Table
Values are level-dependent; tables reflect level 75 only.
Notes
Horizon Changes
Macro Syntax
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