Ranger: Difference between revisions

From HorizonXI Wiki
m (→‎Artifact Armor: fixed filename of weapon image)
m (adjusted format a bit to match with thf page)
Line 1: Line 1:
[[File:RANGER.png|thumb|216x216px|Ranger]]
__NOTOC__
{{clear|left}}
<div class="flex-container">
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
<div class="flex-container-item-2">
| colspan="2" |'''<u>Ranger</u>'''
{{Job Infobox
| name = Ranger
| short = RNG
| expansionpack = Final Fantasy XI
| unlock = [[The Fanged One]]
}}
</div>
<div class="flex-container-item-2>
[[Image:RANGER.png|middle]]
</div></div>
With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest [[The Fanged One]].
Rangers are the best ranged damage dealers in the game. They are proficient with [[Archery|bows]], [[Marksmanship|crossbows, and guns]]. They are also the most adept job at using [[Wide Scan]].
<div class="flex-container">
<div class="flex-container-item-2>
== Job Abilities ==
 
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|-
| width="40%" |Abbreviation
| 1
| width="60%" |RNG
| [[Wide Scan]]
|-
|-
|Expansion Pack
| 5
|Final Fantasy XI
| [[Alertness]]
|-
|-
|Quest
| 10
|[[The Fanged One]]
| [[Accuracy Bonus]]
|-
|-
|}{{clear}}
| 15
==Job Traits & Abilities==
| [[Rapid Shot]]
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style= border-color: #59c1ff;" |Traits
|-
|-
! style="border-color: #59c1ff; width: 20%;" |Lvl.
| 20
! style="border-color: #59c1ff;" |Name
| [[Wide Scan|Wide Scan II]]
|-
|-
| style="border-color: #59c1ff;" | 1
| 20
| style="border-color: #59c1ff;" | [[Wide Scan]]
| [[Resist Poison]]
|-
|-
| style="border-color: #59c1ff;" | 5
| 30
| style="border-color: #59c1ff;" | [[Alertness]]
| [[Accuracy Bonus|Accuracy Bonus II]]
|-
|-
| style="border-color: #59c1ff;" | 10
| 40
| style="border-color: #59c1ff;" | [[Accuracy Bonus]]
| [[Resist Poison|Resist Poison II]]
|-
|-
| style="border-color: #59c1ff;" | 15
| 40
| style="border-color: #59c1ff;" | [[Rapid Shot]]
| [[Wide Scan|Wide Scan III]]
|-
|-
| style="border-color: #59c1ff;" | 20
| 50
| style="border-color: #59c1ff;" | [[Wide Scan|Wide Scan II]]
| [[Accuracy Bonus|Accuracy Bonus III]]
|-
|-
| style="border-color: #59c1ff;" | 20
| 60
| style="border-color: #59c1ff;" | [[Resist Poison]]
| [[Resist Poison|Resist Poison III]]
|-
|-
| style="border-color: #59c1ff;" | 30
| 60
| style="border-color: #59c1ff;" | [[Accuracy Bonus|Accuracy Bonus II]]
| [[Wide Scan|Wide Scan IV]]
|-
|-
| style="border-color: #59c1ff;" | 40
| 70
| style="border-color: #59c1ff;" | [[Resist Poison|Resist Poison II]]
| [[Accuracy Bonus|Accuracy Bonus IV]]
|-
|-
| style="border-color: #59c1ff;" | 40
|}
| style="border-color: #59c1ff;" | [[Wide Scan|Wide Scan III]]
</div>
|-
<div class="flex-container-item-2>
| style="border-color: #59c1ff;" | 50
| style="border-color: #59c1ff;" | [[Accuracy Bonus|Accuracy Bonus III]]
|-
| style="border-color: #59c1ff;" | 60
| style="border-color: #59c1ff;" | [[Resist Poison|Resist Poison III]]
|-
| style="border-color: #59c1ff;" | 60
| style="border-color: #59c1ff;" | [[Wide Scan|Wide Scan IV]]
|-
| style="border-color: #59c1ff;" | 70
| style="border-color: #59c1ff;" | [[Accuracy Bonus|Accuracy Bonus IV]]
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">


{| class="wikitable" style="text-align: center; margin: 0;"
== Job Traits ==
! colspan="2" style="border-color: #ee6a6a;" |Abilities
{| class="horizon-table jobs-table" style="text-align: center;"
|-
! width="25%" |Level
! style="border-color: #ee6a6a; width: 20%;" |Lvl.
! width="75%" |Name
! style="border-color: #ee6a6a;" |Name
|-
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |[[Eagle Eye Shot]] {{Changes|This 2hr ability can NEVER miss but could in era.}}
| style="border-color: #ee6a6a;" |[[Eagle Eye Shot]] {{Changes|This 2hr ability can NEVER miss but could in era.}}
|-
|-
| style="border-color: #ee6a6a;" |1
| 1
| style="border-color: #ee6a6a;" |[[Sharpshot]]
| [[Sharpshot]]
|-
|-
| style="border-color: #ee6a6a;" |10
| 10
| style="border-color: #ee6a6a;" |[[Scavenge]] {{Changes|In era this ability would not return used ammunition. This change only came in 2013.}}
| [[Scavenge]] {{Changes|In era this ability would not return used ammunition. This change only came in 2013.}}
|-
|-
| style="border-color: #ee6a6a;" |20
| 20
| style="border-color: #ee6a6a;" |[[Camouflage]] {{Changes|New effect: grants enmity reduction upon next attact.}}
| [[Camouflage]] {{Changes|New effect: grants enmity reduction upon next attact.}}
|-
|-
| style="border-color: #ee6a6a;" |30
| 30
| style="border-color: #ee6a6a;" |[[Barrage]]
| [[Barrage]]
|-
|-
| style="border-color: #ee6a6a;" |40
| 40
| style="border-color: #ee6a6a;" |[[Shadowbind]]
| [[Shadowbind]]
|-
|-
| style="border-color: #ee6a6a;" |45
| 45
| style="border-color: #ee6a6a;" |[[Velocity Shot]] {{Changes|This ability wasn't avaiable in the current era (2007 addition)}}
| [[Velocity Shot]] {{Changes|This ability wasn't avaiable in the current era (2007 addition)}}
|-
|-
| style="border-color: #ee6a6a;" |51
| 51
| style="border-color: #ee6a6a;" |[[Unlimited Shot]]
| [[Unlimited Shot]]
|-
|-
|}
|}
</div></div>
</div></div>
 
<div class="flex-container>
==Combat Skills==
<div class="flex-container-item-2>
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
== Melee Skills ==
===Melee===
{| class="horizon-table jobs-table"; style="text-align: center;"
{| class="wikitable" style="text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
! width="30%" style="border-color: #fd5b7e;" |Skill
| Axe
! width="15%" style="border-color: #fd5b7e;" |Rank
| B-
! width="15%" style="border-color: #fd5b7e;" |37
| 109
! width="15%" style="border-color: #fd5b7e;" |75
| 240
|-
|-
| style="border-color: #fd5b7e;" |Axe
| Dagger
| style="border-color: #fd5b7e;" |B-
| B-
| style="border-color: #fd5b7e;" |109
| 109
| style="border-color: #fd5b7e;" |240
| 240
|-
|-
| style="border-color: #fd5b7e;" |Dagger
| Sword
| style="border-color: #fd5b7e;" |B-
| D
| style="border-color: #fd5b7e;" |109
| 101
| style="border-color: #fd5b7e;" |240
| 210
|-
|-
| style="border-color: #fd5b7e;" |Sword
| Club
| style="border-color: #fd5b7e;" |D
| E
| style="border-color: #fd5b7e;" |101
| 94
| style="border-color: #fd5b7e;" |210
| 200
|}
</div>
<div class="flex-container-item-2>
== Ranged Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
| style="border-color: #fd5b7e;" |Club
| Archery
| style="border-color: #fd5b7e;" |E
| A-
| style="border-color: #fd5b7e;" |94
| 114
| style="border-color: #fd5b7e;" |200
| 269
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
===Ranged===
{| class="wikitable" style="text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
! width="30%" style="border-color: #fd5b7e;" |Skill
| Marksmanship
! width="15%" style="border-color: #fd5b7e;" |Rank
| A-
! width="15%" style="border-color: #fd5b7e;" |37
| 114
! width="15%" style="border-color: #fd5b7e;" |75
| 269
|-
|-
| style="border-color: #fd5b7e;" |Archery
| Throwing
| style="border-color: #fd5b7e;" |A-
| C-
| style="border-color: #fd5b7e;" |114
| 105
| style="border-color: #fd5b7e;" |269
| 220
|}
</div></div>
 
<div class="flex-container">
<div class="flex-container-item-2>
== Defensive Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
| style="border-color: #fd5b7e;" |Marksmanship
| Evasion
| style="border-color: #fd5b7e;" |A-
| E
| style="border-color: #fd5b7e;" |114
| 94
| style="border-color: #fd5b7e;" |269
| 200
|-
| style="border-color: #fd5b7e;" |Throwing
| style="border-color: #fd5b7e;" |C-
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |220
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive====
{| class="wikitable" style="text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="border-color: #fd5b7e;" |Skill
! width="15%" style="border-color: #fd5b7e;" |Rank
! width="15%" style="border-color: #fd5b7e;" |37
! width="15%" style="border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |E
| style="border-color: #fd5b7e;" |94
| style="border-color: #fd5b7e;" |200
|}</div></div>
{| class="wikitable" style="text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
|- bgcolor="#000000"
|+
|}
|}
</div><div class="flex-container-item-2></div></div>


==Merits ==
<div class="flex-container">
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
<div class="flex-container-item-2>
== Group 1 Merits ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
|-
|
| [[Scavenge Effect]]
===Group 1===
| Increase the chance of finding ammunition by 5%.
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
|-
! colspan="1" style="border-color: #fc8b4d;" width="30%" |Name
| [[Camouflage Recast]]
! colspan="1" style="border-color: #fc8b4d;" |Description
| Shorten recast time by 10 seconds.
|-
|-
| style="border-color: #fc8b4d;" |
| [[Sharpshot Recast]]
Scavenge Effect
| Shorten recast time by 10 seconds.
| style="border-color: #fc8b4d;" |
Increase the chance of finding ammunition by 5%.
|-
| style="border-color: #fc8b4d;" |
Camouflage Recast
| style="border-color: #fc8b4d;" |
Shorten recast time by 10 seconds.
|-
| style="border-color: #fc8b4d;" |
Sharpshot Recast
| style="border-color: #fc8b4d;" |
Shorten recast time by 10 seconds.
|-
| style="border-color: #fc8b4d;" |
Unlimited Shot
| style="border-color: #fc8b4d;" |
Shorten recast time by 6 seconds.
|-
|-
| [[Unlimited Shot]]
| Shorten recast time by 6 seconds.
|}
|}
|-
</div>
|
<div class="flex-container-item-2>
== Group 2 Merits ==
* Currently unavailable on Horizon.
<!--
<!--
====Group 2====
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
! width="40%" |Name
|-
! width="60%" |Description
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
Line 221: Line 208:
|-
|-
|}-->
|}-->
|-
|}


==Job Specific Equipment==
==Job Specific Equipment==

Revision as of 07:28, 24 September 2023

Ranger
Abbreviation: RNG
Expansion Pack: Final Fantasy XI
How to Unlock: The Fanged One
Page Contents: Abilities
Skills
Merits
Equipment
Guides

RANGER.png

With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest The Fanged One. Rangers are the best ranged damage dealers in the game. They are proficient with bows, crossbows, and guns. They are also the most adept job at using Wide Scan.

Melee Skills

Skill Rank 37 75
Axe B- 109 240
Dagger B- 109 240
Sword D 101 210
Club E 94 200

Ranged Skills

Skill Rank 37 75
Archery A- 114 269
Marksmanship A- 114 269
Throwing C- 105 220

Defensive Skills

Skill Rank 37 75
Evasion E 94 200

Group 1 Merits

Name Description
Scavenge Effect Increase the chance of finding ammunition by 5%.
Camouflage Recast Shorten recast time by 10 seconds.
Sharpshot Recast Shorten recast time by 10 seconds.
Unlimited Shot Shorten recast time by 6 seconds.

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Armor

Weapon 40 Hunter's Zamburak HorizonXI specific changes

Hunter's Zamburak.png

Hands 52 Hunter's Bracers

Rng hands af1.jpg

Head 54 Hunter's Beret

Rng head af1.jpg

Legs 56 Hunter's Braccae

Rng legs af1.jpg

Body 58 Hunter's Jerkin

Rng body af1.jpg

Feet 60 Hunter's Socks

Rng feet af1.jpg

Relic Armor (subject to change)

Hands 71 Scout's Bracers Scout's Bracers.png
Relic RNG.png
Legs 72 Scout's Braccae Scout's Braccae.jpg
Head 73 Scout's Beret Rng head af2.jpg
Feet 74 Scout's Socks ScoutsSocks.png
Body 75 Scout's Jerkin