Clear Mind: Difference between revisions
From HorizonXI Wiki
Tag: Undo |
(Updated clear mind III and IV traits) |
||
Line 16: | Line 16: | ||
'''Clear Mind III''' | '''Clear Mind III''' | ||
* +12 hMP | |||
''MP Per Tick: +24, +27, +30...'' | |||
'''Clear Mind IV''' | |||
* +15 hMP | * +15 hMP |
Revision as of 15:35, 26 October 2023
Raises amount of Magic Points recovered while healing.
Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
Clear Mind I
- +3 hMP
MP Per Tick: +15, +19, +23...
Clear Mind II
- +6 hMP
MP Per Tick: +18, +22, +26...
Clear Mind III
- +12 hMP
MP Per Tick: +24, +27, +30...
Clear Mind IV
- +15 hMP
MP Per Tick: +27, +31, +35...
Clear Mind V
- +17 hMP
- +2 to base rate of MP Recovered While Healing
MP Per Tick: +29, +35, +41...