Clear Mind

From HorizonXI Wiki

Job Trait

Description: Raises amount of MP recovered while healing.
Job traits are always active

Notes:
  • Tiers III, V, and VI are stronger on Horizon.Verification Needed
  • Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
  • Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
  • Certain jobs gain an increase to their base MP Recovered While Healing, and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.
  • White Mage levels are Horizon Changes and not yet verified.Verification Needed

Tiers

Clear Mind: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)
Clear Mind II: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
Clear Mind III: +9 MP Recovered While Healing (+21, +25, +29... MP per Tick)
Clear Mind IV: +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)
Clear Mind V: +15 MP Recovered While Healing (+27, +31, +35... MP per Tick)
Clear Mind VI: +18 MP Recovered While Healing (+30, +34, +38... MP per Tick)

Effect Overview

This trait has the following effects:

Jobs That Learn This Trait

The following jobs obtain this trait at these corresponding levels:

TierWHMBLMRDMSMN
Clear Mind15153115
Clear Mind II35305330
Clear Mind III45457545
Clear Mind IV556060
Clear Mind V657570
Clear Mind VI75


Horizon Changes HorizonXI specific changes

  • Higher levels of Clear Mind can be obtained at lower levels than normal, and the effects of certain tiers are increased. Verification Needed
  • Base MP recovery rate starts at 12 per tick. Each tick thereafter increases by 4. This effect was originally 1 per tick.
  • Certain jobs have a further increase to their base MP recovery rate and MP/tick scaling, due to increases to the scaling of Clear Mind.

At level 75, these changes are:

Equipment that Enhances this Trait