Counterstance: Difference between revisions

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| duration = 5 minutes
| duration = 5 minutes
| notes = * Since the ability's recast time and duration are the same, this ability may technically be active at all times unless it is dispelled.
| notes = * Since the ability's recast time and duration are the same, this ability may technically be active at all times unless it is dispelled.
* Keeping this ability active will increase a character's counter rate to a base of ~50% before gear and merits.
* Keeping this ability active will increase a character's counter rate to a base of ~50% before gear and merits. {{verification}}
* While this ability is active, the user's defense rating is calculated only using the character's VIT and any bonuses from Minne. Defense bonuses and penalties from any other source (Armor, Job Traits, Protect) will be ignored (however, "Defense down" effects from enemies will still apply).
* While this ability is active, the user's defense rating is calculated only using the character's VIT and any bonuses from Minne. Defense bonuses and penalties from any other source (Armor, Job Traits, Protect) will be ignored (however, "Defense down" effects from enemies will still apply). {{verification}}
* Equation for calculating Def based on VIT after using Counterstance is VIT/2 + 1.
* Equation for calculating Def based on VIT after using Counterstance is VIT/2 + 1. {{verification}}
** The equation seems to have been updated to be 1/2 normal defense.
** The equation seems to have been updated to be 1/2 normal defense. {{verification}}
* Combining with Job abilities that reduce defense, such as Berserk, will lower your defense further.
* Combining with Job abilities that reduce defense, such as Berserk, will lower your defense further.
* Adds an amount of enmity to user approximately equal to one half of a Provoke.
* Adds an amount of enmity to user approximately equal to one half of a Provoke. {{verification}}
* The effect of "Enhanced Counterstance" on Melee Gaiters is not well understood, but is currently believed to be a flat enhancement of +10%, due to the results of recent tests.
* The effect of "Enhanced Counterstance" on Melee Gaiters is not well understood, but is currently believed to be a flat enhancement of +10%. {{verification}}
| changes =  
| changes =  
| macro = /ja "Counterstance" <me>
| macro = /ja "Counterstance" <me>
}}
}}

Latest revision as of 21:46, 8 November 2023

Job Ability

Increases chance to counter but lowers defense.
Job: Monk
Level: 45
Recast Time: 5 minutes
Duration: 5 minutes

Notes

  • Since the ability's recast time and duration are the same, this ability may technically be active at all times unless it is dispelled.
  • Keeping this ability active will increase a character's counter rate to a base of ~50% before gear and merits. Verification Needed
  • While this ability is active, the user's defense rating is calculated only using the character's VIT and any bonuses from Minne. Defense bonuses and penalties from any other source (Armor, Job Traits, Protect) will be ignored (however, "Defense down" effects from enemies will still apply). Verification Needed
  • Equation for calculating Def based on VIT after using Counterstance is VIT/2 + 1. Verification Needed
    • The equation seems to have been updated to be 1/2 normal defense. Verification Needed
  • Combining with Job abilities that reduce defense, such as Berserk, will lower your defense further.
  • Adds an amount of enmity to user approximately equal to one half of a Provoke. Verification Needed
  • The effect of "Enhanced Counterstance" on Melee Gaiters is not well understood, but is currently believed to be a flat enhancement of +10%. Verification Needed

Horizon Changes HorizonXI specific changes

None

Macro Syntax

  • /ja "Counterstance" <me>