Mercy Stroke: Difference between revisions

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| skillchain property 2 = Gravitation
| skillchain property 2 = Gravitation
| modifiers = [[STR]]: 80%
| modifiers = [[STR]]: 80%
| damage multiplier 1 = 5
| damage multiplier 1 = 5.00
| damage multiplier 2 = 5
| damage multiplier 2 = 5.00
| damage multiplier 3 = 5
| damage multiplier 3 = 5.00
| effect by tp = Aftermath Duration
| effect by tp = Aftermath Duration
| effect by tp 1 = 20s
| effect by tp 1 = 20 seconds
| effect by tp 2 = 40s
| effect by tp 2 = 40 seconds
| effect by tp 3 = 60s
| effect by tp 3 = 60 seconds
| rdm = 75
| rdm = 75
| notes =
| notes =

Revision as of 09:18, 6 December 2023

Overview

Name: Mercy Stroke (Relic)
Weapon Type: Dagger
Weapon Skill Type: Physical
Requirements:
Description: Batardeau/Mandau: Temporarily improves critical hit rate.
Sneak Attack:
Aligned with:

Notes:

Properties

Skillchains Dark­ness (A)
Gra­vi­ta­tion (B)
Modifiers: None
Damage Multipliers by TP:
1000 TP
5.00
2000 TP
5.00
3000 TP
5.00
Aftermath Duration by TP:
1000 TP
20 seconds
2000 TP
40 seconds
3000 TP
60 seconds

Horizon Changes HorizonXI specific changes

None

Horizon Changes HorizonXI specific changes

None Known

Historical Background

The Mercy Stroke (called Misericordia) was a deathblow delivered to a seriously wounded knight to end his suffering. Specifically, the Misericord was said to be a narrow Medieval dagger designed for this very purpose, with a blade so thin that it could pierce the gap between plates of armor.