Clear Mind: Difference between revisions

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(Added correct values for Clear Mind I, III, and V. Could not verify Clear Mind II and IV values at this time.)
Tag: visualeditor
(Tested out Clear Mind II in Promyvion-Holla for the level 30 restriction. Added Clear Mind II values based on that data.)
Tag: visualeditor
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''MP Per Tick: +15, +19, +23...''
''MP Per Tick: +15, +19, +23...''
'''Clear Mind II'''
* +6 hMP
''MP Per Tick: +18, +22, +26...''


'''Clear Mind III'''
'''Clear Mind III'''

Revision as of 17:47, 21 February 2023

Raises amount of Magic Points recovered while healing.

Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.

Clear Mind I

  • +3 hMP

MP Per Tick: +15, +19, +23...

Clear Mind II

  • +6 hMP

MP Per Tick: +18, +22, +26...

Clear Mind III

  • +15 hMP

MP Per Tick: +27, +31, +35...

Clear Mind V

MP Per Tick: +29, +35, +41...