Circle Protections: Difference between revisions

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(Created page with "__NOTOC__ '''Circle Protections''' are beneficial status effects that enhance a player's ferocity toward certain types of monsters until it wears off or is removed. Benefitting characters gain a "Killer" effect against a specific monster type. *Circle Protections may grant a +15% damage boost to both physical and magical damage against the affected monster family(Arcane Circle vs Arcana type monsters). == How to remove th...")
 
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*'''[[Paladin]]''' - [[Holy Circle]] (Undead)
*'''[[Paladin]]''' - [[Holy Circle]] (Undead)
*'''[[Dark Knight]]''' - [[Arcane Circle]] (Arcana)
*'''[[Dark Knight]]''' - [[Arcane Circle]] (Arcana)
*'''[[Beastmaster]]''' - [[Killer Instinct]] (Gain the [[:Beast Strength Chart|Killer Effect]] of the Beastmaster's current pet)
*'''[[Beastmaster]]''' - [[Killer Instinct]] (Gain the [[Killer Effects]] of the Beastmaster's current pet)
** Though it does not have "Circle" in the name, Killer Instinct is similar to other Circle Protections.
** Though it does not have "Circle" in the name, Killer Instinct is similar to other Circle Protections.


[[Category:Status Effects]]
[[Category:Status Effects]]

Latest revision as of 12:14, 23 August 2024

Circle Protections are beneficial status effects that enhance a player's ferocity toward certain types of monsters until it wears off or is removed. Benefitting characters gain a "Killer" effect against a specific monster type.

  • Circle Protections may grant a +15% damage boost to both physical and magical damage against the affected monster family(Arcane Circle vs Arcana type monsters).

How to remove the effect

  • This effect can be removed manually.

How the effect is inflicted/gained

Job Abilities