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User:Dejey: Difference between revisions
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<pre>{| class="npc-table horizon-table table-md sortable" | <pre>{| class="npc-table horizon-table table-md sortable" | ||
! valign="top" align="left" style="font-weight: normal" | | ! valign="top" align="left" style="font-weight: normal" | | ||
nbsp;nbsp;nbsp;'''Citizen:''' Nation Only | |||
nbsp;nbsp;nbsp;'''Conquest:''' Nation, 1st | |||
! valign="top" align="left" style="font-weight: normal" | | ! valign="top" align="left" style="font-weight: normal" | | ||
nbsp;nbsp;nbsp;'''Citizen:''' All | |||
nbsp;nbsp;nbsp;'''Conquest:''' Nation, 1st, 2nd | |||
! valign="top" align="left" style="font-weight: normal" | | ! valign="top" align="left" style="font-weight: normal" | | ||
nbsp;nbsp;nbsp;'''Citizen:''' All | |||
nbsp;nbsp;nbsp;'''Conquest:''' Any | |||
|- | |- | ||
| valign="top" align="left" width="33%" | | | valign="top" align="left" width="33%" | |
Revision as of 11:11, 7 December 2024
This page contains a series of table stylings used across the wiki. The idea is to make it as simple as possible for editors to grab some table code for different types of tables.
NPC's
Merchant Page - No Conquest
{| class="npc-table horizon-table table-sm sortable" ! width="70%" | Items ! width="30%" | Price |- | | |- |}
Merchant Page - Varies With Conquest
Use "Search and Replace" and replace each "nbsp;" with " ".
{| class="npc-table horizon-table table-md sortable" ! valign="top" align="left" style="font-weight: normal" | nbsp;nbsp;nbsp;'''Citizen:''' Nation Only nbsp;nbsp;nbsp;'''Conquest:''' Nation, 1st ! valign="top" align="left" style="font-weight: normal" | nbsp;nbsp;nbsp;'''Citizen:''' All nbsp;nbsp;nbsp;'''Conquest:''' Nation, 1st, 2nd ! valign="top" align="left" style="font-weight: normal" | nbsp;nbsp;nbsp;'''Citizen:''' All nbsp;nbsp;nbsp;'''Conquest:''' Any |- | valign="top" align="left" width="33%" | * Item # - # | valign="top" align="left" width="34%" | * Item # - # | valign="top" align="left" width="33%" | * Item # - # |}
Merchant Page - Regional Vendor
Available only when x has control of x: | |
---|---|
Items | Price |
Example Item | 50 |
Item Pages
Items Sold By NPC, No Conquest Involvement
Price: # gil | ||
---|---|---|
Name | Location | Type |
Example Item | Example Location | Example Type |
Dropped By Regular Mob Style Tables
Name | Level | Zone |
---|---|---|
Example Mob | 10 | Example Zone |
Dropped By Style Tables inc. Notorious Monster Line
Name | Level | Zone |
---|---|---|
Notorious Monster | 50 | Special Zone |
Stolen From Style Tables
Name | Level | Zone |
---|---|---|
Example Mob | 20 | Example Zone |
Notorious Monster | 55 | Special Zone |
Weapon/Weapon Skill Pages
Category:Weapon Pages: Job Ratings
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
Example Job | A+ | 10 | 100 | 200 |
Weapon Skill Pages Job Ratings
Job | Rating | Level |
---|---|---|
Example Job | A | 50 |
Battlefields
Obtained via BCNM
Name | Zone | Level | Time | Members |
---|---|---|---|---|
Example Battle | Example Zone | Level 30 | 15 minutes | 3 members |
Monster Pages
Regular Monster
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Example Zone | 10 | * Example Drop (100%) | * Example Steal | Example Spawn Time | Additional Notes |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |