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Making Amens!: Difference between revisions
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*Ensure that you have at least 4 characters available to open the [[Banishing Gate]]s [[Banishing_Gate#First_Gate|#1]] and [[Banishing_Gate#Second_Gate|#2]]. | *Ensure that you have at least 4 characters available to open the [[Banishing Gate]]s [[Banishing_Gate#First_Gate|#1]] and [[Banishing_Gate#Second_Gate|#2]]. | ||
[[Image:Incinerator.jpg|thumb|The Incinerator]] | [[Image:Incinerator.jpg|thumb|The Incinerator]] | ||
*After obtaining the key, proceed through the [[Banishing_Gate#First_Gate|Banishing Gate #1]] at | *After obtaining the key, proceed through the [[Banishing_Gate#First_Gate|Banishing Gate #1]] at {{Position|Garlaige Citadel|I-9|Map 1|exact pos x=17.5|exact pos y=6}} of the first map. | ||
*Next, proceed through the Second [[Banishing_Gate#Second_Gate|Banishing Gate #2]] at | *Next, proceed through the Second [[Banishing_Gate#Second_Gate|Banishing Gate #2]] at {{Position|Garlaige Citadel|H-10|Map 2|exact pos x=6.5|exact pos y=1}} of the second map. | ||
*After past the Gate #2, go to | *After past the [[Banishing_Gate#Second_Gate|Banishing Gate #2]], go to {{Position|Garlaige Citadel|I-7|Map 3|exact pos x=23.5|exact pos y=13}} on the third map to find the Crematory Hatch that leads into the Incinerator room. | ||
*Ask [[Mashira]] about the wand to receive a {{KeyItem}}[[Broken Wand]]. | *Ask [[Mashira]] about the wand to receive a {{KeyItem}}[[Broken Wand]]. | ||
*'''Note:''' You cannot simply [[Tractor]] through the door. Every character that needs to go through '''must''' have a key of their own; otherwise [[Mashira]] does not give any dialogue. | *'''Note:''' You cannot simply [[Tractor]] through the door. Every character that needs to go through '''must''' have a key of their own; otherwise [[Mashira]] does not give any dialogue. |
Revision as of 03:50, 9 December 2024
Making Amens! | |
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Starting NPC | Kuroido-Moido, Port Windurst (E-7) |
Required Fame | None |
Items Needed | Garlaige Key Broken Wand |
Additional Requirements | Windurst Reputation 4 |
Title | Hakkuru-Rinkuru's Benefactor |
Repeatable | No |
Description | Hakkuru-Rinkuru's switching of Ajido-Marujido's broken wand has been discovered. It seems that the original wand had some special significance to the minister. Hurry and retrieve the original wand from the furnace in Garlaige Citadel before it's too late. |
Rewards | |
6,000 Gil |
← Previous Quest | Next Quest → |
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Making Amends | Wonder Wands |
Walkthrough
It is highly recommended to consider completing the quest Rubbish Day at the same time as it requires visiting the Incinerator room as well.
This quest cannot be completed if the Windurst Missions Vain or Awakening of the Gods are active, or if mission Full Moon Fountain has been completed but The Sixth Ministry has not.
If the A Shantotto Ascension mission That Which Curdles Blood or the quest Orastery Woes is active, it may be required to talk to Kuroido-Moido more than once to get the dialogue for this quest.
After completing the previous quest, Making Amends, it is necessary to change areas before starting this quest.
- Speak with Kuroido-Moido.
- Head to the Incinerator in Garlaige Citadel.
- To get to the Incinerator, each character that wishes to enter the Crematory Hatch (a door) needs a Garlaige Key (Rare/Ex), which can be obtained from the Fallen Evacuees in Garlaige Citadel. There are 3 small rooms on the first map with 2 evacuees in each.
- Thieves cannot use Thief's Tools or Skeleton Key to open the Crematory Hatch.
- Ensure that you have at least 4 characters available to open the Banishing Gates #1 and #2.
- After obtaining the key, proceed through the Banishing Gate #1 at (I-9) of the first map.
- Next, proceed through the Second Banishing Gate #2 at (H-10) of the second map.
- After past the Banishing Gate #2, go to (I-7) on the third map to find the Crematory Hatch that leads into the Incinerator room.
- Ask Mashira about the wand to receive a Broken Wand.
- Note: You cannot simply Tractor through the door. Every character that needs to go through must have a key of their own; otherwise Mashira does not give any dialogue.
- Return to Kuroido-Moido.
- Note: If Orastery Woes is active, it may be necessary to talk to Kuroido-Moido multiple times, zone out and back and talk to Kuroido-Moido again to finish.