Orastery Woes

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Orastery Woes
Starting NPC Kuroido-Moido - Port Windurst (E-7)
Required Fame None 
Items Needed Club of Trials
Key ItemWeapon Training Guide
Key ItemMap to the Annals of Truth
Key ItemAnnals of Truth 
Additional Requirements Able to wield Club of Trials
Club Skill 230+
Title None
Repeatable No
Rewards
Black Halo Weapon Skill


Walkthrough

  • Talk to Kuroido-Moido (Orastery, E-7) in Port Windurst who will give you the Club of Trials and the Key ItemWeapon Training Guide.
  • Use the Club of Trials until the latent effect disappears.
  • How to remove the latent effect:
  • You must perform Weapon Skills and Skillchains on monsters that check as Easy Prey or higher.
  • You can not gain points in Campaign Battles, Besieged, etc.
  • You get 1 point for performing the weapon skill Starlight regardless of the opponent.
  • Weapon Skills performed while under Level Sync count.
  • You receive 1 point for opening/soloing a weapon skill, 2 points for closing a Lv.1 Skillchain, 3 points for closing a Lv.2 Skillchain and 5 points for closing a level 3 Skillchain.
  • You must accumulate 300 total points.
  • Once you no longer receive the latent effect bonus, head back to Port Windurst and trade the Club of Trials back to Kuroido-Moido, who will take the weapon from you and give you a Key ItemMap to the Annals of Truth and tell you to head to Ro'Maeve.
  • Once in Ro'Maeve go to M-8 and click the ??? to spawn the NM named Eldhrimnir (best camp is at far south end in M-10, just a few mobs to kill for clear path to ???).
  • Once the NM is dead, re-examine the ??? to obtain the Key ItemAnnals of Truth.
  • Bring this back to Kuroido-Moido for your reward.
  • PLEASE NOTE: If you have another Weapon Skill Notorious Monster quest opened and not finished, you will not be able to acquire the Club of Trials. You will need to talk to Kuroido-Moido twice if the mission That Which Curdles Blood is active.
  • You can cancel an active quest by talking to the quest-giver again and choosing to give up.
  • You must have your BASE club skill at 230. Merits that add skill levels do not count.