Kazham Airship Pass
From HorizonXI Wiki
Kazham Airship Pass | |
---|---|
Starting NPC | Guddal - Port Jeuno (I-7) |
Required Fame | None |
Items Needed | Giddeus Chest Key Ghelsba Chest Key Palborough Chest Key |
Additional Requirements | Rise of the Zilart |
Title | None |
Repeatable | No |
Rewards | |
Airship pass for Kazham, Unlocks Kazham warp rune and Norg warp rune for purchase |
- This quest does not appear in your quest log.
Walkthrough
- You have 2 options when you first talk to him: pay 148,000g or take the "Adventurer's Deal" (do a quest).
- Note: If you back out of the dialog before selecting one of the two options, this may glitch his conversation, so that talking to Guddal again doesn't ask which option you want to choose. Zoning will reset this glitch, and allow you to select the option normally.
- The quest requires you to collect a Giddeus Chest Key, Ghelsba Chest Key, and Palborough Chest Key.
- Giddeus Chest Key drops from Yagudo Priest, Yagudo Votary, and Yagudo Theologist in Giddeus.
- Ghelsba Chest Key drops from Orcish Fighter, Orcish Serjeant, and Orcish Cursemaker in Yughott Grotto or Fort Ghelsba.
- Palborough Chest Key drops from Old Quadav, Brass Quadav, Copper Quadav, Mine Scorpion and Scimitar Scorpion in Palborough Mines.
- Once all three chest keys are obtained, trade them to Guddal for the key item.
Location
- Giddeus: Stay to the right and make your way to the cave at (G-7). Head left after you enter and drop down the hole concealed by bramble at (H-7). Head south outside the tunnel and follow the path all the way to the bottom of the map, taking care to not fall down. The very last room (H-13/14) contains all of the chest key mobs.
- Ghelsba Outpost: Hang left after you enter and zone into Yughott Grotto. Move forward into the largest room which contains the mobs.
- Palborough Mines: Take the elevator at (I-8) (approach from the east side) to the third floor and make your way to the area just before Waughroon Shrine. The mobs spawn after the river around (H-9), in the four rooms and the path leading up to the zone.
Note
- Foes that drop the required keys are level 21 - 23 and can be soloed by most level 25 or higher Damage Dealing jobs.
- Mage jobs may require additional support if attempting this quest at 25.
- See Testimonials for more information on particular setups.