Magic Affinity
From HorizonXI Wiki
Overview
Magic Affinity is a special stat found on certain staves and Atma. It grants considerable bonuses while casting spells or summons of a particular element, but also an equally considerable penalty to the element weak to it.
The bonuses associated with elemental affinity are:
- A Magic Damage bonus (or penalty), expressed as a percent modifier to spell damage that is calculated independently from other magic damage modifiers such as Weather and Magic Attack Bonus (see: Calculating Magic Damage). The Magic Damage bonus from Elemental Affinity also affects the damage dealt by the Corsair job ability Quick Draw.
- A bonus (or penalty) to Magic Accuracy
- A bonus (or penalty) to Avatar Perpetuation Cost for Avatars summoned by the player.
Bonuses are reported in tiers, rather than direct increases.
- NQ Elemental staves, such as the Thunder Staff, grant Affinity +1 as a hidden effect.
- HQ Elemental staves, such as the Jupiter's Staff, grant Affinity +2 as a hidden effect.
| Tier | Bonus Element | Penalty Element | ||||
|---|---|---|---|---|---|---|
| Magic Damage | Magic Accuracy | Perpetuation | Magic Damage | Magic Accuracy | Perpetuation | |
| +1 | +10% | +20 | -2 | -10% | -20 | +2 |
| +2 | +15% | +30 | -3 | -15% | -30 | +3 |
Example 1: "
Affinity +2" grants all three bonus categories (damage, accuracy, and perpetuation) for
as well as penalizing
.
Example 2: "
Affinity: Magic Damage +1" only increases
magic damage by 10% and reduces
magic damage by 10%.
