Dark Knight Guide by Riverking

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Revision as of 19:19, 5 January 2024 by .riverking (talk | contribs) (Finishing the WS Section of the guide. Needs pictures)

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Weapon skills

Scythe

Guillotine - Bread and Butter - use this if you're not opening or closing Darkness.
Cross Reaper - Used to Open and Close Darkness
Spiral Hell - Used to Open and Close Darkness. Era+'d into Gravitation instead of Distortion.
Catastrophe - Requires Apocalypse. Heals you for a portion of damage dealt. 10% Haste Aftermath.

Great Sword

Shockwave - This is an AoE weapon skill. Why do I list it here? Because it puts enemies to sleep.

It's great for farming. I used it in mission fights when my static didn't have an AoE sleep option and it works decently.

Try it out - it's not perfect but it's pretty cool.

Spinning Slash - Generally used when you are /THF in combination with SATA. Used to Open and Close Light
Ground Strike - Generally used when you are /THF in combination with SATA. Used to Open and Close Light. Or to Open Darkness.

Note: This can OPEN Darkness but it cannot CLOSE Darkness. This is because Distorion is Property B. So, when you attempt to close Darkness when Gravitation is resonating, the Fragmentation in Property A will take priority and you will chain Fragmentation instead.

Scourge - Requires Ragnarok. Deals critical damage. Chance to crit varies with TP. 10% Critical Hit Aftermath.