Aspidochelone

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Revision as of 18:18, 20 October 2023 by Chiimi (talk | contribs)

Family: Adamantoises
Crystal: Earth
Weak to: Ice

Notorious Monster
Title Obtained: Aspidochelone Sinker

File:Aspid.jpg
Aspidochelone
Zone Level Drops Steal Spawns Notes
Valley of Sorrows

Cape TerigganHorizonXI specific changes
Gustav TunnelHorizonXI specific changes
Kuftal TunnelHorizonXI specific changes

85 - 88 (31.8%)

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(39.8%)

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(94.3%)

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(6.8%)

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(13.6%)

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(35.2%)

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(29.5%)

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(22.7%)

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1 A,T(H)
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • Aspidochelone can spawn in one of many zones on HorizonXIHorizonXI specific changes
  • Can pop instead of Adamantoise on the 4th day up to a force pop of Aspidochelone on the 9th day.Verification Needed
  • Windows are 22~23 Hours after the last death.
    • Windows are every 10 minutes and a force pop happens after 60 minutes
  • A message is seen by people in the zone that there has been a Spawn.
    • KingBehemothtext.png
  • Like many NMs on HorizonXI There is a Claim Shield Any action will put you on the "claim" list. once the Claim Shield falls off, a random person will be picked to win the claim.HorizonXI specific changes
  • HNM's such as Aspidochelone will Draw In your AllianceHorizonXI specific changes
  • Damage will cause Aspidochelone to go in as well as come out of its shell.
  • Has a heavy Auto Regen effect while inside its shell.
    • While in its shell, Aspidochelone gains a heavy Defense boost normally causing melee attacks to deal 0 damage. Elemental Magic is recommended.
  • Resistant to Slow and other earth-based spells.
  • Susceptible to Paralyze
  • Uses Draw In in addition to Adamantoise special attacks.
  • Aspidochelone will Rage after 60 minutes.Verification Needed
  • Can be defeated by 6 characters at level 75.
  • Drops at least one of the Abjurations listed above.

Historical Background

In Medieval folklore and bestiaries, the Aspidochelone (also called the Asp-Turtle) was a gigantic combination of an asp and a turtle that lived in the ocean. It was so large, sailors would mistake it for an island. The Aspidochelone even had trees and bushes growing on its shell. The sailors would often drown when the turtle dived back in the ocean. Usually, this occurred when the sailors started a campfire on its back. It might have originated with reports of an Irish monk who traveled on the ocean or the stories about Sindbad's voyages, one of which involved Sindbad and his crew debarking on a small island, lighting some fires for cooking, the island shaking and diving beneath the waves, taking some of Sindbad's crew to watery graves and leading to Sindbad being adrift on the sea alone. He reported a creature which looked like an island, but went beneath the waves. Most medieval drawings depicted it as a large fish instead of the asp-turtle mix. Its name is derived from the Greek words "aspido" + "chelone", which mean "shield" and "turtle". The title it gives, Aspidochelone Sinker, derives from its island nature, meaning to slay the beast is to cause it (the "island") to sink.