Zilart Mission 6
From HorizonXI Wiki
Through the Quicksand Caves | |
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Series | Missions |
Starting NPC | None |
Level Restriction: | Level 60+ |
Title | None |
Repeatable | No |
Description | You must hurry to Zepwell's Island's ancient temple. |
Rewards | |
Mog Wardrobe2: 5 slots |
← Previous Mission | Next Mission → |
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Headstone Pilgrimage | The Chamber of Oracles |
Walkthrough
- Form a 6 member party of 65+.
- Ensure everyone who needs ZM6 have the 8 elemental fragment key items.
- Bring Echo Drops and Poison Potions for BLM NM fight.
- Also to avoid aggro and save time, recommend everyone bring Silent Oils and Prism Powders.
- Travel to Western Altepa Desert head to (C-11) and enter a tunnel.
- Exit tunnel to hidden area of Western Altepa Desert and head down the ramp to (D-12) and zone into Quicksand Caves
- Inside Quicksand Caves (Sneak)...
- Travel towards (I-9) and step on pad to open door.
- Then head west and step on pad at (H-7) to open next door. (NOTE: It will take a few people to open the 2 doors. You will need either 1 Galka, 2 Elvaan, Hume, or Mithra, or 3 Tarutaru.)
- Enter next room and drop down the hole in the floor at (G-8).
- This drops you into a hidden area; travel towards the Chamber of Oracles zone at (D-4)
- Enter the Chamber of Oracles. The 6 party member BCNM consists of the following enemies fought in this order:
- Triarius V-VIII - BLM
- Centurio V-III - PLD
- Princeps V-XI - RNG
- BLM Elemental Seal + Sleepga II and Silence on each mob is a good way to start this battle off
- RDM Elemental Seal + Sleepga followed by Sleep II on second and third mobs works too; repeat as needed
- It shouldn't matter what order you take the 3 Anticans out if you can keep them slept; but the BLM would be best choice to take out first because of AOE spells
- Upon defeating the 3 NM Anticans you will be appear in another area of the Chamber of Oracles; this is the start of "ZM7 - The Chamber of Oracles"
NOTE: If you are going to do more than one BCNM fight, you must zone out into Western Altepa Desert travel back (on foot) to Quicksand Caves for re-entry.