Pelican

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Job: Warrior
Family: Cockatrices
Crystal: Earth
Weak against: Wind, Ice

Notorious Monster

Zone Level Drops Steal Spawns Notes
Kuftal Tunnel 80 - 81 (100%)

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(???%)

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(???%)

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  • ~18,000 gil
  • ???~??? gil
1 A, S
Nyzul Isle
Floors 81 - 99
Unknown (???%)

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  • Does not drop gil.
1 A, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • Lottery Spawn from the Greater Cockatrice around J-6 of map #3 approximately every 4-12 hours.
  • Killable by: 12 characters level 60-70; 4 characters level 73-74
  • Soloable by 75RDM/NIN 80 RDM/BLU with soothing Healer NPC, Echo drops, Def Food with difficulty
  • Soloable by 80RDM/BLU with soothing Healer NPC, Echo drops, Def Food with difficulty (Bloodtanking)
  • Duo by 75 BST and 66 BST, 75 BST bringing Pelican up to top level with a familiared Ovinnik
  • Easily soloable by NIN90/DNC45. No particular setup, just used Yonin and NIN enfeebs. Even turned away for about 10 minutes because a friend needed the shield. Would recommend WHM for Stona or subbing WHM even.
  • Hits on 700 Defense + Phalanx2 ( - 28 damage ) & -40% physical damage taken for 25 - 70dmg ( Poison Pick: 70-90dmg / Hammer Beak: 150 - 180dmg )
  • Special Attacks: Additional Effect: Petrification
  • Additional Effect: Petrification is an enmity reset.
  • Immune to: Sleep, otherwise very susceptible to enfeebles.
  • Nyzul Isle: The Armoury Crate it leaves behind contains a ??? Shield, which may rarely appraise into an Astral Aspis.