Strength

From HorizonXI Wiki
Revision as of 20:56, 13 February 2023 by Spiffly (talk | contribs) (Created page with "Abbreviation: STR Strength is an offensive stat for both melee and ranged attacks. STR is associated with the Fire element. A stat that is compared with an enemy's vitality to determine the base damage of a character's attacks. ==Offensive== STR directly impacts attack and ranged attack: *For two-handed weapons: STR increases Attack at a rate of 75% (3 Attack per 4 STR). *For one-handed weapons (main hand): STR increases Attack at a rate of 75% (3 Attack per 4 STR)....")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Abbreviation: STR

Strength is an offensive stat for both melee and ranged attacks. STR is associated with the Fire element. A stat that is compared with an enemy's vitality to determine the base damage of a character's attacks.

Offensive

STR directly impacts attack and ranged attack:

  • For two-handed weapons: STR increases Attack at a rate of 75% (3 Attack per 4 STR).
  • For one-handed weapons (main hand): STR increases Attack at a rate of 75% (3 Attack per 4 STR).
  • For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR).
  • For hand-to-hand weapons: STR increases Attack at a rate of 62.5% (5 Attack per 8 STR).
  • For ranged weapons: STR increases Ranged Attack at a rate of 75% (3 Attack per 4 STR).

Strength plays an integral role in physical damage calculations, particularly in the variable: fSTR, whereby the STR of a character is compared to the VIT of its enemy, resulting in a bonus/penalty.