Aradjiah

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Revision as of 11:02, 5 March 2024 by Redbaren (talk | contribs) (Created page with "===Aradjiah=== thumb|300px|Western Aradjiah <p align="justify">Dominated by Aht Urhgan, the Western Aradjiah Continent is a landmass found east of Mindartia, across the Gugru Blue and is referred to by people throughout Vana'diel as "The Near East". The region of Aht Urhgan is part of Aradjiah, although only a portion of the continent can be explored by adventurers as the land mass actually extends far beyond the precipitous mou...")
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Aradjiah

Western Aradjiah

Dominated by Aht Urhgan, the Western Aradjiah Continent is a landmass found east of Mindartia, across the Gugru Blue and is referred to by people throughout Vana'diel as "The Near East". The region of Aht Urhgan is part of Aradjiah, although only a portion of the continent can be explored by adventurers as the land mass actually extends far beyond the precipitous mountain ranges that lie in the center of the Aradjiah continent. The mountains are inhabited by the Trolls, a warlike race of giants once themselves mercenaries for the Empire, but who now ally with the Moblin folk. The lands beyond are occupied by races or tribes which have been at war with the Empire in the distant past, and about which the Imperial Palace in Aht Urhgan Whitegate seems very reluctant to divulge any details.

The accessible areas of land on this continent range from lush forests and roiling volcanoes to haunted reefs and undersea citadels. The Empire of Aht Urhgan, unlike The Marquisate of Tavnazia, is not an intricate part of the history of the Great War, mainly due to the Empire's refusal to come to the alliance's aid in those troubled times.

Related to the continent through conquest by The Empire of Aht Urhgan, the Arrapago Islands lie north of the western peninsula of Aradjiah. There is but one vestige of civilization left intact on the island, that of the port city of Nashmau. The rest of the lands are covered, generally in a haze. The greenness of the foliage should not distract visitors from the fact that Lamiae, Imps, Qutrubs, and undead creatures such as skeletons, fomor and more lurk in these areas, waiting to prey on the unsuspecting adventurer.