Valley of Sorrows

From HorizonXI Wiki
Revision as of 03:07, 11 March 2023 by Dejey (talk | contribs) (Created page with "category:areasCategory:Vollbow thumb|Valley of Sorrows<br />[[Maps|Map Acquisition]] __NOTOC__ {|width="74%" border="0" |valign="top" width="90%" rowspan="1"| {| cellspacing="3" width="70%" align="center" |valign="top" align="center" style="background:#f9f9f9; border: 1px solid #a9a9a9; padding-left:0em;"| '''Table of Contents:'''<br /> Connecting Areas | Quests/Missions | #NPC...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Valley of Sorrows
Map Acquisition

Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | NMs | Mobs

This small secluded area, accessible only from Cape Teriggan, is home to the Adamantoise, mammoth reptiles which are a rare sight for any adventurer. Only a handful of these creatures are known to exist in Vana'diel.

Connecting Areas

Cape Teriggan at (E-8, J-9)

Involved in Quests/Missions

Quest

Type

Starter

Location

  Beat Around the Bushin General Vola   Lower Jeuno (J-8)
Mission Country Starter Location
  San d'Oria Mission 9-1:Breaking Barriers San d'Oria San d'Orian Gate Guard   San d'Oria

NPCs Found Here

Name Location Type
 

Weather

Fire Wind

Elemental Maps
  Elementals

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Adamantoise 72 - 74 Adamantoise 1
Aspidochelone 85 - 88 Adamantoise 1
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Peryton 69 - 72 Roc 9
Respawn:5 minutes
A , S
Valley Manticore 72 - 74 Manticore 3
Respawn:5 minutes
A, L, S, Sc
Velociraptor 66 - 69 Raptor Skin Raptor 16
Respawn:5 minutes
A, H, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants